@NotificationOfLife It also makes you less reliant on what MS provides for you. Most good programmers out there do not rely on anything but OpenGL or SDL to create their games, because they are the people who actually want to learn and understand what they're doing. I could just as easily create a PONG game in XNA if I wanted to, but I choose not to. My area of study is 3D mathematics on OpenGL so I can write my own Engine someday. Much cheaper to go that route. John Carmack as an example.
Wow! I don't think I could ever do this right now! I'm a c# guy, so I use xna for my games. I read some of the comments, and I think I'll give a go at c++, because xna only supports games for windows stuff, not ps3 and such.
Probably a stupid question, where did you learn the C++ programming? I'd like to learn with tutorials etc. I know some basic C++ but so far my stuff has been limited to using mostly drag and drop like Unreal and the only real coding was Unreal Script.
@LorgonJortle Yeah, i could rewrite it in 20 minutes today, but it was my first contact to 3D programming, huge milestone for me. Nowadays I use C++ and DirectX, XNA is too limited for me
@towatchutube123 XNA is also for people who don't want to learn anything though. If you really want to learn how to code, learn open gl and SDL in C++.
Can you integrate your own 3d models and animations to the game? For example I'm very familiar with 3d modeling and animation using 3ds Max, would XNA allow me to use my models and animations for game characters and make my own game? Or does the coding control all of that?
(I'm a noob with coding but I really want to start)
@PereraProductions Yes, of course, 3D models are big part of 3D game. I use 3dsMax for simple modeling (I'm noob). The code determines all their transformations, and events for example when is the walking animation triggered etc.. XNA is easy and great framework for games, I suggest you to check some getting started tutorials from XNA Creators Club website.
@Kavaari Well thank you very much for your response! I'm also very noob with modeling but I'm better at animating.
I think I'm going to be using XNA with a mixture of Source SDK as an engine. But your video is very cool and I am very inspired to start using XNA now :D
@PereraProductions If you're planning to do a lot of 3D, Unity is probably better, it does a lot more work for you than XNA and support for 3D models are much better. Coding can still be done in C# (other options are Javascript and Boo) so you'll get a good experience if you want to move up to XNA later on
@SideShockGame I didn't develop this after I gain more experience, the code was too sloppy so it was easier to start a new project from scratch. When I did this I didn't know how the class system work so this game had only one class and it was very sloppy. But I have made other 3D engine which are fairly developed and has shadow maps and atmospheric scattering. XNA is great and easy framework to make games. Currently I have one C++ game project going on and XNA isn't suitable framework for it.
hi.... this looks awsome, if this is already out or is going to be then i reckon u should try and add some stuff to the gun, u now like recoil and stuff like that, i now it probably might be hard to do it but it would make an awsome game even better good job
Why are people comparing this to battlefield or crysis? Those games were developed by large groups of people that are given specific tasks. This was made by ONE dude. It's pretty good for one guy. Anyone who says they could do better; should be silent, and try to do so. ;]
@Anddos25 no all bullets are physically modeled "rigid boxes" but ray bullets would be better option in longer run, but I'm not developing this project anymore.
@imboor3d No it isnt. How is it like Crysis???! WTF Crysis has the best physics evar (including water physics) and it has the best Graphics. HOW IN THE NAME OF GOD DO YOU THINK THIS IS LIKE CRYSIS?!?! Wtf
ah, very nice job on this. I've been programming in c++ for about 2 years now, started to use DarkGDK. I'm just now switching to c# for using xna because c++ is getting old. c#'s syntax really caught my eye.
In C++, you have more control over your code, but it's harder to learn. It is not getting old... Most of the games is written in it. Also, you can do exact same things in it as you would do in C# (only the diffirent way).
@Kavaari it doesent offer more possibilities. its just faster. you can render 200 times faster than then in c# because there is no framwork and stuff.
Hey man ! that looks really cool, I'm thinkin' about makin' a game my self, but I have noooo experience what so ever :P I wanna make a game where you can slice off heads, arms, legs, feet and so on. I've looked around a bit here on YouTube and your Video really got to me ! is there any chance that perhaps you could send me some tips ? what tools are there to use and what do they cost ? Endorphin is something I've had my eyes on for a while, is that something I could use ?
It's nice that you have inspiration! But if you have no experience that's a problem. The game you like described is hard to make even if you would have a lot of experience.
The tools I use is completely free, just google "xna game studio" there are great community and forums where you can ask further questions. Also there are very great video tutorials which got me interested to make a game.
Endorphin is impossible to use without proper knowledge of C++ game programing.
Amazing start especially considering how little experience you said you had, do continue. Just make sure not to get all disorganized and sloppy in code
@TheDarklord0211 It cant go on PS3... Its a Microsoft Product. That sucks. (I love PS3 So dont get meh wrong) PS3's blue ray only gos for movies. and if you wanted HD you would need a HDMI Wire and a HD TV. Your right about the Space and Memory though XD Xbox only has like 20 GB if you bought just the Xbox 360, and PS3 comes with 80 GBs :D
nice )
TheCNK1999 1 week ago
This has been flagged as spam show
this is great!! but one piece of advice, put the gun on the right hand side or create a way to switch between them. It feels better when playing
sreeshman1 1 week ago
This has been flagged as spam show
this is great!! but one piece of advice, put the gun on the right hand side or create a way to switch between them. It feels better when playing
sreeshman1 1 week ago
This has been flagged as spam show
this is great!! but one piece of advice, put the gun on the right hand side or create a way to switch between them. It feels better when playing
sreeshman1 1 week ago
this is great!! but one piece of advice, put the gun on the right hand side or create a way to switch between them. It feels better when playing
sreeshman1 1 week ago
very nicely done , trying still make a game engine , kinda failed :D
enemykill3 1 week ago
very good what software was used to make this?? please can you possibly tell me I am deseprate to do game developing.
UberGamerify 1 week ago
There is to much recoil man!!!
klemenculk1 2 weeks ago
do you have to pay to make games on XNA?
zumiez069 2 weeks ago
This looks like some weird dream...
101gamesolver 3 weeks ago
im trying to learn coding and xna myself, but just wondering, how long did it take you to get up to this level of skill in making this?
kblaze1996 3 weeks ago
cool game...nice job dude..
Ramon24812 1 month ago
but. WHATS WITH RECOIL? :D
MrKillerplauze 1 month ago
Very nice indeed.
LuesTheMan 1 month ago
hes left handed
mhe123321 2 months ago
XNA sucks. Go C++ if you're a real man.
MoonLightFacade 2 months ago
@MoonLightFacade Memory Management and Pointers will put hair on your chest.
NotificationOfLife 1 month ago
@NotificationOfLife It also makes you less reliant on what MS provides for you. Most good programmers out there do not rely on anything but OpenGL or SDL to create their games, because they are the people who actually want to learn and understand what they're doing. I could just as easily create a PONG game in XNA if I wanted to, but I choose not to. My area of study is 3D mathematics on OpenGL so I can write my own Engine someday. Much cheaper to go that route. John Carmack as an example.
MoonLightFacade 1 month ago
Can you make tutorials???
Error40q 3 months ago
This has been flagged as spam show
Hi! Could you guys please check out my channel? I will do a giveaway when I reach 100 subscribers! Thanks!
hackster2011 3 months ago
WTF yeah thats great cof cof
samuel1234p2 3 months ago
@samuel1234p2 cool spelling bro
The8Music8Guy 3 months ago
Nice game!!!
finleyenniels1997 3 months ago
And thats how Call of Duty was created,
Jk ;p
DevineGamingTV 3 months ago
Release it to the marketplace!!
Deeke777 4 months ago
how do you get it?
gigafideremix1 4 months ago
can i make games for windows with xna?
Metinserver24 4 months ago
FULLY AUTO SNIPER =O END OF THE WORLDD
hpppfan 4 months ago
NCIE
hpppfan 4 months ago
i wish i could do this
terraf1rma 4 months ago
@terraf1rma You can... XNA Game Studio...
MovieCriticCinema 3 months ago
Wow! I don't think I could ever do this right now! I'm a c# guy, so I use xna for my games. I read some of the comments, and I think I'll give a go at c++, because xna only supports games for windows stuff, not ps3 and such.
shadowsonic28 4 months ago
why dont u use udk or the cryengine?
Improve3000 4 months ago
Cool out of interest how many frames per second are you doing:? i saw article that said black ops runs at 60 frames and im wondering about it alot.
TheMatriculate 4 months ago
-3 joule, huh?
VincenzoR97 4 months ago
Oh Christ they're bombs.
guitarbandit90 5 months ago
gun is on wrong side (unless you're lefty)
amchaf 6 months ago
9mm barret? something new.
kitchaki 6 months ago
How much FPS?
SuperCheeseybread 6 months ago
@SuperCheeseybread - xna runs at 60fps
es696 6 months ago
this looks like game maker...
BloodStone20 6 months ago
download ???
Edigor123 6 months ago
I WANT A DOWNLOAD
spidi150 7 months ago
WTF nice gamee!!!!!!!!
Sonicfan1024 7 months ago
what program did you use to create the map and gun
iflyykid 7 months ago
Gun looks like a Barret 50cal with a m40a3 scope and a scar sight xD
BergaCinema 8 months ago
Bah! Cubes exploding out of your face!
AbsoluteZero110 8 months ago
Wow man you coded the physic engine yourself ? I REALLY appreciate programmers that write their own mathimatical codes <3
liquidtripper 8 months ago
Where do you get the more complicated 3d models from?
flexer94 8 months ago
How did you learn XNA?
ThriiworksStudios 9 months ago
Probably a stupid question, where did you learn the C++ programming? I'd like to learn with tutorials etc. I know some basic C++ but so far my stuff has been limited to using mostly drag and drop like Unreal and the only real coding was Unreal Script.
So just wondering where did you learn the C++?
GameFreakTV1 9 months ago
@LorgonJortle Yeah, i could rewrite it in 20 minutes today, but it was my first contact to 3D programming, huge milestone for me. Nowadays I use C++ and DirectX, XNA is too limited for me
Kavaari 9 months ago
Is it possible to get the project / source code? PLEASE!!!
habroxby 9 months ago 8
whats the name of the pogram?is it free?
Fabivaca 10 months ago
Where do you get your 3d models from?
CodingProduction 11 months ago
BEPO in my opinion is best physic engine for start :)
kilokartofli1 1 year ago
nice :) u made a game with no muzzle flash no bullet direction or any type of aiming and hes left handed....r u handicapt
fredtroy8 1 year ago
lol he shoots cubes out of his weapon XD
odair96 1 year ago
left handed gunner? nobody ever has left handed gunners :O
SXPandaPwnage 1 year ago
That first shot scared me !
i had my sound at max.
Charsept 1 year ago
Which one do you think is easier to code in, XNA or C++ (C)?
towatchutube123 1 year ago
@towatchutube123 XNA is definitely easier to start if you don't have previous coding experience.
Kavaari 1 year ago 22
@Kavaari heya m8 how many lies of code went into making this game?
messi996 9 months ago
@Kavaari should i consider XNA and C# making a 2D game ^.^
who885 9 months ago
@towatchutube123 @Kavaari
Please note that C++ is a lot more powerful than C# / XNA aswell, and will support more.
DrunkenWaffle 5 months ago
@towatchutube123 XNA is a framework, and for sure XNA. You don't have to worry as much about memory since you got the CLR taking care of things.
phantomswordsmen 2 months ago
@towatchutube123 XNA is also for people who don't want to learn anything though. If you really want to learn how to code, learn open gl and SDL in C++.
MoonLightFacade 2 months ago
Hieno, tee viel tutoriaali
krechlich 1 year ago
Can you integrate your own 3d models and animations to the game? For example I'm very familiar with 3d modeling and animation using 3ds Max, would XNA allow me to use my models and animations for game characters and make my own game? Or does the coding control all of that?
(I'm a noob with coding but I really want to start)
PereraProductions 1 year ago
@PereraProductions Yes, of course, 3D models are big part of 3D game. I use 3dsMax for simple modeling (I'm noob). The code determines all their transformations, and events for example when is the walking animation triggered etc.. XNA is easy and great framework for games, I suggest you to check some getting started tutorials from XNA Creators Club website.
Kavaari 1 year ago
@Kavaari Well thank you very much for your response! I'm also very noob with modeling but I'm better at animating.
I think I'm going to be using XNA with a mixture of Source SDK as an engine. But your video is very cool and I am very inspired to start using XNA now :D
PereraProductions 1 year ago
@PereraProductions try out unity. that works very well.
myvette902 1 year ago
@PereraProductions If you're planning to do a lot of 3D, Unity is probably better, it does a lot more work for you than XNA and support for 3D models are much better. Coding can still be done in C# (other options are Javascript and Boo) so you'll get a good experience if you want to move up to XNA later on
kalashnikova06 1 year ago
@ThePeter1231 va fan är det för spårk?
TompanX 1 year ago
how did this ended up?
Im starting with xna so im looking for other peoples experiences
SideShockGame 1 year ago
@SideShockGame I didn't develop this after I gain more experience, the code was too sloppy so it was easier to start a new project from scratch. When I did this I didn't know how the class system work so this game had only one class and it was very sloppy. But I have made other 3D engine which are fairly developed and has shadow maps and atmospheric scattering. XNA is great and easy framework to make games. Currently I have one C++ game project going on and XNA isn't suitable framework for it.
Kavaari 1 year ago
@Kavaari You only used 1 class for the whole thing D:
xHotdong 11 months ago
Subscribed,Hopin to see more.
Arjun007ize 1 year ago
look good man lol but i noticed that the gun is in the opposite hand lol most guns to this date are on the right side but anyway still amazing job
littleking8 1 year ago
How to make a multi player bata type game cause i rlly want to?
MONKEYFAILS 1 year ago
Very nice, but wow, the bullhet is so slow! haha
5n00k 1 year ago
@ThePeter1231 jag talar inte svenska
Kavaari 1 year ago
@Kavaari that ain´t swedish that´s german or danish idon´t no but not swedish
sew44sew44 1 year ago
it reminds me of gmod.... REPROGRAM IT!!! I SUBSCRIBES BECAUSE THIS IS AWESOME!
kneteanimator 1 year ago
Wow that's pretty impressive!
NeigerLeLoup 1 year ago
hi.... this looks awsome, if this is already out or is going to be then i reckon u should try and add some stuff to the gun, u now like recoil and stuff like that, i now it probably might be hard to do it but it would make an awsome game even better good job
evilmonkey665 1 year ago
This has been flagged as spam show
Barret 50 cal SWEEET!
LamsasukeMedia 1 year ago
Making anything for the xbox live indie game marketplace?
Looks like you could make a great game!
EliteArsenalAirsoft 1 year ago
Nicely done!
Leonn189 1 year ago
Why are people comparing this to battlefield or crysis? Those games were developed by large groups of people that are given specific tasks. This was made by ONE dude. It's pretty good for one guy. Anyone who says they could do better; should be silent, and try to do so. ;]
Mikal4441 1 year ago
I'm developing new far more advanced XNA 3D physics shooter, videos coming out soon!
Kavaari 1 year ago
@Kavaari nice to here that. u gonna sell it?
Acefangamestudio 1 year ago
wow this guy is lefthanded... looks wierd...
ZeMovinPixxle 1 year ago
battlefield is much better
bestmusicdj 1 year ago
@bestmusicdj yeah...maybe
Kavaari 1 year ago
@bestmusicdj .....try to make it by ur self
monstrs23 1 year ago
@bestmusicdj hahahah
Neekssuckitbitch 1 year ago
Did you do the graphics for the gun and the arm yourself? Cause im looking for sprites like that for my project
Hobbsoft 1 year ago
Why Left Handed ?
Unknown9275 1 year ago
very good man!
DaveOshiCZ 1 year ago
Is that ray casting collison?
Anddos25 1 year ago
@Anddos25 no all bullets are physically modeled "rigid boxes" but ray bullets would be better option in longer run, but I'm not developing this project anymore.
Kavaari 1 year ago
this is like crysis ... how much?
imboor3d 1 year ago
@imboor3d No it isnt. How is it like Crysis???! WTF Crysis has the best physics evar (including water physics) and it has the best Graphics. HOW IN THE NAME OF GOD DO YOU THINK THIS IS LIKE CRYSIS?!?! Wtf
ENDORPHINSAM 1 year ago
@ENDORPHINSAM NEEEEEEEEERRRRRRRRRDDDDDDD
imboor3d 1 year ago
@imboor3d Lol, good comeback but wtf? Crysis has nothing to do with shooting boxes.... out of a sniper... WTF!?
ENDORPHINSAM 1 year ago
@ENDORPHINSAM i was trolling .. calm down buddy
imboor3d 1 year ago
@imboor3d faaaaaaaaaggggggggggggggggggg
gruntlover2 1 year ago
@gruntlover2 I AM NOT A FAG
watch?v=kffacxfA7G4&feature=related HE IS A FAG
pot12340 1 year ago
Lol, Physics + Sniper = Phsniper?
Bad name, but cool game.
KXMoon 1 year ago
lol you just got fly hack and spawning objects, CHEATER :O
L2DragonHunter 1 year ago
C++ is more powerful than C# . C# remains interpreted programming language as bad as visual basic 08 is.
drek507 1 year ago
lol no recoil OR gunshots :D
St1ckm3npwn 1 year ago
Holy crap 1080p!
MrSkybreaker959 1 year ago
LOL! This is just the "GettingStarted" Demo that comes with the BEPUphysics with a slight change to make a model move with the camera... Fail.
MrGaspan 2 years ago
No it's NOT, it uses only same models, I have made my own camera, movement and rendering systems also physics little tweaked.
Kavaari 2 years ago
where did you get the model of the sniper rifle, did you make it? and what program. cheers.
TalentoNZ 2 years ago 2
i like the way your sniper turned out =D
MrTeisie 2 years ago 2
how did u make?
STAR123WARSS 2 years ago 2
@STAR123WARSS With XNA Game Studio and Visual C# .NET Express, you get it? :D
Kavaari 2 years ago
how did you make this make a tutorial. i subbed
Mr1100101 2 years ago 15
ah, very nice job on this. I've been programming in c++ for about 2 years now, started to use DarkGDK. I'm just now switching to c# for using xna because c++ is getting old. c#'s syntax really caught my eye.
devilcry79 2 years ago 2
@devilcry79 I thought c++ have more possibilities to make more complex games than c#?
Kavaari 2 years ago
lol that what i thought too :p
Blackart3D 2 years ago 2
theyre the same thing but c# is easier
FireShockX 2 years ago 2
In C++, you have more control over your code, but it's harder to learn. It is not getting old... Most of the games is written in it. Also, you can do exact same things in it as you would do in C# (only the diffirent way).
geomancer120 2 years ago 2
@Kavaari No, not really.
rhillner 1 year ago
@Kavaari it doesent offer more possibilities. its just faster. you can render 200 times faster than then in c# because there is no framwork and stuff.
ndrunkenTeddy 1 year ago
@devilcry79 yes whatever the fuck c++ and c# is :D
TheDarklord0211 1 year ago
Hey man ! that looks really cool, I'm thinkin' about makin' a game my self, but I have noooo experience what so ever :P I wanna make a game where you can slice off heads, arms, legs, feet and so on. I've looked around a bit here on YouTube and your Video really got to me ! is there any chance that perhaps you could send me some tips ? what tools are there to use and what do they cost ? Endorphin is something I've had my eyes on for a while, is that something I could use ?
Thanks
//Lame
Lame900813 2 years ago
Hey!
It's nice that you have inspiration! But if you have no experience that's a problem. The game you like described is hard to make even if you would have a lot of experience.
The tools I use is completely free, just google "xna game studio" there are great community and forums where you can ask further questions. Also there are very great video tutorials which got me interested to make a game.
Endorphin is impossible to use without proper knowledge of C++ game programing.
Kavaari 2 years ago
This is awesome. If you need some mapping help, I would love to help. I have about 3 years experience in mapping.
AHBobMarIey 2 years ago 2
wich program did you use ? visual basic ? or xna game studio ?
vardushik 2 years ago 2
C# language and XNA Game Studio
Kavaari 2 years ago
Ok thank you .
vardushik 2 years ago 2
Amazing start especially considering how little experience you said you had, do continue. Just make sure not to get all disorganized and sloppy in code
TledgEs 2 years ago 2
How long did it take you to make this?
dz23151 2 years ago 2
2-3 days
Kavaari 2 years ago
This is Great! =D
Now all you need is a XNA Membership, and an Xbox 360, and you can make this for the Xbox! =D
mattydavid13 2 years ago 11
lol
muckmad 2 years ago
Why did u say that for, you can u dumb ass!
mattydavid13 2 years ago 2
felt like it =D
muckmad 2 years ago 2
haha Funny!
mattydavid13 2 years ago 2
yea, i thought so :P
muckmad 2 years ago 2
Dont commment on this video when you obviously have no common sence on what is actuallly going on you fucking prick!
mattydavid13 2 years ago
@mattydavid13 or try makeing on ps3!!! we has blueray allowing more epicness and its 5x easy with more space and memory!
TheDarklord0211 1 year ago
@TheDarklord0211 It cant go on PS3... Its a Microsoft Product. That sucks. (I love PS3 So dont get meh wrong) PS3's blue ray only gos for movies. and if you wanted HD you would need a HDMI Wire and a HD TV. Your right about the Space and Memory though XD Xbox only has like 20 GB if you bought just the Xbox 360, and PS3 comes with 80 GBs :D
ENDORPHINSAM 1 year ago