I played this game utterly to death on my old Speccy 128k. I loved Julian Gollop's games...Chaos, Rebelstar I&II, this one, Lords of Chaos were all stone-cold classics.
This takes me back. Jesus, I'd forgotten about Paradise Valley, the stuff of nightmares. Moonbase Assault was my favourite. The Assassins was ok until I realised all you had to do was attack the wall outside with a rocket launcher when the target was just behind it. Too easy.
Actually you could not have created this with basic because basic was WAY to slow!! Now it did have the ability to create sprites but it was Very limited ( only 4 colors and only 2 sprites at a time) + making sound and graphic movement at the same time was imposible to do in basic even with arrays. Only in assembly could you make this game.
And fyi - assembly was easy to program with a compiler doing all the work :)
Actually you could not have created this with basic because basic was WAY to slow!! Now it did have the ability to create sprites but it was Very limited ( only 4 colors and only 2 sprites at a time) + making sound and graphic movement at the same time was imposible to do in basic even with arrays. Only in assembly could you make this game.
And fyi - assembly was easy to program with a compiler doing all the work :)
I remember being about 10 and playing this for so long.
Its amazing the feelings you transposed onto those characters - certain ones became like little heroes in your mind. Games like these made you use your imagination. These days with graphics so advanced, its rare to see a game which still leaves anything to the imagination. Brilliant game this.
I remember this game from a old times ;) classic stuff. I still have disk with orginal LSQ2 and tape with cracked version of LSQ without crosshair ;) rare stuff. Nice to see people's who's still remember about this game :)...
I'd be surprised if they actually used Commadore BASIC to do this. I used that myself before, and never realized it had the ability to build sprites like that. Still, that'd be way easier than assembly!
If you're trying to build a game like this, I heartily recommend using BYOND. It's a fabulous free game development suite that does most of the work of building a tile-based interface for you. As added icing on the cake, it'll also throw in seamless multiplayer support.
@geldonyetich Laser Squad was first released on ZX Spectrum, which uses BASIC. I also learned it and even created a few games myself, but nothing near to this game. I made a video of me playing the ZX Spectrum of this scenario, check it out if you want to.
Not really, it has the same name and is from the same developer Julian Gollop, but the style of the game is totaly different. Laser Squad Nemesis has a WE-GO system, where you first give commands and where the CPU then calculates the results. Those results can then be watched in real-time.
I Don't like that game because it loses the whole deepness of the orignal Laser Squad. Where you have a lot of stats and weapons and such. You can hide primed nades in toilets or throw ammo magazines.
contact a flashed based company who provide free online games on sites like game garge for free.. something like old school LS would be a simple thing to knock up and would have millions flocking!
This game was amazing, and had a really innovative and thorough gameplay system.
I wish they would make a new version of this. also my favorite C64 game. I just didnt like that for 2 players you had to use pre established scenarios and select the set sides. but well it was super anyway.
Thanks for this video!! Epic game...
sipulka1 10 months ago
I played this game utterly to death on my old Speccy 128k. I loved Julian Gollop's games...Chaos, Rebelstar I&II, this one, Lords of Chaos were all stone-cold classics.
Ryushinku 10 months ago
Check out lords of chaos.. i think it was made for amiga and c64
juggep80 1 year ago
I remember you could complete level 1 without even entering the house if you used a few well placed rocket launcher attacks :D
joe9songs 1 year ago
This takes me back. Jesus, I'd forgotten about Paradise Valley, the stuff of nightmares. Moonbase Assault was my favourite. The Assassins was ok until I realised all you had to do was attack the wall outside with a rocket launcher when the target was just behind it. Too easy.
Dave54600 1 year ago
This was the first Game i fell in love with when i was in high school. I played it to death!!!
madmansgates 1 year ago
Actually you could not have created this with basic because basic was WAY to slow!! Now it did have the ability to create sprites but it was Very limited ( only 4 colors and only 2 sprites at a time) + making sound and graphic movement at the same time was imposible to do in basic even with arrays. Only in assembly could you make this game.
And fyi - assembly was easy to program with a compiler doing all the work :)
diamondschecter 1 year ago
Actually you could not have created this with basic because basic was WAY to slow!! Now it did have the ability to create sprites but it was Very limited ( only 4 colors and only 2 sprites at a time) + making sound and graphic movement at the same time was imposible to do in basic even with arrays. Only in assembly could you make this game.
And fyi - assembly was easy to program with a compiler doing all the work :)
diamondschecter 1 year ago
HA pamiętam te latające poziome kreski na starcie :D
Ajanek 1 year ago
the ancestor to X-com.
Borin81 1 year ago
heh, ja zwykle wchodziłem od południa, wczesniej wyłom za po mocą rakietnicy. od wschodu w kolejnych turach tylko 1 osoba w odwodzie:-))
locokidloco 2 years ago
man, my head hurts watching this!!! aaah...
banzaiduck 2 years ago
this is the best C64 game ive ever played. it was brilliant and really addictive. I wish they made games like this nowadays.
now, everything is in real time and moving tons of generic stuff around, really impersonal.
Liquidcadmus 2 years ago 6
mannnn i used to love this game lol
decouk30 2 years ago
I remember being about 10 and playing this for so long.
Its amazing the feelings you transposed onto those characters - certain ones became like little heroes in your mind. Games like these made you use your imagination. These days with graphics so advanced, its rare to see a game which still leaves anything to the imagination. Brilliant game this.
karaloca 2 years ago
you'll never need a sniper rifle clip
simonyj 2 years ago
I remember this game from a old times ;) classic stuff. I still have disk with orginal LSQ2 and tape with cracked version of LSQ without crosshair ;) rare stuff. Nice to see people's who's still remember about this game :)...
fabiusz99 3 years ago
To think they had to put this all together in assembly. Now that's talent!
geldonyetich 3 years ago
In Commodore Basic to be precise, but still very impressive. I'm trying for ages to make my own version of this game, but it is sooo hard.
heinen888 3 years ago
I'd be surprised if they actually used Commadore BASIC to do this. I used that myself before, and never realized it had the ability to build sprites like that. Still, that'd be way easier than assembly!
If you're trying to build a game like this, I heartily recommend using BYOND. It's a fabulous free game development suite that does most of the work of building a tile-based interface for you. As added icing on the cake, it'll also throw in seamless multiplayer support.
geldonyetich 3 years ago
Thank you for the tip, I will look in to BYOND. I myself was using Game Maker.
heinen888 3 years ago
@geldonyetich Laser Squad was first released on ZX Spectrum, which uses BASIC. I also learned it and even created a few games myself, but nothing near to this game. I made a video of me playing the ZX Spectrum of this scenario, check it out if you want to.
shadowdancerRFW 1 year ago
@heinen888 Ehh no. This is not made in Commodore Basic. As Geldonyetich said its assembler.
oOANKHOo 1 year ago
Is laser squad nemesis the sequel?
cbvgg 3 years ago
Not really, it has the same name and is from the same developer Julian Gollop, but the style of the game is totaly different. Laser Squad Nemesis has a WE-GO system, where you first give commands and where the CPU then calculates the results. Those results can then be watched in real-time.
I Don't like that game because it loses the whole deepness of the orignal Laser Squad. Where you have a lot of stats and weapons and such. You can hide primed nades in toilets or throw ammo magazines.
heinen888 3 years ago
Nemesis did have those fantastic bouncing grenades, though...you could get 'em through a small window with a bit of luck and planning.
CPhillips92 2 years ago
contact a flashed based company who provide free online games on sites like game garge for free.. something like old school LS would be a simple thing to knock up and would have millions flocking!
Seanuk 3 years ago 3
there was a new one released that was done via email to friends.
should be on amazon.
Seanuk 3 years ago 2
This game was amazing, and had a really innovative and thorough gameplay system.
I wish they would make a new version of this. also my favorite C64 game. I just didnt like that for 2 players you had to use pre established scenarios and select the set sides. but well it was super anyway.
Liquidcadmus 4 years ago 2
it's almost the same as spectrum version, just sound is better here. Great game, thx for posting!
scoutfree 4 years ago
cool
lorri789 4 years ago