@Aryanpars It already did in 1991 with Hovertank3D, it's Ray Tracing that isn't in the game industry due to it's intense CPU requirements, if it can get on the GPU that's a step in the right direction, however, then the GPU's too over-burdened to do anything else. It will be a while before this stuff hits main stream gaming tech.
Insane, I cant wait for ray casting to hit video game industry
Aryanpars 2 years ago
@Aryanpars It already did in 1991 with Hovertank3D, it's Ray Tracing that isn't in the game industry due to it's intense CPU requirements, if it can get on the GPU that's a step in the right direction, however, then the GPU's too over-burdened to do anything else. It will be a while before this stuff hits main stream gaming tech.
xilefian 9 months ago
@xilefian lol quite a late reply :) thanks for the reply
Aryanpars 9 months ago