@DienesOly This was rendered on 2 render farms for a total of 132 cores. But in other news, AMD will be releasing bulldozer soon which is 8 cores for your desktop, I hope you have a AM3+ socket!
@davidihong I would not recommend using GI with animation. It just takes entirely too long. I know the desire exists for perfection but you should be able to avoid GI and still get acceptable results.
@kope7777 well - not really a renderfarm. we've had two "farms" available. one of which was our small in house render farm and the other one was a bunch of powerful desktop machines connected in a network ... I can't tell you anything of how a vray farm with C4D works (but it works, I know comanies using it).
To answer your questions - all rendering was done during the 24 hr timeframe. we used the render farm during sleep times for preview renderings (of which we needed quite a few) but the entire thing was planned, modelled, rendered, and edited in 24 hrs. We only used premade materials from the standard materials that come with CINEMA 4D or our own. The water is also taken from the standard library, we just added the bump channel to the displacement as well.
24 hours means it was made in two sessions 12 hour each and then rendered, am I right? How long did the rendering took then? 132 cores means 132 cores or 132 threads (on i7 each core works on 2 threads ...if so, it would result in 264 logical cores/threads). Otherwise 132 cores... let me guess... like 7 hours?
@thebigboss1212 The water was from the Visualize Libraray that comes with C4D. The original material only uses bump, but I copied the bump channel to displacement as well and used subpoly displacement to make it look better...
@DeanMalenko when we started saturday noon, we had nothing but the idea. sunday evening, the WHOLE thing was rendered and edited. Some part of the rendering ewas done during sleep times, but mostly test renders...
I can only say 1 thing. Cool !!!
Scandinavianart 1 day ago
could you plaza make a tutorial for this
XxanthontxX 1 month ago
boooahhh *__* very nice..amazing
eksoundz 4 months ago
ammmmmaaazzzing work love it
elromeo3xr 4 months ago
Tutorial please
alancherno 5 months ago
awesome
knifer4life27 6 months ago
how did you make the textures for the balls?
swyrlyy 6 months ago
Very Good Work
iMPloDeXHd 7 months ago
a 132 core render farm
render time must have beeen 3 nanoseconds
Ujussab 7 months ago 4
@MaxonC4D how much is it???
TheKaktus99 7 months ago
Nice!
121macfreak 7 months ago
I wanna do that too >:(
best123of 9 months ago
how do you get the first set of marbles to be tansparent!? is there a certain way of making the material or something? someone please help(:
BulletDesignsHD 9 months ago
probably not your first time using cinema 4d :D
EfiEliPe2 9 months ago 22
Really beautiful !!!
Loseman000 10 months ago
verry fast rendering :S
TheStudiorainbow 10 months ago
How to make that darker corners effect?
tauttvisz 10 months ago
@tauttvisz ambient occlusion, its in the render settings
crackerjack12792 8 months ago
A 132 CORE RENDER FARM???!!! My computer only has 2 cores...
UniiTeDArtz 10 months ago 5
@UniiTeDArtz You can buy dedicated 8 or 16 core render computers.
BMAnnArbor 10 months ago 6
@BMAnnArbor wow 16 core...
DienesOly 8 months ago
This has been flagged as spam show
@DienesOly Yeah. 24 gig of RAM.
BMAnnArbor 8 months ago
@DienesOly This was rendered on 2 render farms for a total of 132 cores. But in other news, AMD will be releasing bulldozer soon which is 8 cores for your desktop, I hope you have a AM3+ socket!
elegancewasmurdered 7 months ago
wow, it's amazing!
byalfredis 10 months ago
The size consistency between the balls is way off but great job on the vid.
deshonlive 11 months ago
@deshonlive
It seems like thats intentional
maxisking2 7 months ago
awesome as all hell
threnodyfilm 11 months ago
Awesome!! Super idea. excellent performance
79thunderb 11 months ago
awesome!! congratulations from mexico
LaColoradaStudios 1 year ago
Awesome! Good job!
HeroRc 1 year ago
That is so cool!
Fg4e 1 year ago
very very very ! cool-amazing-nice
tajidiwths 1 year ago
INCREDIBLE!!!
MrMarckmagic 1 year ago
amazing
freakenproduction 1 year ago
0:55 that part was really impressive, the water was made up really good etc :)
ratedfx 1 year ago
fkn epic
TheCursedBanana 1 year ago
good
rshunpower 1 year ago
that was epic.
JacksPSTuts 1 year ago
Bravo
bruhe 1 year ago
2,500 frames EPIC well done
BlacKobra100 1 year ago
Good work. Some more subdivisions on the rails would do no harm.
132 cores, where?
digitalbeat 1 year ago
132 no problem :'(
soyox20 1 year ago
132 core!!!!!!! woah!
UnderlinedDesigns 1 year ago
and to make matters worse, i can't see what stage the prepass is at because i used the new render queue in R12... =(
davidihong 1 year ago
did you use GI for this, and if so what were your settings? I'm currently rendering out a GI scene and after 70 hours, it's still in prepass!!!!
davidihong 1 year ago
@davidihong We didn't use GI for this. Only a hemispheric area light from above and another area light nect to the camera.
Dikkker 1 year ago
@davidihong I would not recommend using GI with animation. It just takes entirely too long. I know the desire exists for perfection but you should be able to avoid GI and still get acceptable results.
bruhe 1 year ago
1:03 very nice bouncy motion
good job guys
akselmani 1 year ago
how pro!!!!
jimmyvbs 1 year ago
very good!!!
Congratulations
porkozilna 1 year ago
How long did the final render take?
ListerofSmeg2006 1 year ago
is cinema 4d as good at animating as maya or houdini
TheRealDesigns 1 year ago
Comment removed
Dikkker 1 year ago
Awesome!
MrGranaatan 1 year ago
That is terrific! Thanks for showing just how good C4D is and what you accomplished with it!
kath2444 1 year ago
holy crap your a one of a kind animator
ericsoccer1rs 1 year ago
24 hours? nice
MichaelShi8 1 year ago
my estimations result in such result:
two double 6 core xeon,
one 6 core machine,
four dual CPU quadcore and
one quad core...
total: 132 cores.
kope7777 1 year ago
@kope7777 almost... we had 8 machines with 8 cores and17 with 4 cores (physical cores only, hyper threading not counted).
Dikkker 1 year ago
@Dikkker nice! so it`s really a renderfarm and not just sort of advanced office network!
how about rendertime? what You guys have is 360+ ghz of raw renderpower!
all this talking is because I`m very curious of how cinema based renderfarms do actually work (doubly so for vray for cinema4d).
kope7777 1 year ago
@kope7777 well - not really a renderfarm. we've had two "farms" available. one of which was our small in house render farm and the other one was a bunch of powerful desktop machines connected in a network ... I can't tell you anything of how a vray farm with C4D works (but it works, I know comanies using it).
Dikkker 1 year ago
Thanks for all the nice comments.
To answer your questions - all rendering was done during the 24 hr timeframe. we used the render farm during sleep times for preview renderings (of which we needed quite a few) but the entire thing was planned, modelled, rendered, and edited in 24 hrs. We only used premade materials from the standard materials that come with CINEMA 4D or our own. The water is also taken from the standard library, we just added the bump channel to the displacement as well.
Dikkker 1 year ago
24 hours means it was made in two sessions 12 hour each and then rendered, am I right? How long did the rendering took then? 132 cores means 132 cores or 132 threads (on i7 each core works on 2 threads ...if so, it would result in 264 logical cores/threads). Otherwise 132 cores... let me guess... like 7 hours?
kope7777 1 year ago
Water or just animated bump map?
thebigboss1212 1 year ago
@thebigboss1212 The water was from the Visualize Libraray that comes with C4D. The original material only uses bump, but I copied the bump channel to displacement as well and used subpoly displacement to make it look better...
Dikkker 1 year ago
Wow, just wow.
Svet69 1 year ago
the thing is that plp make this irl
VVlLLE 1 year ago
han är inte stolt över dig
strikername 1 year ago
realy amazing work..good job.
The696baby 1 year ago
@HazardCinema Hazard Cinema has good taste :)
MrCallOfDutyCentral 1 year ago
Very good ^^
VincenzoCanfora 1 year ago
epic.
TheNoScopeHybrid 1 year ago
Nice that sold me, buying c4d now..
TehCacti 1 year ago
@TehCacti Good Luck creating that :)
MrCallOfDutyCentral 1 year ago
amazing
xiSamHD 1 year ago
This was just simply amazing. Relaxing and yet fascanating.
MrMightyMy 1 year ago
perfect
jounautas 1 year ago
pritty nice =)
GamingBearHD 1 year ago
WICKED
JACKB34N 1 year ago
were those 12 hour sessions only the "crafting" part where you model and animate and all, or does that include rendering as well?
DeanMalenko 1 year ago
@DeanMalenko when we started saturday noon, we had nothing but the idea. sunday evening, the WHOLE thing was rendered and edited. Some part of the rendering ewas done during sleep times, but mostly test renders...
Dikkker 1 year ago
yeah nice!
Sunnny1995 1 year ago