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  • Impressing! Recently I start to disasambly some pinball rom to understand how work a pinball machine. The price of do it this stuff is giving modern brain thinking at this machines. Firepower is a very funny game, but I think latter of achive the multiball the fun is going down and I just have in mind some ways to restore the fun level in the game, but without change the rom software that is impossible. You, ilikewires, are doing this in a another way, but perfectly functional. kudos!

  • Great job, thats really impressive!

  • Thanks for comments.. one of the goals is to be able to add customized rules to the efforts of customizers and re-art projects. There is a lot of hardware in the aftermarket for that, but no platform on which to make new rules. And it was fun! Chris~

  • Not a programmer (which will be obvious by my question!) but I don't understand the value of what you are doing. Is this to somehow make the original game better or have more flexibility? It seems that you are basically re-creating the wheel, using a more modern hardware/software system to do what the original game was able to perform rather elegantly on it's original ROM/chip. Big fan of pinball/Firepower, but just curious what you're doing! Thanks

  • increíble! 

  • This is HIGHLY impressive. Is there a website or some way I can follow your progress? How long has it taken you to write the code you currently have and did you design the hardware involved yourself?

    I am very interested in this. I'm currently doing a full mod of a Firepower II playfield (spare, no Firepower IIs were harmed in my modding process) and while this was always what I wanted to do, I lack the programming and hardware expertise to make it happen.

    Again, kudos on your work!

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