Impressing! Recently I start to disasambly some pinball rom to understand how work a pinball machine. The price of do it this stuff is giving modern brain thinking at this machines. Firepower is a very funny game, but I think latter of achive the multiball the fun is going down and I just have in mind some ways to restore the fun level in the game, but without change the rom software that is impossible. You, ilikewires, are doing this in a another way, but perfectly functional. kudos!
Thanks for comments.. one of the goals is to be able to add customized rules to the efforts of customizers and re-art projects. There is a lot of hardware in the aftermarket for that, but no platform on which to make new rules. And it was fun! Chris~
Not a programmer (which will be obvious by my question!) but I don't understand the value of what you are doing. Is this to somehow make the original game better or have more flexibility? It seems that you are basically re-creating the wheel, using a more modern hardware/software system to do what the original game was able to perform rather elegantly on it's original ROM/chip. Big fan of pinball/Firepower, but just curious what you're doing! Thanks
This is HIGHLY impressive. Is there a website or some way I can follow your progress? How long has it taken you to write the code you currently have and did you design the hardware involved yourself?
I am very interested in this. I'm currently doing a full mod of a Firepower II playfield (spare, no Firepower IIs were harmed in my modding process) and while this was always what I wanted to do, I lack the programming and hardware expertise to make it happen.
Impressing! Recently I start to disasambly some pinball rom to understand how work a pinball machine. The price of do it this stuff is giving modern brain thinking at this machines. Firepower is a very funny game, but I think latter of achive the multiball the fun is going down and I just have in mind some ways to restore the fun level in the game, but without change the rom software that is impossible. You, ilikewires, are doing this in a another way, but perfectly functional. kudos!
retrogamescl 8 months ago
Great job, thats really impressive!
fran6go3 11 months ago
Thanks for comments.. one of the goals is to be able to add customized rules to the efforts of customizers and re-art projects. There is a lot of hardware in the aftermarket for that, but no platform on which to make new rules. And it was fun! Chris~
ilikewires 11 months ago
Not a programmer (which will be obvious by my question!) but I don't understand the value of what you are doing. Is this to somehow make the original game better or have more flexibility? It seems that you are basically re-creating the wheel, using a more modern hardware/software system to do what the original game was able to perform rather elegantly on it's original ROM/chip. Big fan of pinball/Firepower, but just curious what you're doing! Thanks
biggsterboy 1 year ago
increíble!
sergioluna80s 1 year ago
This is HIGHLY impressive. Is there a website or some way I can follow your progress? How long has it taken you to write the code you currently have and did you design the hardware involved yourself?
I am very interested in this. I'm currently doing a full mod of a Firepower II playfield (spare, no Firepower IIs were harmed in my modding process) and while this was always what I wanted to do, I lack the programming and hardware expertise to make it happen.
Again, kudos on your work!
Nightenstaff 2 years ago