this was an eco 4 gate.....I dont see how this would beat a true 4 gate (1 gas)....and if the probe actually scouted it would of notice the forge(which he did) and actually protect against it (which he didnt)
also his first gate sat there for so long not producing anything.......this is a bad eco 4 gate
amazing that this is a master leaguer....since its below par play
@CraftingStars yea I've checked out the Rainbow gate and actually think it's better this this build for the reason I pointed out originally. You're opponent didn't scout *his* base for the drone you had inside like I said. Had it gotten killed sooner or the pylon (I don't know why he didn't) it would have just been a weaker Korean 4 gate (3gate in this instance). Was just saying you got kind of lucky :)
Some people are saying that if you chrono boost a stalker out from a 12 gate, you'll be fine: He did a 10 gate (not 12) AND chronoboosted a stalker out, and still didn't stop me from dropping pylons with my FIRST probe, and I had a SECOND one HIDDEN.
I don't know what you people are smoking, but at the master level, k4g isn't beaten by anything but 2 gate, or maybe defensive cannons.
1 stalker and 1 zealot doesn't beat 4 zealots. It doesn't even come close to allowing you to live, at all. You instantly lose, because 2 zealots are killing your probes, while one chases your stalker, and one fights another zealot.
Stalkers are NOT the answer to stopping this build. You will always be outnumbered by zealots, by far, and then you lose all of your probes because of it. It doesn't matter if you kill the first probe, at all. I will still get pylons in your base. And even if I mess it up and don't, I have a backup probe hidden somewhere else to drop a pylon and run up your ramp.
No one has given a legitimate way to stop this build yet. I'd love to hear one, because, as I say in the vid, this build is really gay. But you can't just go "lolol good players make a stalker and herp derp the probe dies".
@CraftingStars uh.. wall in and prevent the probe push, w/o the pylons in base you can protect the ramp with a fast sentry and then a stalker/zealot in the hold spot, or just complete wall in & stalker, zealot. i never said that it wasnt good, but the guy you played clearly shit the bed on his scouting of the probe
im pretty sure a korean 4 gate would kill this considering they send a probe earlier and the fact that you throw down a forge and a cannon. you gate are behind. he'll hate zealots to kill you pylons before u warp in zealots
@makiimedia In theory he should of. He should of probably harassed either the gateway or the cyber too, at least until the canon got up. His opponent seemed all around slow.
OR if they snipe your probes.
itscalledfun24 11 months ago
this was an eco 4 gate.....I dont see how this would beat a true 4 gate (1 gas)....and if the probe actually scouted it would of notice the forge(which he did) and actually protect against it (which he didnt)
also his first gate sat there for so long not producing anything.......this is a bad eco 4 gate
amazing that this is a master leaguer....since its below par play
Superyo1000 11 months ago
@Superyo1000 If you were paying attention, you'd know he was trying to k4g.
CraftingStars 11 months ago
Buddhist, I love you man. xD
Sirzerty 11 months ago
cannon rush + Korean 4G. You're opponent really failed at scouting his base.
rdko5211 11 months ago
@rdko5211 Doesn't matter if he scouts. Search for "pvp rainbow gate".
CraftingStars 11 months ago
@CraftingStars yea I've checked out the Rainbow gate and actually think it's better this this build for the reason I pointed out originally. You're opponent didn't scout *his* base for the drone you had inside like I said. Had it gotten killed sooner or the pylon (I don't know why he didn't) it would have just been a weaker Korean 4 gate (3gate in this instance). Was just saying you got kind of lucky :)
rdko5211 11 months ago
@rdko5211 I lol'd. "yea I've checked out the Rainbow gate and actually think it's better this this build" hahahahahahahahahaha
CraftingStars 11 months ago
Not a chance in hell that was a master's league game
liamoflaherty1984 11 months ago
@liamoflaherty1984 Go to sc2 ranks, /us/571787/SolidRH.
CraftingStars 11 months ago
You can skip cannon in your main base, you wont need it in the start.
RoflIsland 11 months ago
counter: micro
Nobletopaz 11 months ago
counter: 9 scout
Pablols7 11 months ago
this build is fucking horrendous, there is nothing "superior" about it
conmimente 11 months ago 7
Some people are saying that if you chrono boost a stalker out from a 12 gate, you'll be fine: He did a 10 gate (not 12) AND chronoboosted a stalker out, and still didn't stop me from dropping pylons with my FIRST probe, and I had a SECOND one HIDDEN.
I don't know what you people are smoking, but at the master level, k4g isn't beaten by anything but 2 gate, or maybe defensive cannons.
CraftingStars 11 months ago
@CraftingStars
1 stalker and 1 zealot doesn't beat 4 zealots. It doesn't even come close to allowing you to live, at all. You instantly lose, because 2 zealots are killing your probes, while one chases your stalker, and one fights another zealot.
CraftingStars 11 months ago
@CraftingStars
Stalkers are NOT the answer to stopping this build. You will always be outnumbered by zealots, by far, and then you lose all of your probes because of it. It doesn't matter if you kill the first probe, at all. I will still get pylons in your base. And even if I mess it up and don't, I have a backup probe hidden somewhere else to drop a pylon and run up your ramp.
CraftingStars 11 months ago
@CraftingStars
No one has given a legitimate way to stop this build yet. I'd love to hear one, because, as I say in the vid, this build is really gay. But you can't just go "lolol good players make a stalker and herp derp the probe dies".
CraftingStars 11 months ago
@CraftingStars uh.. wall in and prevent the probe push, w/o the pylons in base you can protect the ramp with a fast sentry and then a stalker/zealot in the hold spot, or just complete wall in & stalker, zealot. i never said that it wasnt good, but the guy you played clearly shit the bed on his scouting of the probe
conmimente 11 months ago
@conmimente "this build is fucking horrendous, there is nothing "superior" about it".
CraftingStars 11 months ago
ingame sounds are too loud
Yiega 11 months ago 3
@Yiega i logged in to comment just that
conmimente 11 months ago
im pretty sure a korean 4 gate would kill this considering they send a probe earlier and the fact that you throw down a forge and a cannon. you gate are behind. he'll hate zealots to kill you pylons before u warp in zealots
amanwithoutaplan 11 months ago
So... is it impossible that he blocks his ramp and prevents your probe before you get access?
seboskii 11 months ago
This build makes me sad :P Guaranteed somebody is going to do this to me haha
Ardentzero 11 months ago
wow that was stupid ... but how about a normal opening can u really just walk in there and rape his ass with the pylons?
makiimedia 11 months ago
shouldnt he normally have about 2-3 units when your probe arrives?
how does that work? o.O
makiimedia 11 months ago
@makiimedia Nope. Just like a korean 4 gate, you start making pylons before he generally has any units.
CraftingStars 11 months ago
@CraftingStars sick. kind of broken too ^^ works against other races?
makiimedia 11 months ago
@makiimedia In theory he should of. He should of probably harassed either the gateway or the cyber too, at least until the canon got up. His opponent seemed all around slow.
DillonDecicio 10 months ago
Btw sorry about the audio balance, dunno what's with my mic. Also I'll make sure the game volume is lower on future videos.
CraftingStars 11 months ago