Added: 1 year ago
From: gabe687
Views: 660
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  • What are those lines around his body? i've never seen that feature.

  • @Kaandorpius It's just something I made real quick. I traced the normal image planes with the line tool, and converted it to geometry. That way I can use a 3D wire reference to get my proportions right, it can be posed and I don't have to be importing images. It helps with scale reference too, for game engines.

  • @gabe687

    Ok cool, btw, you should pop a little music underneath the video.

  • @gabe687 I remember doing something like this years ago in Lightwave. I made a side, front and top arm view mesh using 2 point polygons. It was so much easier than importing images. It's actually nice to see a zbrush version of it. Brings back the memories of when I used to discover stuff and make cool tutorials for the stuff. Nice work, Gabe!

    Are you doing Dominance War in Jan. next year or not?

  • @revanto Thanks :), I'm not sure if I'll enter the competition, haven't really thought about it.

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