Added: 4 years ago
From: unpicked2
Views: 67,688
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  • You just solved the problem I had for 3days!! Thank you so much-☆

  • i love all your videos! Very entertaining.

  • thanks for this tutorial. there is very little info on using the trax editor, plus this was clear and easy to follow. helped me a lot cheers

  • Great video. Keeping the base control out of the character set is exactly what I needed to know. Thanks! :)

  • Hey, thanks for this tutorial, helped me out a lot!

  • woah all this stuff is coplicated ill just stick for pivot :D

  • Great video friend!, thanks for the tutorial, this will help me get through a uni assignment that much quicker. I was about to start doing that nightmare method you were talking about haha.

  • is this free

  • Thanks man, you're doing just great and helpful tutorials...

  • good tutorial and good coverage of stuff actually relevant to animation thanks a lot

    thumbs up :D

  • look at those quads, they leave nothing to the imagination

  • Thanks!!

  • lol you ugly nerd haahahaha

  • thank you sooo much for posting! hope to see you more on this topic.

  • this is so help full im just getting started on learning maya and this video was perfect

  • wow man very good thankssssssssssssss

  • exelent tutorial.. thanks a bunch! 5 star, favorite vid, plus subscription.

  • had a colleague recommend Trax, did a google search, you were the top link. Very helpful vid, thanks!

  • good stuff. Im working on a short right now. It has 4 characters. Gonna be a bitch! Hope to help other weekend users proud. I like your other vids also. Keep it up unpicked2!

  • lol i so made the ball but i cant figure out how to view the rendered animation. like the ball in the rendered photo looks pimp as shit now how do i view it with the animation?

  • you need to do a batch render to render the frames individually which can then be played in a sequence to form the animation

  • that actually helped a lot =P

    thanks for the video

  • how do u actually get to watch the animation high rendered?

  • that is not helping forget it

  • Then why are you watching it???

  • whats that program name??

  • MAYAAAAAAAA!!! :D ya maya

  • Maya

  • My marking menu while on polys doesn't show vertices!!! instead I have vertex and vertex face, is no the same thing though, you muve a vertex point and is gonna drag along about two more points

    Maya 2009 is criptic please help where are the vertices.

  • i have only two questions:

    how do i make those nurbs curves and

    how do i make them work for me?

    oh and please don't tell me to take it easy because i'm new in this program

  • Search for: Character setup tutorial mlgraphic.

  • It does seem like it's not going to be really straight forward to get precise placement of clips in the Trax editor though, because there's just the eyeball it and try to slide it there method of moving around the clips, but I'll see.

  • AWESOME DUDE! You saved my sanity for some eye blinking I was trying to do. I still think it's dumb the there's an default offset just in there that the user has to deactivate, 9 times out of 10 it's just not going to be useful to have an "Auto-generated" offset just plugged in there right from go. Anyway character poses are something I'll be getting into.

  • Great video! I have a problem though I keep running into the issue where I do everything and have made a clip, but theres no animation in the clip? Or I duplicate the 1st clip and copy it into the time line but it still does nothing, or I just see the fingers moving. Now I made sure all the curves where selected but still..its irritating me lol

  • so whats the problem then

  • I HAVE THAT PROGARM

  • well duh why else would you be watching the tutorial with the rest of us lol

  • When i click on the persp/tracks button, it sends me to the same screen, but it doesn't show the yellow bar with the 100%, how can i make it so that it shows up?

  • Dude.. this was exactly what i wanted to know !

    Thank´s a lot for this and your other grat tutorials you made. They are very helpfull, and i enjoyed watching them !

    Greeds and rock on like this !

  • You Have Cool Home :D

  • i always wanted to know how to do tracks cheers :)

  • Hey there. I like your method of emplaining things...it's easy to grasp. Problem is, I have no idea about most of what you're referring to! I'm dying to get started doing animation like this, as I draw a lot and am proficient at photoshop, so I figured this would be an easy transition..WRONG! I can't find any basic tutorials...Where to start, What programs I should become aquainted with, basic term definitions, and just a basic outline of how to get started. Know of any good resources?

  • do you see the guy that commented 3 weeks ago on this video, RyanTaylor3d, he has a series of videos that go through the basics, and he can explain stuff alot better than me, so try his videos, and see if they help you.

  • cool stuff. not enough people use the trax editor. it's so useful.

    Head over to my youtube account or website for the start of an entire series of 50+ vids covering Maya from interface to advanced topics if you like.

  • Yeah, I use it a lot when I'm animating.

    I'll have to go check out your videos. Thanks for watching, man.

  • if people doesn't use trax, how do they then make a character walk? I mean, r they animating like you do in stop motion?

  • you can do loop infinity and it repeats the animation curve. so if it's a cycle you can still see it repeat and loop.

  • is for windows?

  • windows, mac, and linux.

  • When I render it I can't find the final render... help!

  • Check in your render setting to see where Maya is putting the video. If you need to, you can change it to a different file.

  • Great Tutorial  5/5

  • Thanks.

  • Hey mate... I've got a problem... How do I get grids to cubes and so on???? :(

  • I have set my clips to absolute but when I´m animating the whole thing to move forward the control curves are behaving like they are relative. Do you have any idea what the source of this problem is?

  • Hmm, are you trying to do further animating to the character set after you create the clip? That can sometimes throw off your animation. Deselect the character set after you create the clip. That might fix it.

  • thx for sharing the video. these are very helpful. looking forward to more. keep it up.

  • what are the nurbs curbs and the star thing at Turbo's feet for?

  • Control curves. Take it easy.

  • hey people i have a MAYA software, i have never used it and dont know how to. do you ppl know any vids that teaches you the basics?

  • if you download the personal learning edition from Autodesk, there are basic tutorials included for basic navigation, etc... if you need anything further, search the net - there are great tutorials all over the place.

  • Oh, by the way: The Trax-Editor is interesting for blending between different Animations. A much easier way to cycle Animations is in the Graph-Editor: Curves->Post Infinity->Cycle (you should activate View->Infinity).

  • I've done that before, I kind of like just making a trax better, because most of the time, I want to blend the animation into a jump, or stand, or something. Well, take it easy.

  • Thanks man, you saved me a lot of work. I nearly got crazy about the offset and didn´t know where to change it.For any reason there is not much information about it online. Thanks a lot.

  • Your welcome, man.

  • Very interesting, and great tutorial. I haven't even touched the trax yet, but this gives me a heads up

  • Thanks, Man.

  • could you do a tutorial on making foam appear where geometry intersects an animated water plane for example,probably particles?thank you.

  • Sorry, Man. I don't know how to do that. I'll have to look around to try to find a tutorial on that, myself. But If I every figure it out, I'll do a tutorial on it. Well, take it easy.

  • hey, thank you, its pretty hard to get helpful, actually useful info on using and making character sets/trax editor. this is a great help.

  • I'm glad it helped you out. Well, Take it easy.

  • Wow there are lots of adjustments. How do you build a figure from scratch?

    Be Well.

  • Well, when I made larry, I just started with a polygon cube, and extracted faces and everything until I got it like I wanted it. That might be the next video I make.

  • wow, i gota get this program.5 stars

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