Added: 2 years ago
From: dizekat
Views: 34,991
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  • finally a real stoner's game :D

  • I don't understand the objective of this game. I got the demo, and I'm shooting nom noms, but what's the end objective...?

  • @redcloud301 kill some crazy shit i guess

  • @blzbu666 then why pay $10 to kill crazy shit? I thought this was a music game similar to Audiosurf, but I played the demo and this is a total letdown, let alone freaking confusing...

  • @redcloud301 lol souns intresting, but audio surf is better, well i think the wanted to make some crazy game different to audiosurf also i read that that the game is more visual with nice enviroments no more no music thimng or somthing like that

  • Es erinnert mich total an die alten Star Trek Filme :]

    Sehr schönes Spiel

  • why does it sounds like star wars ?

  • the looks super incredible

  • is this even a game i played the demo and it was more like a laser light show in space

  • It's amazing!!

    I bought it in steam!!!

  • @Beatnaut Is it really worth it? I wanna buy it on Steam too, but i don't know if it as good as, for example, Audiosurf.

  • I just stumbled upon this game and man, it looks great. When I was watching the trailer my first thought was "I have no idea what is going on but it's awesome". I think I'll get it later today, looks very interesting. :D

  • Hey what program do I use to convert my music to OGG? also nice choice of music :-)

  • the music, movements, and art are astonishing.

  • Sounds good with geometry wars music

  • Cool, thanks..

  • You need to put in an audio visualizer/randomizer/screensa­ver mode, then sell it on the Playstation network for PS3. I would so buy it.

  • What capture program did you use? I tried Camtasia, but the video is very choppy.

  • I develop under Linux, so I used glc. Regardless of operating system, it could help to fully reboot before capturing. Turning swap off entirely seem to help under Linux but may not be essential for Windows. Having a lot of memory helps; it is essential that you have enough memory so that you wont swap.

  • Hi there! I really looks great. My question: I use Debian Lenny but unfortunately I am not familiar with Linux. I can't get the Linux demo of The polynomial to run (nothing happens when I click the shell script). Can you give me some advice or a link on how to run it? Thank you very much!

  • Hmm, try running from bin folder directly, on console, if it complains of missing libraries install those (you need freealut , freetype, and gtk). Or run it under debugger, with gdb Polynomial32 (then type 'run' to start it), so you get stacktrace if it crashes. Mail me the log.txt if you get it to run or stacktrace if you don't....

  • r the controls mouse or keyboard oriented?

  • Mostly mouse. You can download the game and see the readme.

  • as per 2001, classical music fits extremely well in space (also, this lights reminds me of the timescape sequence).

    using copyright-free classical music would be a great plus for this game

  • The visuals on display here are incredibly beautiful. I'm downloading the demo as I write this - and I will definately buy the complete version. Great work :)

  • Has a 2001 Spade Odyssey look and sound to it.

    Nice job!

  • Interesting. Reminds me of the Spock Walk sequence from Star Trek: The Motion Picture.

  • I, too, am reminded of Star Trek: The Motion Picture, that was my first thought. The choice of music for the video also sounds vaguely Trek.

  • Excellent - can we please get this ported into Elite?

  • So the fractal flames are little more than visuals, and it's just a game of "shoot the thing" in 3d space?

  • Not really. You must follow the shape of fractal to avoid getting killed - you self-repair when you're on fractal. Its pretty much as fun to tweak the fractal as it is to play the game.

  • Spoken like a true non-programmer.

  • The debussy is awesome, keep that!

  • Cool, billions of tiny glowing particles. What's the total number?

  • Can you import/export different 3ds models?

  • Yes and no. It wouldn't be hard to write plugin for Maya or 3DS Max that would import Polynomial's scene as particle system; exporting camera data to Polynomial is not a problem either. However, such specialized production tool would cost far more than 21 USD and would have to be developed for a big project. For small projects, photoshop compositing suffices.

    If you are interested in using The Polynomial in some commercial project, you can contact me (email on website) to discuss the details.

  • Beautiful. The audio seems strangely appropriate :)

  • I like the buddhabrot background

  • finish soon! i will take it now haha, this looks awesome

  • Done - released a preview :-)

  • looks awesome, unfortunately it runs extremely slowly on my comp. i will try it out on my brother's when i get home

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