Added: 3 years ago
From: stormfawkes
Views: 2,062
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  • 0:44 moon walk

  • now thats skill beating a boss with automatically

  • 1:33

    I like how that synced up with the music.

  • At the beginning, the boss music and the noises matched for a little bit. :D

  • Haha, comp controlled Tails killed the boss for you. xD

    I also like how all your vids are at least somewhat synchronized to the music in the level, even the boss.

  • The more I watch this, the more I keep saying to myself "no... way...!"

  • way to miss the point of an automatic level

  • Wow, that's awesome.

  • LOL! Sonic's not stopping!!!!!!1

  • sorry, but you did not get the point here...

    This is not a Challenge. All my challenge videos have "Sonic Challenge #(number) on it. This is the hack of Sonic 2 I'm working...

    I did press NO buttons the entire thing - That's why it's called "automatic hegdehog".

    but it required a lot of work with ASM and SonEd to make this possible

  • Tell that to the people that make automatic mario levels

  • That's the bloody point, you idiot. That's why it's called "AUTOMATIC Sonic." Go watch some Automatic Mario videos.

  • Are you saying there are objects in that level that make Sonic automatically jump and spindash? Can you show that?

  • Making Sonic jump is pretty easy, you can put a springyard on the floor (it is hid by the floor, but you can see it when it activates

    for a spindash, it's a specific object. you can try it in Hill Top, the S-shaped tunnels have this item, to prevent going back on the same route

    if i get some free time, i can detail it in a video

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