Added: 1 year ago
From: bunnygrunts
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  • Thanks for the tutorial. Here is a question. How do you determine the depth (back end) of the sphere? Say I draw perspective view of a car. How do I determine how deep (far back) the tires end?

  • Could you do a rut for cylinder in 2 point perspective

  • lol i thought this is for drawing a cylinder using hand & compass

    anyway nice tutorial and u have sexy voice :)

  • Thanks. Great tutorial. You have a super soothing voice.

  • what tool did you use to create the ellipse? Thanks!

  • durrrhurrrr durr penis 8============D trollololol

  • DURR FAKE AND GAY

  • Comment removed

  • fake and gay.

  • Great tutorial! Thanks a lot!! ♥

  • I thought that your making the circles using the eye level but somehow you ended up on the vanishing point :] a very nice tutorial in my opinion ;]

  • Love it!

  • The ellipse on the right is distorted because it's outside the cone of vision, too far to the right.

    A diagonal vanishing point from inside the 1st box on the horizon line would let you know the limits of the cone.

  • @helicoptersrkool

    Yes, I understand that. :) For these purposes I was not including reference to the cone of vision.

    Thank you!

  • @helicoptersrkool No offence, but unless your right in front of the object you cant use the 1 focus point perspective. The only thing horizontal should be your horizon. In your case they are not. One more thing, the point in the corners where the circle should meet is not in the middle, its just below that. You can see it when you divide the squares in the corners once again. Than again. Good tut and keep it up :D

  • @MickeyFireMouse This is 1 point perspective, the left side of the image is cropped showing too distortion on the right side, the far right ellipse is just outside the cone of vision would only look right if looking through a wide/fish eye lens with slight curved horizon, crop it off with your hand to see what I mean. The ellipse next to it is fine, so is the vertical ones on the left.

    Camera feels like its panning towards right away from line of site on vanishing point.

  • helpful, still how did u do the elliptical curves?

  • @deemzila

    For this tutorial, I'm using Photoshop. I'm not sure what you're asking, can you clarify? :)

    Thanks!

  • Oh, one more thing, you would be the most awesome person ever if you could make this on two-point perspective! And you'd be SUPER AWESOME if you did it on 3-point perspective. One quick question: how did you make the ellipse so 'clean'? Did you use a tool or draw it freehand?

  • @MangaTipoftheDay

    Will do! I'll put those on my plate for future videos. :) I'm glad you like this.

    For this tutorial I'm using Photoshop. For specifics on that, I might need to do another tutorial. ;)

  • Thank you so much for this tutorial. You explained it better than Gwen White (author of an architectural perspective book) any other authors of perspective books. Your teaching style reminds me of Ernest Norling, who was a great artist and teacher. You made cylinders in perspective much easier to understand! Thank you so much! :)

  • Thank you for this helpful tutorial!! I understand this a lot better now!

  • dont you mean triangles?

  • @shizraa

    uhhhhhhhhhh, huh?

  • Thank you! I'm in a drawing for design class and this really helped

  • Comment removed

  • Great tutorial thanks :)

  • thank you!

  • thanks!

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