Added: 2 years ago
From: Grunewaldful
Views: 4,998
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  • It was a project at the University which is regular about 10 week. Main challenge was getting into Unity an learning a little bit of syntax. Since i had just done virtools which was nodebased and buggy.

    Nowadays that project would cost me about 2 weeks.

  • Aha I see it kills my links. So I explained th scripts at the "unity Forum"

    "Preehistory Planet Game" from me ;)

  • Hey, I just wanted to ask why this particular project took 10 weeks to complete. How much time in those 10 weeks did you put into it and what were the main challenges you had to overcome?

    Thanks, Nov

  • I explained it with script at:

    But there ain't much specials, just Rigid-Bodies moving towards a target.

  • How did you made the planet and its gravity? im trying to figure it out , plz answer , oh and btw good game dude :D

  • I did the planet in 3dsmax. Just polymodelling. And the script/system is much simpler than lots of people think:

    The planet has per poly collision & and the Humans have a BoxCollider and are RiggidBodies. They start on Top of the Planet & the script drags them towards a placeholder at the center. A second script rotates the planet. Some script for Collision with the picups and GUI. Thats it, no special direction per normal ect... . It's just cubes wich bounce around, but it works.

  • thx :)

    This Month i finished my University Studies, now i should find some time to improve the game and i will put it online.

  • @Grunewaldful

    Can you import 3d models ripped with 3d ripper dx?PLZ ANSWER

  • @NarutoCircle

    Yes that is possible, but i made my own to fit in the setting.

    Actually i used the 3d ripper some years ago, to learn something about the polycount and topology.

  • @Grunewaldful

    Thanks man.

    And cool chanel

    Im going to subscribe

  • reminds me of populous: the beginning.

  • TRYIN 2 GIVE A COPET. WITH LBP 2??,ANYWAYS ITS REALLY A VERY GOOD JOB :)

  • This is a very innovative use of Unity. I've dreamed of a spherical game like this but you really pulled it off. Awesome job! Any plans on getting this to the app store?

  • nah it has been a 12 week university projekt.

    I do not own unity iphone, maybe later

    but the hole Mini Game Market seems to overflow at the moment.

    And the spere made lots of trouble. At the Moment you just have to navigate around enemies/ lava.

  • 0.0

    

  • 0.0

    

  • why is it impossible to post a normal link ?

  • burg minus halle dot de

    slash tilde st2399 slash unity slash game

    

  • is there any way to play it

  • nice job dude

  • wow thats really cool could you send me a script of the car thingy

  • That's a cool looking game! You could make a lot of interesting challenges!

  • WOW

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