Added: 1 month ago
From: PyroEvil
Views: 250
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  • Man, it's already looks outstanding! Hope you'll make it simulating in 15-30 minutes on double core Athlon (or Intel - nevermind).

  • @MoolahNasreddin Thanx a lot ! Problems with simulation it's hard to multithread it , because each calculation is dependant to the next one. And python in Blender don't support multithreading module I think too. Because of that , the number of core change anythings :-( I hope to increase performance with Cython.

  • @PyroEvil

    Ah, I forgot about this but already heard!

    MB After Depsgraph Blender Devs' team will do something about this old problem...

  • One more thing are you thinking of using metaballs in future?

  • @tubento I already try to instance metaball instead of sphere and it's too long or just not render at all when you have too much particles. I know some developper work on a "polygonizer" , a density space triangulation. Probably better performance in my case. If not , I must too think about my own system but for now I have to complete my engine :o)

  • Great going pyro hurray for faster calculations.

  • @tubento Thank's a lot ! I have a lot of other idea to increase performance. Like dynamic substep. But I have to continue more basic things in my engine before thinking about that. Cython (convert Python code to C compiled code) is another thing I must to take a look when my engine is done.

  • @d3sertst0rm haha , yes it's look too long again but if I can get a minimum of 10 to 20 times faster with Cython (convert Python to C) , it's starting to be interesting

  • yay now it only takes a day to sim xD

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