Added: 4 years ago
From: ADEdge
Views: 4,997
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  • 3:23- LA in the Terminator.

  • hey dude can u tell me how u made the house so i can play around with it???

  • The house is from the physics demo, on the download page for Blender, at the bottom!

  • Hi,

    Hope you don't mind the random question, but...

    Do you know any way of implementing any kind of 'connection strength' in bullet ?

    To clarify as simply as possible, I want a two piece stick to need a bit of force to separate it.

    If you have any thoughts, I'd be grateful.

  • Hey, the bullet physics dont support breaking objects like that yet, but im sure you could fake it somehow. Perhaps use python scripting and calculate the force on the stick, then when it reaches a certain point make the stick get replaced with the two broken bits.

    Just depends how accurate u need it to be.

  • wow!! it follows perfect physics !! awesome 5/5

  • that wood on the roof was awesome. Im doin a project in digital media where a comet hits a hous but my roof sucks

  • how did you do the explosion?

  • The last one was the coolest.

  • poor house

  • soooo cool

  • i could stay on here all night looking @ these animations. soooo f**ing good man!!!!!!

  • your agenious please tell me how did you creatte the explosion in blenders games engine

  • Its a mixture of an animated sphere increasing in size very fast and a bunch of particle engines (for the sparks etc). And the physics of the house exploding was all baked in the GE.

  • do you think that you can make a tutorial on this?

  • how do to make the roof???

  • Just stack the wooden planks correctly, if you can get it right the whole thing will hold itself together.

  • i enjoyed watching it... thanks

  • Very good editing.

    The physics seems kind of awkward though; the roof really should not accelerate upwards when a cannonball hits the wall. But I guess that is because the bricks do not deform, so even a slight pitch or roll of bricks pushes the higher ones upwards. In reality the bricks would simply deform or break before that happens.

  • The reason for the roof flying up was that i decreased the gravity in the scene a lot. This gave the animations a much slower and more stylized feel.

  • fantastic, make another video!

  • Thanks, ill be uploading a few more of my Animations soon

  • That's a big big woody.

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