Is there *any* way this effect can be achieved w a quakeworld client, eg FTEQW?
Andybaby 1 year ago
the arm model looks like Counter Strike Source
quanganht 1 year ago
@quanganht Thats cause it was.
GiffE1118 1 year ago 2
@GiffE1118 wow, how did you import it into your engine?
@quanganht Darkplaces already supports glsl shaders and all I had to do is modify the post process shader file with my blur effect. I used darkplaces as the engine, which lets me focus almost purely on game code.
GiffE1118 1 year ago
dang far better than my skills
supaflyguy01 1 year ago
Woah.
Can i test that pool too?
I wanna get HIGH!
puppett11 1 year ago
What Game is this? Or what is it for. I know what engine, etc. But were you playing that in a certain game?
EMGPus 2 years ago
Its not in any game, it was in my own game project, which I lost the source-code too in a HD failure.
GiffE1118 2 years ago 2
Aw man that sucks. I'm sorry.
EMGPus 2 years ago 2
bad thing =/
same thing happend to me twice
JesusOfDarkness 2 years ago
You deserved at least the second time for still not making any backups. ;)
veers0r 2 years ago
the stuff wasn't worth it.
only some snippets were cool
@GiffE1118 Ouch, I Know your pain
tvoice1 1 year ago
Awesome :) I'll see how this damage effect looks on Nexuiz
mand4ngo 3 years ago
nice effects! this is commited to dp svn?
No it is not, it adds the new effects to the glsl/default.glsl packaged with dp.
GiffE1118 3 years ago
awsome render.
ChrisredfieldTnT 3 years ago
Is there *any* way this effect can be achieved w a quakeworld client, eg FTEQW?
Andybaby 1 year ago
the arm model looks like Counter Strike Source
quanganht 1 year ago
@quanganht Thats cause it was.
GiffE1118 1 year ago 2
@GiffE1118 wow, how did you import it into your engine?
quanganht 1 year ago
@quanganht Darkplaces already supports glsl shaders and all I had to do is modify the post process shader file with my blur effect. I used darkplaces as the engine, which lets me focus almost purely on game code.
GiffE1118 1 year ago
dang far better than my skills
supaflyguy01 1 year ago
Woah.
Can i test that pool too?
I wanna get HIGH!
puppett11 1 year ago
What Game is this? Or what is it for. I know what engine, etc. But were you playing that in a certain game?
EMGPus 2 years ago
Its not in any game, it was in my own game project, which I lost the source-code too in a HD failure.
GiffE1118 2 years ago 2
Aw man that sucks. I'm sorry.
EMGPus 2 years ago 2
bad thing =/
same thing happend to me twice
JesusOfDarkness 2 years ago
You deserved at least the second time for still not making any backups. ;)
veers0r 2 years ago
the stuff wasn't worth it.
only some snippets were cool
JesusOfDarkness 2 years ago
@GiffE1118 Ouch, I Know your pain
tvoice1 1 year ago
Awesome :) I'll see how this damage effect looks on Nexuiz
mand4ngo 3 years ago
nice effects! this is commited to dp svn?
mand4ngo 3 years ago
No it is not, it adds the new effects to the glsl/default.glsl packaged with dp.
GiffE1118 3 years ago
awsome render.
ChrisredfieldTnT 3 years ago