Old technology, new implementation. This stuff, considered the height of its technology back then, is now a daily occurrence in all modern games. History history, such interesting stuff. Future future, can't wait to see it.
What technique did you use? From observing volumetric nebulae in X2, I think they've used billboarded additive-blended particle-like sprites, but otherwise I'm not quite certain what to do in my spacesim.
Your clouds turned out quite realistic. My compliments!
sind das billboards mit semi-transparenten texturen?
hardstyle905 11 months ago
Nice..
NemoKradXNA 1 year ago
Is that a map of the UK?
ScramUK 1 year ago 6
@ScramUK I thought that straight away !!
Jakey959 1 year ago
Old technology, new implementation. This stuff, considered the height of its technology back then, is now a daily occurrence in all modern games. History history, such interesting stuff. Future future, can't wait to see it.
Faroskalin 1 year ago
Holy shit that's awesome dude.
jas16899 1 year ago
These clouds are great!
What technique did you use? From observing volumetric nebulae in X2, I think they've used billboarded additive-blended particle-like sprites, but otherwise I'm not quite certain what to do in my spacesim.
Your clouds turned out quite realistic. My compliments!
ivucica 2 years ago
War das nicht für :
"Rechtlich Trademark Lizenzkram"
bei so ner Firma die Jeder kennt?
Grüße
Dukami
DukamiUke 2 years ago