Nice one I'm actually quite impressed with this as I have been thinking about using physics based animation in my next video game project.
Although some people have faulted the apperance of the spiders walk, and yes I agree thats not too grand. But I noticed how the legs precisely collided with the top of the log when the spider walked over it. I also like how they reacted when they collided with the blocks and ball.
The joints are very jerky with PhysX. I just built my first car with 6dof joints in/for shockwave and it's really disappointing. I think I'm better off using raycasting to simulate suspension and animate the wheels. It's very disenchanting.
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andersom250 1 month ago
Looks like Bamzooki
Kzook 1 year ago
so you didn't use that biped figure?
mechanoid11 1 year ago
Nice one I'm actually quite impressed with this as I have been thinking about using physics based animation in my next video game project.
Although some people have faulted the apperance of the spiders walk, and yes I agree thats not too grand. But I noticed how the legs precisely collided with the top of the log when the spider walked over it. I also like how they reacted when they collided with the blocks and ball.
Nice work for a small test
ioannes1983 3 years ago
The joints are very jerky with PhysX. I just built my first car with 6dof joints in/for shockwave and it's really disappointing. I think I'm better off using raycasting to simulate suspension and animate the wheels. It's very disenchanting.
BedStuyBro 2 years ago
if u knew about spiders u wud realise that they arent bugs theyre arachnids
randomperson075 4 years ago
but spiders have 8 legs?
bigballbubblehead 4 years ago 7