Added: 5 years ago
From: smelax
Views: 8,909
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  • Looks like Bamzooki

  • so you didn't use that biped figure?

  • Nice one I'm actually quite impressed with this as I have been thinking about using physics based animation in my next video game project.

    Although some people have faulted the apperance of the spiders walk, and yes I agree thats not too grand. But I noticed how the legs precisely collided with the top of the log when the spider walked over it. I also like how they reacted when they collided with the blocks and ball.

    Nice work for a small test

  • The joints are very jerky with PhysX. I just built my first car with 6dof joints in/for shockwave and it's really disappointing. I think I'm better off using raycasting to simulate suspension and animate the wheels. It's very disenchanting.

  • if u knew about spiders u wud realise that they arent bugs theyre arachnids

  • but spiders have 8 legs?

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