@InsomniaGuitar Hi, th fov value is set at 110, but I have changed the POV weapon location (using the commands cg_gunx, cg_guny and cg_gunz). I personally do not like to see POV a weapon cover 1/4 of the screen so I intentionally made is smaller.
@decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's?
@decebal01US@decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's? i mean it still looks ugly while i was experimenting with those values
@InsomniaGuitar Hi, well the values i use in this video are cg_gunY "0", cg_gunZ "-8" and cg_gunX "8" on a resolution of 1440x900 and cg_fov 110. It gives you the false impression that the weapon-model is scaled smaller, but in reality its just placed lower :)
why does weapons look like its 130 or higher fov but the fov itself isnt distorted?
InsomniaGuitar 8 months ago
@InsomniaGuitar Hi, th fov value is set at 110, but I have changed the POV weapon location (using the commands cg_gunx, cg_guny and cg_gunz). I personally do not like to see POV a weapon cover 1/4 of the screen so I intentionally made is smaller.
decebal01US 8 months ago
@decebal01US thanks bro because i dont like it too and im using 90 fov :D was forced to hide weapons at all
InsomniaGuitar 8 months ago
@InsomniaGuitar I know what you mean, because Ive been hiding my pov weapons since Quake2 :)
decebal01US 8 months ago
@decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's?
InsomniaGuitar 8 months ago
@decebal01US @decebal01US afaik you dont see weapons at all when using hud>90 in q2 :D also, maybe im dumb or something, but cg_gunxyz only moving the weapons, and not scaling them. cant really get a good result using 90 fov. how exactly did you set those cg_gun's? i mean it still looks ugly while i was experimenting with those values
InsomniaGuitar 8 months ago
@InsomniaGuitar Hi, well the values i use in this video are cg_gunY "0", cg_gunZ "-8" and cg_gunX "8" on a resolution of 1440x900 and cg_fov 110. It gives you the false impression that the weapon-model is scaled smaller, but in reality its just placed lower :)
decebal01US 8 months ago
@decebal01US thanks man. peace
InsomniaGuitar 8 months ago
nice railgun shot 4;37 by cypher.
DieDooie 11 months ago
3:01 onwards, what an awesome frag that shows the skill level that these guys gave
wuschelbeutel 1 year ago
noob rapha
bingobongo357 1 year ago
rapha owned cypher in house of pain 12 to 3 and here its pretty much the other way round =D can never guess with these 2
zacjar12 1 year ago
Compliments for Rapha never ends even he loss so badly
intothetrance 1 year ago 5
awsome match well done :)
unreal2frag 1 year ago
was a great match, thanks for posting.
FuneralFragz 1 year ago
the audio sounds a little bit out of sync, but still an awesome video combination!
wildjealousy 1 year ago 3
sweet
Hornilope 1 year ago