Added: 2 years ago
From: ReinOwader
Views: 11,581
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  • antialising needed

  • @123chorry because it was only test and I was very impatient to see results, I decided to render without antialias. Also you can see that ambient occlusion samples are too low.

  • That's amazing. Looks like white and chocolate milk. Most Blender water sims do.

  • I don't think you'll get your security deposit back.

  • DAMN IT MIKE STOP USING SO MUCH FUCKING TOILET PAPER!!!

  • whopdie fucking dooo its an animated video

  • What res is this baked at?

  • @CrazyDudis I am not sure, but as I recall, it crashed at 250. Or was it 200. Anyway fun to play with, but frustrating to work with. I hope Blender 2.5+ gets new fluid particle system working soon.

  • @ReinOwader Okay, thank you :-) Great video by the way! :-)

  • lol i came

  • yea it lookz like milk lol

  • Milk :D quick get coco mix

  • I WANT TO KNOW WHAT THIS GUY JACKED OFF TO TO GET THIS BIG OF A LOAD

  • I KNEW MILK WOULD TAKE OVER THE WORLD SOMEDAY!!

  • Since the apartment was empty, you might have wanted to add some more reverb to the sound so it sounds more hollow. The fluid is quite awesome!

  • egg nogg anyone?:)

    

  • pls give me the .blend of it

  • Damn titanic

  • If you can send me the blend file, I can mak an ultra high res one since I have a six core with 16gb of RAM, it would look awsome and since you made it the video would be completely dedicated to your channel, I'll add it as a response. I really love this set up.... check some of my newest fluid sims and you could get an idea of how cool millions of polygons worth of fluid sim can look! If it's okay then my email is infinityjake@aol.com, I will bake as soon as it's recieved, Great Work!

  • I came

  • Awesome!

    I REALLY like the top view, :o

  • It looks more like goop rather than water but still pretty awesome :D

  • nice top view

    but ewwww that liquid....

  • SOOO MUCH MILK

  • that was one big carton of milk!

  • bath probleme

  • You might want a higher resolution for this one, but it's still remarkable anyway.

  • @IPVentertainment Yes, of course I'd like higher resolution, but my computer did crash at bigger resolutions, so this is max what my current PC can do. I have nothing against much slower simulation time, but Blender seems to dislike higher resolutions. So I decided that Blender is good freeware application and I use it a lot for modeling but not for fluids. But if you have some tricks how to make resolution higher without crashing I certainly would give it another chance.

  • @IPVentertainment is resolution is about 100? It looks very smooth. Actually I'm working on some test animations. And well. I hate when glass of water is baking about 5 hours only for 250 frames. How long you bake this scene? Because render is another question.

  • Great! Blender FTW!

  • I want the .blend file do you have it uploaded?

  • @ratsmart9 No, I haven't uploaded it, but i can send it by email if you give me address.

  • Atleast with this you will know what room will have least water if water was to some how flood into your apartment lol

  • cool..............!

  • I rendered all different views first, and then edited in video editor. I am not aware, is this even possible to change cameras during render in Blender. I know in 3dsmax it is possible so maybe some true Blenderheads have solution in Blender also.

  • @ReinOwader You might use the python plugin, that therealfoggy mentioned. Or you could use the internal methods. To change the camera, you simply need to create markers in your timeline (Frame -> Add Marker), where you want the cuts to be. After that you can choose "View - Bind Camera to Marker" to assign your current active camera to this marker. And that's it. Very simple :)

  • how do you cange differnt camrea views in the animation?

  • @mysoulstudos there's a python plugin called "camera changer" (select python scripts; menu "scripts->animation->camera changer")! Just call the first camera "frameA,frameC,frameE", and the second one "frameB,frameD,frameF". This plugin set your active camera to 1 during A-B, the second one during B-C, then again the firts one, and so on. It's very simple and powerful! ;)

  • Muito legal, ótima qualidade, muito boa simulação, meus parabéns.Agora só falta dar efeito de água, que vai ficar parecendo realidade pura.

  • Comment removed

  • HAHAHA!!! Oh thats genius! Excellent way to demonstrate the realism of the simulator!

    Do you think you can check out my simulation? Do you think it looks good?

  • Nice! Most people have bad noises to fit their vids but yours worked!

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