Added: 1 year ago
From: DarkShadowRage2
Views: 960
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (20)

Sign In or Sign Up now to post a comment!
  • How did you make your boss decentegrate like that. And with the animation moving like that in its death sequence?

  • @dutarus1 That was all done in the script for the turned base battle script i have. though this has been on hold for quite a long time lol.

  • @dutarus1 Was it a script you compiled? I would be very much interested in obtaining a copy of that script. That would help me out a great deal:)

  • How did you make the different face expressions in the text boxes? did you just draw them?

  • @TouhouAnimator there is a thing that you can use with photoshop that can do that thats probaly what darkshadow used if those are custom chracter faces

  • I wonder how much a behemoth cost...

  • That was a little too simple wasn't it? Bosses should at least involve more strategy than regular enemies. Not only 10 times more stats.

  • Golden Sun music! Yaaaay :D!!!

  • O.o using Golden Sun Dungeon Music eh?

  • Wow, your tinting is great. Only suggestion is to change the window skin to match the menu script you used, I can give you one if you would like?

  • what is the script for side ways fighting?

  • BTW, are you using the parralax script or events or something, because the lava stays in plce but the rest of the landscape shakes off with the event's command. Just curious. :P

  • I agree that's a very good tint too. I noticed you actually used whether effects and thunder on your first town. It's good to see someone make use of them, since I know their little things but they create so much more mood and interest to maps. xD

  • @boos405 yeah, a little secret about Azalea is, when they were first attacked their attackers cursed the town with a ever lasting thunderstorm, now any person would think the town would be flooded by then, but at a young age lynn was so scared that out of desperation she managed to cast a protection spell over the town to prevent it from flooding.

  • @boos405 Oh and, weather is a big feature in this game, it's actually part of the story since Lynn and Lyria both have the ability to control mother nature in some way.

    Lynn has the ability to draw forth hurricane force winds(This will be a special skill for her in the game.) Lyria has the ability to combine elemental spells and create devistating attacks and the power over water.

  • @boos405 Oh and the thunderstorm track you hear in azalea is from a real life thunderstorm, which i feel gives it more life.

  • This looks well balanced compared to your other videos.

    Those squares look like you've got symbols instead of icons on the victory match script, you got to use icon numbers to get the icons appearing. Try using Yanfly icon viewer to get icon numbers and then replace whatever is there with those?

  • @boos405 I actually just fixed those little square problems now :D

  • Love the tint of the cave! Not most people care for tint, but I definitely rate it! ^_^ Good show old bean. LOL!

  • @PKPwnr Funny story, I found that tint on total accident when messing with the sliders and it just worked XD

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more