@calvinwylie3 Not even close. It wouldn't stand up to Hydra/Wiimote/Move either or even Dual Analog at least not just with the Kinect.
However aiming alone it is superior to DA, but is weaker than Hydra/Wiimote/Move due to the nature and amount of movement required. It falls apart when trying to do more. Even with the common fps functions demonstrated in this video DA is superior. Add in special actions many games require and the system falls apart.
this has to be the best movement idea ive seen for kinect you should show the developers this. They need something like this to expand the play ability in games with kinect
1) your arm is going to be knackered after 15mins to 30mins and most people I know play around 2 hours in a session.
2) there are different ways to grip and move a mouse: some use their fingers for faster movement and some use their whole arm for better aim. This only caters to people using their whole arm...You would need it to be a whole lot better to best a mouse :/
Too many mouse pricks in the comment section, you could build a machine that reads your thoughts then appropriates them to in game actions faster than it would take your brain to send the electrical signals to your hand and before even trying it they'll burst out with "BUT IT'S NOT BETTER THAN MY MOUSE!!!"
@Halo3WKWYL No, if you had something that read your thoughts you could best any control device currently with ease and you would have 100% accuracy as long as you could see someone.
for offline gaming this is better, for competitve play online this is not pratical but it is very amazing. is what all u QQers shoulda said. Sure its not BETTER than a mouse cause ur thiniking of online play. who the hell wouldnt wanna play resident evil like this? ah yes i make sense dont i lol..
@Bioxv1rus Uh....ppl struggle to learn how to aim using the Wiimote/Move and mock them as a result. Do you really think ppl are going to easily learn how to use this?
The ppl who wouldn't wanna play resident evil like this are those that prefer a Dual Analog controller over the WiiMote/Move in Resident Evil 4/5 and there are many for some strange reason.
mouse is better, mouse is better what a bunch of fucking dinosaurs, I am sure they all own PS3 with that stupid icecream glowing in their hands, some just dont see the future of interface when they see it, mouse lovers, yeah we should stick with it it is so cool and usefull and it is been here since WIn3.11 :) dont you think it is time for something new
@GeoJJx@simonorenity It seems to move by how close your hand is to the camera, push forward = move forward and pull back = move back. At least, that's what it looks like to me (as it moves back when he pulls his hand away from the camera between 1:09 and 1:12 ).
I love this video, you may have some of the best kinect control implementation I have some on the internet, and I follow the scene quite intensely. That being said, why did you just drop off the face of the planet?
I am curious how did u have your player move? What game is this on and why on earth isn't Microsoft getting a company to make an fps kinect!? They should hire you! ;D
Could you explain a bit more how the aiming works? Normaly with a mouse when you keep on turning in one direction ( lets say to the left ), after a while you need to pick up the mouse and replace it in the center of your 'mouse area', how did you solve this problem?
Is it so that you hold your arm RIGHT in front of you, to turn left you move your arm to the left, BUT if you move your arm back right in front of you ( the "starting positing" ) the view doesn't turn so?
Why all the hostility towards a new device that is in its infancy? You all should piss off and listen to your 8track tapes, go home watch a VHS and QQ more about progress.
would love to see after 8 hours of work to stay 6 hours playing hardcore with ur hands, second day you would probably have the most shaky worlds in the world, that is if u can play more than 1 hour, so yeah another EPIC FAIL
Come on people stop hating on this video, and just watch how amazingly well he can control a character using ONE hand, It may not be better than a mouse but that title was probably the main reason you came to view the video, and it seems to have worked 55,000 + views, and i'm glad i did, this is just amazing m8. I see this working perfectly with a game like quake, fast paced action. Imagine this guy implementing two hands, ohh the joy we could have !!! Great work dude =]
"better than a mouse", ok, do me strafes jump while shooting precisely with an automatic weapon for a game session of approximately 4 hours, and we'll talk :D
"anything you can do I can do betteeeer" with a mouse. dude. hwo the flaming pork can you shot with an automatic? yeah I'd love to see that action. cramps before anyone can shoot 10 rounds, if not props to them, cause then you got one of sickest jackoff muscles in history
it's a step in the right direction (for kinect at least), even if i don't think problems like, moving, strafing, or even complex actions will be possible ever.
better than a mouse? keep dreaming y will i want to move my arm to play when i can simply move my finger and and do exactly what ur doing in less than half the time and with ten times the precision.
perhaps in feeling but not in accuracy and speed. You are pretty fast and accurate as long as you only want to move within a certain angle. Outside of that angle you have a time based rotation, which sucks.
I used the novint falcon controller, which uses exactly the same control method as you do here but has fantastic 3d force feedback.
All you need now is to replace the punching motion with a handheld battery powered gun controller with a trigger on it. Put a simple accelerometer inside so when you tilt it down it reloads. Would also be cool if there was a wrist-strap on the same arm you use to hold the gun & on that wrist strap was a neodymiummagnetic plastic knife- that you grabbed with the other free arm to deploy & stab your enemies with. Hope some game Dev is watching this. There's a cool game to be made w/ this simpplay
I have a couple of suggestions. You should combine a Wii Nunchuck controller into the mix, and have the punching motion to do a melee attack and the trigger to fire. Also while currently it doesn't look 'better than a mouse', if you tuned the sensitivity enough, it might just be.
Nice premise, but something tells me this is nowhere near keyboard/mouse, nor could it ever, even with sensitivy boosts. All of the turning is still very similar to the capped rate of a controller, and this is why controller can't possibly ever match KB/M on FPSs.
No strafe????????? When you can strafe, get back to me. And then lets see some human opponents, but it looks laggy enough that it would never get traction. Fun to see though.
Downtalk this all you want, but this guy will probably be contacted by some game developer with an interest in his work and he'll have the last laugh.
This is a great concept. This might not be the solution for games on a PC but for sure you can do amazing virtual travels through 3d worlds. I think basically you have to test different control mechanisms (e.g. in games) until you find out the best way to control movements.
Those games are made for pc's so it might be neccesary to develop new games and softwares.
"high speed kinematic tracker", with Kinect that can't handle more than 30 frames per second, and can't have a latency below 33ms??? There's a lie somewhere...
If you use direct tracking you have that problem, the solution is to use a kinematic model with feedforward projection in order to sync tracking to realtime. This is a common solution used in high speed motion control systems.
@MaxKinect Mhh... I'd be really really curious to see how you did to achieve this!! I also have a kinect hack, and I've latency issues due to the slow framerate... Are you planning to release the source code of your project?
Very creative and I respect the work that was put into this but I'm not sold on it. I don't think you could play a competitive game like this and I did not see any kind of firing while moving. Also, shooting a machine gun by punching would be a nightmare. It's a good start, but it does not sell me on Kinect having practical use for actual gamers.
@roidroid but I do see latency. In an FPS game even a few ms makes a difference. This time it is lag between the movement of your hand the actual game character. Not sure if that is as bad as network latency, LCD response time or LCD input lag but it is an issue nevertheless.
@roidroid ummm yeah what are you watching? In the video, if it is accurately represented there is lag. Still I am willing to bet there is more lag than shown as the video author time shifted the shot of his inputs to better match with the game....
The only reason people are saying this isn't very good is because this video is on N4G and everybody on there is a ps3 fanboy. So it explains a lot really.
looks cool, however the shooting part(opening your hand looks dumb) it would be cool if it had a fake wireless pistol that had a trigger and couple extra buttons on it like a grenade launcher button, maybe a reload button on the bottom of the magazine and the back of the slide(tap the bottom of the magazine and tap the back of the slide to reload etc... ) cool concept though..
How do you move forwards and back? If pulling your arm back is moving you backwards, then how are you moving forwards again? At around 4:30-4:40, you don't do anything and your character is moving forwards again.
Lol... This is not comparing Move or Kinect and Move obviously is still far more precise then Kinect not to mention it has buttons for shooting and other things...
Although it is impressive because I never saw how kinect could possibly go outside the gimmick/party games. I don't want to punch/jazz hands to fire a gun I would like to pull a trigger. Just like I'd rather have an actual steering wheel/pedals for a racing game over an invisible disc.
If youre trying to get games more realistic than some kind of controller is needed...You use items in games, a gun, a sword, steering wheel, flashlight, I find it more realistic to actual have an item instead of
@cdcanuck Kinect should not be thought of as a peripheral to be used realistically interact with video games. Rather, a more practical thought is that Kinect should be thought of as a lazy man's controller, for those people too lazy to pick up an actual controller. The convenience of not having to get up to pick up a controller and the sense of having a futuristic style of moving a game with simple movements of your body, is what I think will be it's selling point.
@cdcanuck I think that the real power in kinect is augment play. i don't think that it is a replacement for the controls that we have now, but adding more controls that were not possible before. if Microsoft figures out what it has we will see some amazing games over the next couple years.
game name?
hamiltondouglas1 3 hours ago
BETUR THEN A MOUCE!!!11!!!
fluyd9 6 days ago
Please, when is this going to be open for public download... I love it!
jameslloyd95 1 month ago
haha I love sauerbraten... boing! boing!
nyycegy 2 months ago
guaranteed this would not stand up to a mouse in pvp
calvinwylie3 6 months ago
@calvinwylie3 Not even close. It wouldn't stand up to Hydra/Wiimote/Move either or even Dual Analog at least not just with the Kinect.
However aiming alone it is superior to DA, but is weaker than Hydra/Wiimote/Move due to the nature and amount of movement required. It falls apart when trying to do more. Even with the common fps functions demonstrated in this video DA is superior. Add in special actions many games require and the system falls apart.
Kinect needs two 1 handed controllers.
icemanlonewolf 5 months ago
Nice work there buddy, reminds me of the movie "Gamers". However I'd prefer to run in-game by using my legs, is that possible?
Foxxer007 6 months ago
@Fpee4ss Reminds me of the quote "There is no reason anyone would want a computer in their home". This is future gaming, get used to it,
Foxxer007 6 months ago
this has to be the best movement idea ive seen for kinect you should show the developers this. They need something like this to expand the play ability in games with kinect
finalform11 7 months ago
is it possible to download it?
MrFOwii 7 months ago
This is an interesting idea but,
1) your arm is going to be knackered after 15mins to 30mins and most people I know play around 2 hours in a session.
2) there are different ways to grip and move a mouse: some use their fingers for faster movement and some use their whole arm for better aim. This only caters to people using their whole arm...You would need it to be a whole lot better to best a mouse :/
aeadonnis 8 months ago
Looks like your arm is gonna get tired quickly...
luaudesigndf 8 months ago
Too many mouse pricks in the comment section, you could build a machine that reads your thoughts then appropriates them to in game actions faster than it would take your brain to send the electrical signals to your hand and before even trying it they'll burst out with "BUT IT'S NOT BETTER THAN MY MOUSE!!!"
Halo3WKWYL 9 months ago
@Halo3WKWYL No, if you had something that read your thoughts you could best any control device currently with ease and you would have 100% accuracy as long as you could see someone.
aeadonnis 8 months ago
@aeadonnis Yeah ... that is the point ... mouse fags would argue against that point.
Halo3WKWYL 8 months ago
for offline gaming this is better, for competitve play online this is not pratical but it is very amazing. is what all u QQers shoulda said. Sure its not BETTER than a mouse cause ur thiniking of online play. who the hell wouldnt wanna play resident evil like this? ah yes i make sense dont i lol..
Bioxv1rus 9 months ago
@Bioxv1rus Uh....ppl struggle to learn how to aim using the Wiimote/Move and mock them as a result. Do you really think ppl are going to easily learn how to use this?
The ppl who wouldn't wanna play resident evil like this are those that prefer a Dual Analog controller over the WiiMote/Move in Resident Evil 4/5 and there are many for some strange reason.
icemanlonewolf 5 months ago
How's development with this going? Can't wait to see it released =D
MaJoRJayjay 9 months ago
@MaJoRJayjay
Development is good, lots of testing hours with lots of people.
Driver installation has been a major problem for new testers.
I am hoping this problem will be resolved with the release of the Microsoft SDK.
MaxKinect 9 months ago 4
@MaxKinect so, now that the SDK has been released, can u upload for donwload??
TheArthurCarioca 7 months ago
great idea and good job, BUUUUUUUUUUUUUUUUUUUUUUUUUuuuuuuuuuuuuttt.
not better than a mouse
vectoronic 9 months ago
what game is this?
CowsAndSheeps 9 months ago
Nice jump motion.... Id like to see some jump-spammers play like this!
MASproductionss 9 months ago
mouse is better, mouse is better what a bunch of fucking dinosaurs, I am sure they all own PS3 with that stupid icecream glowing in their hands, some just dont see the future of interface when they see it, mouse lovers, yeah we should stick with it it is so cool and usefull and it is been here since WIn3.11 :) dont you think it is time for something new
57filter 10 months ago
mouse is better, mouse is better what a bunch of fucking dinosaurs, I am sure they all own PS3
57filter 10 months ago
You made a Wiimote.
MisterAlexUk 10 months ago
@MisterAlexUk
What?
MaxKinect 10 months ago 5
Playstation Move is better. Seriously map it for me. I have the sharp shooter attachment and need some games to play, plz!!!
Omatusano 11 months ago
better? i think is neat, but is not better. Pretty sure a press of mouse button is faster than punching or opening ur hand.
HaruhiLive 11 months ago
what happens when ur hand gets tired
chelben9 11 months ago
LMFAO.....this vid has more LIKES than DISLIKES?.. Oh boy...
DaLooseGoose11 11 months ago
Hey, MaxKinect. Give me please your script to faast or what are u using for play in games?
sergeantcoolagin94 11 months ago
Really nice one!!!! Imagine playing CODMW2 on that.
How abt mapping commands for crouch,prone,melee,use etc. It would be pretty cool don't ya think?
But I'm still confused about the player movement....can u please show it more elaborately how do you move the player forward and backward?
NeofirenX 11 months ago
Really nice one!!!! Imagine playing CODMW2 on that.
How abt mapping commands for crouch,prone,melee,use etc. It would be pretty cool don't ya think?
NeofirenX 11 months ago
Kinect FTW!!!
Guilherme2239 11 months ago
how do you move the guy>>>>EPIC FAIL
X3BOOODYX2012 11 months ago
@X3BOOODYX2012
Keyboard!!!
Guilherme2239 11 months ago
@Guilherme2239 I DIDN'T SEE THE GODDAMN KEYBOARD!!!!!!
IT DOESN'T EXIST. LOOK AT HIM JUST AN EMPTY HAND!!!!!!
X3BOOODYX2012 11 months ago
@X3BOOODYX2012
Moving your hand up/down, left/right (turning) , in/out (forward/back/slow/stop)
MaxKinect 11 months ago 7
@MaxKinect intresting!
so kinect is easy to hack?
where do you think MS got the idea?
from the cold war maybe?
X3BOOODYX2012 11 months ago
it's much better than the sharp shooter ahahahaha not
LuiZIN3r 11 months ago
I still can't figure out how you are making the character move!
GeoJJx 1 year ago
@GeoJJx @simonorenity It seems to move by how close your hand is to the camera, push forward = move forward and pull back = move back. At least, that's what it looks like to me (as it moves back when he pulls his hand away from the camera between 1:09 and 1:12 ).
MaJoRJayjay 1 year ago
just cuz the character runs fast doesnt mean you could use your hand to control it better, you have to change the sensitivity
killayt4 1 year ago
@killayt4
Speed is a good test of kinematic hand tracking and 'yes', the quality of character control is of maximum importances.
MaxKinect 1 year ago
So to shoot you need to "punch"? Do you use only your wrist for that or your whole arm?
( Write some additional info in the discription of how things work )
jovlem 1 year ago
@jovlem
Punch or flick fingers forward and back
MaxKinect 1 year ago
which cube 2 game is this? saurbraten?
Bob0p 1 year ago
@Bob0p
Yes
MaxKinect 1 year ago
Kinda inspiring in a way. keep working on those projects for sophisticated multi-genre video games.
SirGabriel2076 1 year ago
how do you move , and yes it's better than a mouse befor your hand start hurting you
simonorenity 1 year ago
another question where are the psmove hacks?
ForgiveMyAim 1 year ago
@ForgiveMyAim
No 'PS MOVE' hacks that I can see, but Sony planning something called "Move Server" which will be official PC support.
MaxKinect 1 year ago
Couldn't this be done better with the playstation move?
ForgiveMyAim 1 year ago
That, looks terrible. Seriously
CaTspire 1 year ago
What's the gesture for moving forward/backward?
indugionefasto 1 year ago
how long before your arm gets tired?
GutekZ 1 year ago
I love this video, you may have some of the best kinect control implementation I have some on the internet, and I follow the scene quite intensely. That being said, why did you just drop off the face of the planet?
brodangio 1 year ago
I am curious how did u have your player move? What game is this on and why on earth isn't Microsoft getting a company to make an fps kinect!? They should hire you! ;D
GeoJJx 1 year ago
Pretty amazing!
Could you explain a bit more how the aiming works? Normaly with a mouse when you keep on turning in one direction ( lets say to the left ), after a while you need to pick up the mouse and replace it in the center of your 'mouse area', how did you solve this problem?
Is it so that you hold your arm RIGHT in front of you, to turn left you move your arm to the left, BUT if you move your arm back right in front of you ( the "starting positing" ) the view doesn't turn so?
jovlem 1 year ago
there should be a pistol like in old nes consoles xd
smoke9206 1 year ago
watch?v=bo7QUdrZAkA
Plausibe.
aquapendulum 1 year ago
great work Bill. Pay no mind of the spoiled children throwing peanuts.
This is quite amazing, i didn't know the Kinect could be made this accurate.
Was it hard to do?
roidroid 1 year ago
Don't worry about the haters Dude, awesome hack!! :)
bratcatable 1 year ago
Looks fantastic!
betaosobreira 1 year ago
Why all the hostility towards a new device that is in its infancy? You all should piss off and listen to your 8track tapes, go home watch a VHS and QQ more about progress.
KelDG1 1 year ago
Funny how every single person on her has commented on the mouse part rather than the fact that this is a working Kinect FPS.
Halo1138 1 year ago 2
Two handed play would be awesome for dual wielding weapons like SMGs
b34rh34d 1 year ago
thats so freaking homosexual nothing cant NEVER replace a mouse dude, obviosly u dont even know what FPS is tho...
dionysDs 1 year ago
Better than a mouse? How stupid are you?
Popelpalme 1 year ago
would love to see after 8 hours of work to stay 6 hours playing hardcore with ur hands, second day you would probably have the most shaky worlds in the world, that is if u can play more than 1 hour, so yeah another EPIC FAIL
VYP3R22 1 year ago
No.
bakasoraa 1 year ago
Come on people stop hating on this video, and just watch how amazingly well he can control a character using ONE hand, It may not be better than a mouse but that title was probably the main reason you came to view the video, and it seems to have worked 55,000 + views, and i'm glad i did, this is just amazing m8. I see this working perfectly with a game like quake, fast paced action. Imagine this guy implementing two hands, ohh the joy we could have !!! Great work dude =]
xImMorTalxT 1 year ago
better than mouse.... no way
padix333 1 year ago
Cool. Now do a strafe jump and a quick 180 turn and we can start talking about that "better than mouse" part
SirDorius 1 year ago
@SirDorius
lol. I can do strafe jump using only a one key on keyboard with help AutoHotKey. And computer do strafe jump instead of me.
sergeantcoolagin94 11 months ago
Nice video troll here.
nikch1 1 year ago
This has been flagged as spam show
"Better than a mouse"
Nice joke bro! :applause: :applause:
nP9IHuK201 1 year ago
This has been flagged as spam show
"Better than a mouse"
Nice joke bro! :applause: :applause:
nP9IHuK201 1 year ago
Better than mouse, no.
But better than pad for sure !
Mr89ron 1 year ago
Better than a mouse?
Maybe if you're using an IBM PS/2 ball mouse with rat poop all over the ball.
GaryCoolCatJohnson 1 year ago
this must make your arm ache
sumguy63 1 year ago
Funny title there bro
EvilDaedalus 1 year ago 16
@EvilDaedalus
Thank You
MaxKinect 1 year ago
@MaxKinect
Wii works better dumbass
PATRIOT7ME 1 year ago
and yet clicking with your finger tip is STILL more responsive than clenching your entire fist.
Vzamm 1 year ago
I don't think you've ever used a mouse if you say this is better.
mrbitbot 1 year ago
The sad part is that people will actually play motion controlled shooters.
Poor saps.
Swordsmoogle 1 year ago
How is this better than a mouse? He's still slow and unresponsive.
Barashechath 1 year ago
Keep on saying "better than a mouse", xbots will believe you, really.
FoxHoundUnit89 1 year ago
@FoxHoundUnit89 this isn't running on an xbox
roidroid 1 year ago
Combinate it with screen glasses and it would be awesome to play fps :D
videougur 1 year ago
"better than a mouse", ok, do me strafes jump while shooting precisely with an automatic weapon for a game session of approximately 4 hours, and we'll talk :D
but tbh it seems better than a pad at least ^^
jaggedflo 1 year ago
"better than a mouse"
dude, seriously...
lefr33man 1 year ago 34
@lefr33man Hes saying it creates more natural camera movement then a mouse
MASproductionss 9 months ago
"anything you can do I can do betteeeer" with a mouse. dude. hwo the flaming pork can you shot with an automatic? yeah I'd love to see that action. cramps before anyone can shoot 10 rounds, if not props to them, cause then you got one of sickest jackoff muscles in history
Phaktafiserer 1 year ago
Thats really cool and no fake
FL1X407 1 year ago
download link? this is amazing
EPICxSWAGGER 1 year ago
@EPICxSWAGGER
Comming soon
MaxKinect 1 year ago 3
@EPICxSWAGGER how soon? cuz i kinda wanna ditch faast for this depending on how good it is in comparison
EPICxSWAGGER 1 year ago
You can't even strafe, right?
dfybios 1 year ago
"Better than a mouse!" *Oversteers into the wall*
BCt0xiN 1 year ago
Bill, drop us a line, lets chat.
griffindodd 1 year ago
fucking idiots show this guy some credit!
it's a step in the right direction (for kinect at least), even if i don't think problems like, moving, strafing, or even complex actions will be possible ever.
kraenk12 1 year ago
Better than mouse? What a pity, thumbs down for that.
REDxFROG 1 year ago
better than a mouse? keep dreaming y will i want to move my arm to play when i can simply move my finger and and do exactly what ur doing in less than half the time and with ten times the precision.
123456789iron 1 year ago
how you crouch???? xD haha
drproof 1 year ago
@drproof you crouch
roidroid 1 year ago
This has been flagged as spam show
"Better than a mouse.":
perhaps in feeling but not in accuracy and speed. You are pretty fast and accurate as long as you only want to move within a certain angle. Outside of that angle you have a time based rotation, which sucks.
I used the novint falcon controller, which uses exactly the same control method as you do here but has fantastic 3d force feedback.
archyinf 1 year ago
All you need now is to replace the punching motion with a handheld battery powered gun controller with a trigger on it. Put a simple accelerometer inside so when you tilt it down it reloads. Would also be cool if there was a wrist-strap on the same arm you use to hold the gun & on that wrist strap was a neodymiummagnetic plastic knife- that you grabbed with the other free arm to deploy & stab your enemies with. Hope some game Dev is watching this. There's a cool game to be made w/ this simpplay
ALIVEWORKS 1 year ago
I have a couple of suggestions. You should combine a Wii Nunchuck controller into the mix, and have the punching motion to do a melee attack and the trigger to fire. Also while currently it doesn't look 'better than a mouse', if you tuned the sensitivity enough, it might just be.
Binkyfish 1 year ago
That doesn't look better than a mouse to be honest you wern't getting round corners well at all no offence.
brasseyebaby 1 year ago
Cool! Can you share the source code for this?
kettyserene 1 year ago
Wtf? If this isnt fake.. I WANT IT!
dallebull 1 year ago
Tell me this, is it easier to use your whole hand/shoulder or just your wrist and 2/3 fingers? While it seems grate, it's also stupid.
nonikita 1 year ago
i lost it :(
How do you shoot?
kristaps194 1 year ago
While this looks amazing, I somehow can't see if being "Better than a mouse". You just can't get the same precision that you can get with a mouse.
Great innovation however.
xentrox 1 year ago
No rocket-jumps, no precision anything shown...
Nice premise, but something tells me this is nowhere near keyboard/mouse, nor could it ever, even with sensitivy boosts. All of the turning is still very similar to the capped rate of a controller, and this is why controller can't possibly ever match KB/M on FPSs.
ATFDoc 1 year ago
How do you move ? With your dick ?
Chakaboudinov 1 year ago 3
If you think this is better than a mouse/keyboard for control in a FPS... then a mediocre PC gamer you must be. At best.
IdiotBra1n 1 year ago
Better than a mouse ? ho phu-lease, leave that kinect shit out of the FPS wolrd.
We have enought with microsoft and sony to ruin it, we don't more people to intend killing our PC best game genre.
T0Ytuuube 1 year ago
Comment removed
T0Ytuuube 1 year ago
*boioioing boioioiiing*
Mk2ification 1 year ago
KINECT - It only does EVERYTHING!
FuckMeBlind69 1 year ago
I can do almost the same with Camspace, a free software.
OK, I must use toilet gloves as a controller... XD
MuratArkin 1 year ago
The future will bring us a lot in this direction.
This is only the beginning!
baecksen 1 year ago
are you just moving the character with arm and firing because it looks like he auto moving?
Henbot 1 year ago
@Henbot
not on rails
MaxKinect 1 year ago
for 1 it looks Chuggy & for 2 its not better then a mouse. Lame
ALCAP0NIE 1 year ago
I think this is FAKE!
HOW IS HE MOVING AROUND IN THE GAME????
jobei84 1 year ago
No strafe????????? When you can strafe, get back to me. And then lets see some human opponents, but it looks laggy enough that it would never get traction. Fun to see though.
frgmstr 1 year ago
@frgmstr there was no lag at all
roidroid 1 year ago
Downtalk this all you want, but this guy will probably be contacted by some game developer with an interest in his work and he'll have the last laugh.
Good job, it looks good so far!
83joonior 1 year ago
Tell me about CPU usage ! this shit is fancy but it will kill your CPU and causes least reactivity and some delay in display...
medarknexs 1 year ago
@medarknexs watch the video again, that is answered at the start
roidroid 1 year ago
This is a great concept. This might not be the solution for games on a PC but for sure you can do amazing virtual travels through 3d worlds. I think basically you have to test different control mechanisms (e.g. in games) until you find out the best way to control movements.
Those games are made for pc's so it might be neccesary to develop new games and softwares.
jagababa 1 year ago
Nice video. How about using two hands? One for running/strafing/jumping and second one for aiming and shooting?
TadeasKubat 1 year ago 2
"high speed kinematic tracker", with Kinect that can't handle more than 30 frames per second, and can't have a latency below 33ms??? There's a lie somewhere...
shinyless 1 year ago 2
@shinyless
If you use direct tracking you have that problem, the solution is to use a kinematic model with feedforward projection in order to sync tracking to realtime. This is a common solution used in high speed motion control systems.
MaxKinect 1 year ago 2
@MaxKinect Mhh... I'd be really really curious to see how you did to achieve this!! I also have a kinect hack, and I've latency issues due to the slow framerate... Are you planning to release the source code of your project?
shinyless 1 year ago
Sorry, but no one wants to play an FPS like that. Nothing beats the mouse.
SpyengoEen 1 year ago
it works but saying this is better then a mouse or controller is just stupid still a long way to go.
lordmat666 1 year ago
"Better than a mouse."
No.
irytn 1 year ago 83
"Not better than a mouse." - fixed
Micromation 1 year ago
@irytn u didnt even try so how do u know?
z1pfL 1 year ago
@irytn
well of course a mouse has more precision and speed.
no one would play an online shooter with that but it's simply more fun.
playing an offline game that doesn't requiers a perfect reaction time and aiming with kinect would be way more intresting than with a mouse.
Skipan2 1 year ago
Very creative and I respect the work that was put into this but I'm not sold on it. I don't think you could play a competitive game like this and I did not see any kind of firing while moving. Also, shooting a machine gun by punching would be a nightmare. It's a good start, but it does not sell me on Kinect having practical use for actual gamers.
awatte2 1 year ago
Latency will suck...
jnmunsey 1 year ago
@jnmunsey one can clearly see there is no latency
roidroid 1 year ago
@roidroid but I do see latency. In an FPS game even a few ms makes a difference. This time it is lag between the movement of your hand the actual game character. Not sure if that is as bad as network latency, LCD response time or LCD input lag but it is an issue nevertheless.
jnmunsey 1 year ago
@jnmunsey oh so it's lag, which is less than LCD response time?
And you say that you can "see it"?
haha, you liar.
roidroid 1 year ago
@roidroid ummm yeah what are you watching? In the video, if it is accurately represented there is lag. Still I am willing to bet there is more lag than shown as the video author time shifted the shot of his inputs to better match with the game....
jnmunsey 1 year ago
@jnmunsey perhaps you are mistaking the time it takes to move an arm, for lag.
i saw no lag.
But you've got me curious now, how lag does an LCD screen have?
roidroid 1 year ago
The only reason people are saying this isn't very good is because this video is on N4G and everybody on there is a ps3 fanboy. So it explains a lot really.
Austerers 1 year ago 2
looks cool, however the shooting part(opening your hand looks dumb) it would be cool if it had a fake wireless pistol that had a trigger and couple extra buttons on it like a grenade launcher button, maybe a reload button on the bottom of the magazine and the back of the slide(tap the bottom of the magazine and tap the back of the slide to reload etc... ) cool concept though..
MikeDothan 1 year ago
How do you move forwards and back? If pulling your arm back is moving you backwards, then how are you moving forwards again? At around 4:30-4:40, you don't do anything and your character is moving forwards again.
darkersied 1 year ago
This has been flagged as spam show
you are amazing :O !! , good work
yuggerx 1 year ago
you are amazing :O !!
yuggerx 1 year ago
you seem to have misnamed your video
One Handed Kinect FPS Hack - Can be used instead of mouse, at the sacrifice of accuracy and speed
Chnswdchldrn 1 year ago
kinect: 1 ps move: 0
athfuhshgh 1 year ago
@athfuhshgh
Lol... This is not comparing Move or Kinect and Move obviously is still far more precise then Kinect not to mention it has buttons for shooting and other things...
edgeofsins 1 year ago
strafing anyone?
Tijasc 1 year ago
lol @ better than a mouse. lol
sanewave 1 year ago
it is tired -.-
sig0485 1 year ago
I enjoy Kung Fu live on PS Move- no controllers.. I prob will get kinect also very soon... I just been ignoring the xbox lately lol cool vid
adrian97c 1 year ago
good for casual gamers or newbies, others just laugh on this
datas2k 1 year ago
Although it is impressive because I never saw how kinect could possibly go outside the gimmick/party games. I don't want to punch/jazz hands to fire a gun I would like to pull a trigger. Just like I'd rather have an actual steering wheel/pedals for a racing game over an invisible disc.
If youre trying to get games more realistic than some kind of controller is needed...You use items in games, a gun, a sword, steering wheel, flashlight, I find it more realistic to actual have an item instead of
cdcanuck 1 year ago 15
@cdcanuck Kinect should not be thought of as a peripheral to be used realistically interact with video games. Rather, a more practical thought is that Kinect should be thought of as a lazy man's controller, for those people too lazy to pick up an actual controller. The convenience of not having to get up to pick up a controller and the sense of having a futuristic style of moving a game with simple movements of your body, is what I think will be it's selling point.
Axl21 1 year ago
@cdcanuck I think that the real power in kinect is augment play. i don't think that it is a replacement for the controls that we have now, but adding more controls that were not possible before. if Microsoft figures out what it has we will see some amazing games over the next couple years.
mwmisner 1 year ago
@cdcanuck Its nice to have options though, isn't it?
FreedomReign66 1 year ago
The responsiveness seems to be much higher than what is currently offered on Xbox. Navigating the dashboard is ridiculously slugish.
FreedomReign66 1 year ago
Try quakelive and then i can beleave you.
syrefaen 1 year ago 2
@syrefaen
Great ideal!
MaxKinect 1 year ago