Added: 4 years ago
From: SivakD
Views: 36,090
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  • You got so lucky at the end! Leather head had a heart attack, boss fight ends.

  • This music for this stage reminds me of Sunset Riders.

  • lol he announces his approach all loud and then rides up on his horse, just to die as easily as the dudes already on the train. what douches.

  • I love this level

    Prefer the snes music though

  • the gold times of komani

  • @dragonvania I miss Konami beat-em-ups

  • Foot train?!

  • the new game can't touch this one, if they couldn't pull off a 3d game they should have built a new 2d game and made it the bomb! with more talking cut scenes and new added levels

  • Is it me, or do the horses sound like they're yodeling?

  • I've always wondered why in the video games sre there different colored foot soldiers, but in the cartoon they were all purple?

  • That horse sounds like DEATH. XD

  • That SO didn't sound ANYTHING like Leatherhead from the cartoon.

  • @MrHossCartwright

    I agree where is that cajun accept?

  • man i remember when leatherhead would grab u by the throat in manhattan project.that used to piss me off.

  • Since this was set in the year 1885 and they were on the train, I almost expected to see Marty, Doc and Clara from Back to the Future 3 in the background somewhere. xD

  • Leather head is such a gangster man LOL with the fisticuffs

  • leatherhead was harder in turtles 3

  • 4:37 FOOT! BOOTS! LOL

  • I love how Leatherhead is just posted up on the wall waiting.... "Oh, goodie. Fresh toilets for lunch! a ha ha ha I GUAR AH TEE!!!"

  • At the bottom left, on 2:12 was that Splinter, going "HURRY!" ? XD

  • The music has that "Sunset Riders" feel.

  • @5ick1ntheH3AD Listen Sunset RIders first level, and thematically very similar

  • @genericsavings I thought the same thing....sounds a lot like Sunset Riders

  • @5ick1ntheH3AD i felt the same way..it does have that sunset riders feel to it

  • Love 2:19 where the horse's galloping and the whip footsoldiers go with the music. =D

  • Hey, SivakD, I don't know if you're still at YouTube, but I saw you mentioned that Leatherhead's fast-crawling move can't be avoided. I don't know about that. He might keep coming at you with the move if you keep jumping it, but it's not likely he'll do indefinitely. In just about every beat-em-up I've seen, every enemy move can either be avoid or countered.

  • The horse sound effect is the most hilarious sound i have ever heard in a video game. It's the SHIT. XD

  • Whats the gators name?

  • @shellnmize

    Leatherhead

  • At 1:05 How is it possible to feel sea sick on a train?

  • Neat! I am viewer # 23,000!!!

    Oh, goodie! Fresh turtles for lunch!

    Love this game! Wish they wouldn't have screwed it up so bad for the XBox Live download. Why couldn't they just include the original game like they did with the 1989 version?

  • Boy Shredder sure does have some expendible extras doesn't he, lol? I guess it is with all famous baddies. The one that still gets me is Dr. Evil, the way Nigel Powers told the extra, just look at you, you don't even have a name tag, you have no chance, why don't you just lie down, lol.

  • It always annoyed me that the Leatherhead action figure was shrimpy and hunched over while on the cartoon he was this massive towering thug.

  • I don't think it was a foot soldier yodling ... I think it was a horse nickling.

  • Been watching a ton of Turtles in Time videos lately! This has always been my favorite song in the game. It sets a perfect old west mood, and sounds much more accurate than the SNES version. The SNES memory limitations forced Konami to use the same instrument samples for each level and by this one it was getting a tad repetetive.

    I love Leatherhead's unpredictable patterns here and his random "Nya ha ha ha!" taunts. Great boss!

  • leatherhead is annoying

  • As was before, Reshelled has a shorter stage and tougher boss battle. Leatherhead does that charge more often, but it is also a little easier to avoid.

  • 2:14 is it just me, or does that look like Splinter??

    and how come i can hear horses hooves every so often...I mean there's hay, yeah, but horses usually travel in floats, and OMG Leather head!!! cool

  • yeah, it was splinter, he comes up if u dont move for a bit.

  • The music for this level reminds of the one for Sunset Riders, the arcade of course. I've noticed Leather Head is much harder and doesn not have a predictable pattern like the snes.

  • Leather Head = Bad Ass.....

  • Fisticuffs!

  • 4:27 ish

    It's like LeatherHead had a heart attack mid battle.

  • 4:30-is more like it

  • meh I wanted to give a good span because it happens so quick :)

  • lol

  • my favorite stag in turtles in time

  • In Reshelled he's runnning in the background and then grabs onto that train, that was pure epicness

  • brawlers like this and Double Dragon need to come back.

  • the song is better than the snes version

  • 1:03 ........How can he be sea sick if he's on a train?

  • No idea. The remake on Xbox 360 says the same thing...

  • Sounds like fei long's stage from super street fighter 2

  • i was trying to think what it reminded me of : ) spot on!

  • Never understood why you couldnt fall down the gap between train cars

  • I never understood why when you got spun around rapidly by the rock soldiers, your turtle said "oohhhh, I feel seasick" instead of "oooohh, I feel dizzy."

  • Simpsons arcade level 1

  • Ah, memories. From the cheap bomb-tossing Yellow Foot Ninjas, to the blue ones who carry tuning forks for some reason...

    Makes me glad they're bringing out an updated version on the 360 this summer.

  • Leatherhead's dying groan is the same sound for the wrestler boss on Simpsons Arcade level 1

  • Makes me want to play Sunset Riders

  • SINGING "oh give me a home, where Leatherhead roams, and the stone and foot soldiers maim" By the way, the yodel is Konami's attempt at a horse neigh.

  • Beats hearing the skeletal horse in Super Castlevania howl

  • Silly Bitch, your "hit and run" cannot harm me, DUNCHA KNOW WHO DA FUC I AM!? I"M THE LEATHERHEAD!

  • Well, here is my response to that particular statement, KennethMoreland. "Do you know who I am, you overgrown mutant lizard? I am the person that is going to be turning you into a bunch of leather goods and your and your sorry carcass will be sold on eBay after I whoop you and be bumping, thumping, stumping, and just plain mudhole stomping your sorry hide, you low budget! Try me now and see what you get, chump! Even your best shot is no match for my weakest one, lizard lips!"

  • -Rapes you of your credits with tail swiping and knife stabbing- SHUT DA FUCK UP CHARLES!

  • Piss off, you troll happy bastard named KennethMoreland, before I hack into your IP addressez, go into your internetz and be stealing all of your filez and saying "All of your base are belong to us!"

  • SILLY BITCH YOUR TEXT CANNOT HARM ME DONCHA KNOW WHO DA FUK I AM!??..*cuts off your limbs and gives you aids.* I"M BAAAAD I"M THE BADDEST MUTHAFUCKA IN DA WURRRRLD...; D

  • The music is VERY similar to the theme from Clint Eastwood's For a Few Dollars More. Great game

  • this stage remembers me Sunset riders

  • Well, coincidentially, Sunset Riders was made later that very year by Konami and not only was there an SNES/Super Famicom port of that game but there also was a Sega Genesis/MegaDrive port of this game as well, xCynicAl. Furthermore, another game that was based on another franchise that was also made by the people that made TMNT was released two years later called Wild West C.O.W. Boys of Moo Mesa. Essentially, TMNT + Sunset Riders = that game. Oh, they also had a cameo in TMNT: Fast Forward.

  • Also, said franchise was also a cartoon series as well and that the same toy company that made (and still makes) the TMNT figures also made figures for it and the Bucky O'Hare series. Also, Konami made a video game of Bucky O'Hare, too.

  • awfully convenient that there just happen to be pizzas strewn about the old west.

  • True, but it's even more convenient that they're also strewn about pirate ships and per-historic earth :P

  • And there's BOMB PIZZAS!

  • the music on the s nes version is better

  • how the fluck does that alligator keep pullin shanks out of nowhere? god dayum!

  • At least he (Leatherhead) does not drill into you and then try to bite you and choke you to death and dash around as often like he does in TMNT III: The Manhattan Project for the NES/Famicom, profitaz. Oh, and I kind of felt badly that Leatherhead was essentially turned into a Lizard wannabe in the new-school TMNT. His voice was nice but....it just was not the same as the mean old Cajun brawler Leatherhead from the old school.

  • I agree, I love the old-school Leatherhead. I don't like the new Turtles universe at all because they sacrificed all the cool things they had going with the old one. That it's "closer to the comics" is a rather one-sided argument; it doesn't make it better.

  • I think the SNES port was better than the arcade version, but at least in this version the special attacks don't take out your health

  • Freaking awesome music

  • Snes (and genesis) version's gameplay seems a bit more balanced to me.

  • The music sounds like something out of a 1970s western movie.

  • Does anyone else hear Run to the Hills by Iron Maiden or is it just me?

  • At the beginning it did not show the bosses face. thats because you havent beat him yet(:

  • lmao those orange foot soldiers on the train. Scorpion's ancestors. I was waiting for "GET OVER HERE!!!!!!!!"

  • Did he say "I feel see sick" at 1:05? LOL! Wrong level, dude.

  • I always remembered Leatherhead being cheap as hell.

  • Nice work killing Leatherhead! He is the cheapest of all bosses, so I could do no better=:) What made it better in the SNES version is that you could actually develop a descent strategy to beat just about every boss.

  • It'd make more sense for him to say he was motion-sick instead of sea sick when he gets spun around

  • Those horses make some weird noises...

  • Hahaha... The Foot Soldiers riding on horses and even Fire-Breathing Dinosaurs in the third stage... How "cool" can they get...

  • My faaaaaaaaaaavorite stages is this and Neon Night Riders!

  • He toss the lobsters only when you play with 4 players

  • I hate leatherhead so much......

  • Leatherhead is an absolute nightmare with 4 players. Easily the hardest boss in the game...it's kind of ironic that he's so easy in the SNES version.

  • Easy? EASY? What drugs are you on, atrocity3010? Seriously, he is WAY harder on the SNES/Super Famicom version of the game with the lobsters and barrels falling and do not even get me started on when you have to face him in TMNT III on the NES/Famicom!

  • The lobsters are simple to dodge, and in the SNES version, he doesn't INSTANTLY rush the screen like the arcade version (he charges up for a good second instead) or counter you with the knife after every hit you make on him. Those two things alone make him infinitely harder than the SNES version. Hit and run is only marginally effective against the arcade Leatherhead because he likes to stay in your face a lot. Compare that to the SNES Leatherhead, who you can just wail to death.

  • I wailed his ass to death on the arcade, too. He is still easier on the arcade than on the SNES and when you face him in TMNT III: The Manhattan Prject, he is still a lot tougher to fight than either version of Turtles in Time, atrocity3010.

  • Also, if you don't believe me about him being a nightmare with 4 players, look up a 4-player video here and you'll see just how ridiculous he gets. He doesn't even need the lobsters or barrels at all.

  • I played both versions of the game and your comment is an epic fail, atrocity3010. Leatherhead charges you in Hard Mode on the SNES version. Still, if you want a tougher fight than those games with him, fight him on TMNT III: The Manhattan Project on the NES. That choke that he does will put the hurting on you quick.

  • I've already explained why he is harder on the arcade version, and just because you can play it on MAME with infinite quarters doesn't trivialize the difficulty. Post a video of you "wailing him to death" on arcade. Why? Because you can't do it. On the arcade version he WILL counter-attack almost all the time. On the SNES version he doesn't counter, he only does the slow charge you can see coming. If you're getting hit by his tail, you're too close, and the lobsters/barrels are easy to dodge.

  • He doesn't toss the lobsters either here and there are no barrel's falling down were in the SNES verison he does

  • Leatherhead dying on the SNES version is funnier because he jumps off the train.

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