Added: 10 months ago
From: martinsupitis
Views: 1,723
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  • tutorial pleased

  • This is outstanding. I've done some work with 'walking ragdolls' also

    I would be very interested to know you're doing this and if our work might be complimentary. Thanks for posting - Great!

  • nice!

  • You're working on such awesome projects!? Any chance you can possibly make this work with actual rigged characters?

  • @AniCator

    Yep, That is the idea. In the final steps I will hook this setup to rigid body objects, so when unconscious it will become a real ragdoll. I might actually use hardware skinning instead of Blender armatures though (using a custom vertex shader to calculate it in GPU, instead of CPU)

  • Somehow reminds me how EA's skate was created. It also had it's own complex animation system that looked kinda like this. Awesome job! Keep on going with it!

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