Added: 2 years ago
From: 0northkakalaka0
Views: 738
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  • I thought the surprise was going to be a pop up. i guess i was right.

  • 'Great job, brohan. ;'3

    I love your maps, 'how'd you create that heavily saturated stream of water at the pipe...? I'm not remotely accurate with the 'water particles' and sprites and stuff. 'Keep up the good mapping.

  • i have a question! how do you make a map with both, half life 2 and CSS models? i know you could just edit the map with hl2 then save it at some point and finish it with css models but doesent the css engine show most of the hl2 things as errors?

  • 7:44 startled me. :p Cool effect, even if it was accidental.

  • WOW Awesome! I only maded some maps for cod or swat 4.

  • what does the ai_ stuff do?

  • wow you are good! think u can teach me to do maps? :D

  • 4:34 whot is the prop name and data?

  • type flare and you should find it, its a prop physics. i copied it directly from a EP1 map so i don't really know all the details

  • The one that was your favourite is fucking epic, the one mean't for Synergy.

    Great job, with all those! I wish I can do that good someday.

  • What name is First map and this map is downloadable_?

  • we all start with the box level ")

  • WOW. nice maps cool effects and triggering ;D

    Can you tell me how do you record your maps???

    MfG

  • Fraps, it also says it in the credits

  • sry i ´m a dumbass

  • how much does the full fraps cost

  • I think $37, but if i were u, i'd get ZD Soft, only 2-3 dollars more and does alot more

  • Nice maps.

  • The last map was by far my favourite. Kidding.

  • Awesome maps!

    But, i have one question. What is that prop at 4:28 and how you made it breakable?

  • U can get that by typing "vent" in the prop filter. And its able to break by itself ;)

  • Okay, thanks :)

  • Them some smexy maps joo made der mang. I remember watching you over teamviewer working on the coop map :D. I also remember you saying the fast zombie made you jump xD, and LOL at the ending. :D

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