Added: 3 years ago
From: Torley
Views: 12,454
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  • torley please show me how to do a window with a frame for sl.

  • oh thanks, lol didnt realize

  • THANKS SO MUCH FOR THIS POST, it really helped. Id been wondering how to fix the prob for ages as I was trying to texture the decking of my ship as the deck tapered to the end.

  • Hmm

  • wht program is that?

  • @sipinhennessey23 btw its not a program its a virtual world you can build in yahoo for "Second Life"

  • What wind? There is no wind in second life. It's just an illusion.

  • Actually there is wind in secondlife its for flexiprims scripts and linden trees lol

  • The place where I've gotten the most use out of this is in building ships. The floors taper as you get to the front and rear of the boat. Using planar mapping on the texture makes it really easy to line those textures up with the non-tapered prims in the center section.

  • Torley, thank you, thank you, thank you!!! I've been trying to fix the roof panels on my house for 6 months now, and nobody I asked knew what to do. This is me doing a Happy Dance! Look out spanish tiles, I've got you now. *GRIN* Be well, Bellini

  • Thanks for this torley. This is one of the few things I've never understood.

  • when playing with some texture animating scripts I discovered that the compressed sections of the texture on the planar cylinder are also flipped horizontally. Freaky =O

  • So that's how it works. I knew the option and used it sometimes but didn't really realize the 'way' it works different but only saw the visual outcome and I had mostly used it on round surfaces... Silly me

    I've learned something again. ^.~ Thank you Torley

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