@HaXorZModZz The color comes from the materials you apply to the objects. just chose some colors and play around in the material settings until you come up with something you like. If you mess around with a fresnel shader you can get some nice looking effects and adding a little reflection helps the look as well.
@DaNewbzGalore its not a template but we did both base it off of a tutorial by Nick Campbell at Greyscale gorilla. The difference being I took the technique and added my personal twist on the end to try and take it further.
@MoHawKz100 you basically need to use the tutorial as a starting point and then play around with dynamics to get yourself the rest of the way. The falling text is set to drop as one object and the text below is set to react as individual letters.
@TehRealFX You have to make sure that the text is connected as a single object. That way it will react to dynamics as one solid chunk. If you select all of the letters then right click and select connect from the drop down menu it will make will make a copy with all of the letters connected into a single object. Or you can just do connect and delete (which will make a single object and delete the individual letters.)
@GraphicsDesignHD Correct that is part of how you set up the dynamics. The rest is dependent on how you set up your particular scene and how you want the objects to drop and interact with each other.
@arisko777 It was not a figure of speech. It actually took 30 hours to render due to the heavy global illumination, use of ambient occlusion and the lighting with soft area lighting, which looks more natural.
@kingd615 please im begging you could you make a tutorial on how to make that spin with the letters?! or atleast if its possible just try to write it.
@hannahfanna789 the length of time rendering depends on several factors like the amount of "geometry" in a scene and how difficult it is to calculate. The more calculations the longer the render time. There are several short cuts to reduce render time but you have to compromise on some things or come at certain aspects from a different angle.
@oHARVZz .mov (is a quicktime movie file) h.264 is just a different type of encoding youtube and itunes use a lot for video. In Cinema 4D when you are done with your animation all you need to do is hit the render to picture viewer button and then choose quicktime movie and set the location for it to be saved to. Then it will render out a .mov file which will work on youtube.
@0Woei no I didn't forget I used a light box with a gobo on it because I liked the look of the stripes on the reflective text and floor. if you notice you don't actually set the light soft box only the strips because I excluded from the renders to look just like it turned out.
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part. Glad you enjoy the animation!
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part. Glad you enjoy the animation!
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part.
@Darkness131313 although there is a lot that you can do with 3ds it (in my opinon, isn't quite as user friendly as Cinema 4D if you are just getting into 3D animation
cool :D
OxiDiZeFoCuZHD 3 months ago
How do you do that? :O
01labrelarve 4 months ago
Awsum!!!!!!!!!
GFXAwesomeness 7 months ago
it looks Sexy .
NonLegitimate 8 months ago
@kingd615 what font is that?
Alviman100 9 months ago
@Alviman100 I believe it is called Bauhus
kingd615 9 months ago
Nice work
b15q95 9 months ago
how did u make the inside blak and outline in pink / purple?
winnatwin 11 months ago
@winnatwin He added 2 colors on the text (or made 2 text objects)
SioThaMan 6 months ago
Very nice
zeeenk 11 months ago
great job :D
iiAronii 1 year ago
All loves the Monkey ! ! !
AnubisXRVAT 1 year ago
GreyScaleGorillaFTW!
ExTizoX 1 year ago
Is there anywhere i can find an intro to do this? or can u make one how to make this exact one plz :$
fuzzycash 1 year ago
@fuzzycash its on greyscale gorilla I just added my own twist at the end to make it different.
kingd615 1 year ago
font?
TehGamingCommunityHD 1 year ago
how did you get that color
HaXorZModZz 1 year ago
@HaXorZModZz The color comes from the materials you apply to the objects. just chose some colors and play around in the material settings until you come up with something you like. If you mess around with a fresnel shader you can get some nice looking effects and adding a little reflection helps the look as well.
kingd615 1 year ago
MAKE A TUT
thumbs up if you agree
PuR3x12EmiX 1 year ago
Lol xZuPe's Intro too.
he used you template
DaNewbzGalore 1 year ago
@DaNewbzGalore its not a template but we did both base it off of a tutorial by Nick Campbell at Greyscale gorilla. The difference being I took the technique and added my personal twist on the end to try and take it further.
kingd615 1 year ago
TUTORIAL!! PLEEEEEAAASEEE!
MoHawKz100 1 year ago
@MoHawKz100 If you search on Greyscale Gorilla you can see the tutorial this was based off of.
kingd615 1 year ago
@kingd615 yeh... i watched the tut there, but it still wierd
MoHawKz100 1 year ago
@MoHawKz100 you basically need to use the tutorial as a starting point and then play around with dynamics to get yourself the rest of the way. The falling text is set to drop as one object and the text below is set to react as individual letters.
kingd615 11 months ago
@kingd615 Can u link me the tut i cant find it :S
MoHawKz100 11 months ago
How do u get the text to stay together after it falls i cant seem to get mine to do it
TehRealFX 1 year ago
@TehRealFX You have to make sure that the text is connected as a single object. That way it will react to dynamics as one solid chunk. If you select all of the letters then right click and select connect from the drop down menu it will make will make a copy with all of the letters connected into a single object. Or you can just do connect and delete (which will make a single object and delete the individual letters.)
kingd615 1 year ago
@kingd615 You can just add
- Tags
-Mograph
-Rigid body
Cant you ?
GraphicsDesignHD 1 year ago
@GraphicsDesignHD Correct that is part of how you set up the dynamics. The rest is dependent on how you set up your particular scene and how you want the objects to drop and interact with each other.
kingd615 1 year ago
Looks good.. i made a similar one on my channel.. just the spin on.. And it took 35 Hours for mine to render :L
JaseSheehan 1 year ago
tut???
iNSANETEMPSZ 1 year ago
woah only 30 hours i thought this would take longer
ImEpicHD 1 year ago
what version of cnem was it 11.5
XxeLiTzxX 1 year ago
this is tasty i liked that :)
DTACommunity 1 year ago
can you send me the link to this tutorial please
AmmoMaxia 1 year ago
@AmmoMaxia this is simple made by a greyscalegorilla tut .. greyscalegorilla. com/blog/2010/03/how-to-make-a-simple-spin-logo-animation/
have fun ;)
TutorialSalat 1 year ago
did this take long
thankfulachiever 1 year ago
@thankfulachiever it took about two or 3 hours to create and about 30 hours to render.
kingd615 1 year ago
@kingd615
30 Hours to render?!??!?
Centribo 1 year ago
@kingd615 are you serious about the 30 hour render? or were yyou just using a figure of speech??
arisko777 1 year ago
@arisko777 It was not a figure of speech. It actually took 30 hours to render due to the heavy global illumination, use of ambient occlusion and the lighting with soft area lighting, which looks more natural.
kingd615 1 year ago
@kingd615 please im begging you could you make a tutorial on how to make that spin with the letters?! or atleast if its possible just try to write it.
arisko777 1 year ago
@kingd615 this reminds me, im in the middle of an intro render, page 104/111 ..... 54 hours and counting
BBrodie94 1 year ago
@kingd615 why does rendering take so long?
hannahfanna789 1 year ago
@hannahfanna789 the length of time rendering depends on several factors like the amount of "geometry" in a scene and how difficult it is to calculate. The more calculations the longer the render time. There are several short cuts to reduce render time but you have to compromise on some things or come at certain aspects from a different angle.
kingd615 1 year ago
@kingd615 thanks for the information! im a brand new cinema 4D user, so i was really curious
hannahfanna789 1 year ago
What Font Is That Man :)
1337HooD 1 year ago
@1337HooD The font is called Bauhaus 93
kingd615 1 year ago
will there be a tutorial
Reapertim1 1 year ago
what file format do you use plz tell me because when i go to upload on youtube it says ' file format not supported '
oHARVZz 1 year ago
@oHARVZz I generally just use .mov h.264 also works well for youtube
kingd615 1 year ago
@kingd615 how do you save it in .mov h.264 ???
oHARVZz 1 year ago
@oHARVZz .mov (is a quicktime movie file) h.264 is just a different type of encoding youtube and itunes use a lot for video. In Cinema 4D when you are done with your animation all you need to do is hit the render to picture viewer button and then choose quicktime movie and set the location for it to be saved to. Then it will render out a .mov file which will work on youtube.
kingd615 1 year ago
@kingd615 ok it works now i made my first intro thanks man
oHARVZz 1 year ago
@oHARVZz Great! Glad it worked out for you.
kingd615 1 year ago
tut?
NemesisDesigns 1 year ago
@NemesisDesigns Possibly in the future when I have more time.
kingd615 1 year ago
please can i have tutorial, thats the best ive seen :)
xMontageNationx 1 year ago
lol you forgot to post the compositing tag on the light
0Woei 1 year ago
@0Woei no I didn't forget I used a light box with a gobo on it because I liked the look of the stripes on the reflective text and floor. if you notice you don't actually set the light soft box only the strips because I excluded from the renders to look just like it turned out.
kingd615 1 year ago
how did you get cinema 4d
SullenFX 1 year ago
@SullenFX You can buy it, or you can get to know it using the Demo for 42 days Maxon provides. Its an amazing program and worth every penny
kingd615 1 year ago
@SullenFX There are also some really good 3D programs like Blender that are completely free!
kingd615 1 year ago
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part. Glad you enjoy the animation!
kingd615 1 year ago
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part. Glad you enjoy the animation!
kingd615 1 year ago
@kiyok3wstiyo I made the end using the Mograph Module in Cinema 4D with a rigid body tag (which tells the letters to interact with each other) and I put them both inside of a MoGraph fracture object. In the Rigid body tag of the word design I set its mode to straight instead of explode and connect or explode segments so that when it hits the other words it doesn't break a part.
kingd615 1 year ago
Bad ass!
Darkness131313 1 year ago
@Darkness131313 Thanks I appreciate the comments, glad you like it!
kingd615 1 year ago
@kingd615 Its no problem. I should try to do some more 3ds.
Darkness131313 1 year ago
@Darkness131313 although there is a lot that you can do with 3ds it (in my opinon, isn't quite as user friendly as Cinema 4D if you are just getting into 3D animation
kingd615 1 year ago