Added: 5 years ago
From: SpockBoy
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  • Models will always look better than CGI. Was that the model shot from Trials & Tribbleations?

  • The lighting and shadows are better on the real model. However, this can be fixed with more attention to lighting and shadows in the CGI, especially with new technology.

  • BOTH left and right are CGI models - the left ship was made at the time when DS9 has gone CGI, too. Remember that the "plastic" model (used in TOS) was extremely bright on the screen. Remastered can be thought of "best of both worlds", neither too bright nor too dark - you can clearly see "NCC-1701" on the hull.

  • @tomahaker22

    Actually dude I made this video and the "model" on the left was built by Greg Jein for the Deep Space Nine episode Trials and Tribble-ations along with the Klingon and K7 Space Station "models" : )

  • The larger something is, the deeper and darker the shadows it casts on itself. The larger, also, are the highlights. That is why an action figure never looks like a real person- it simply has nothing of size to it to block light. There are hobbyists who paint in the proper shadows and highlights on military figures; images of them can be strikingly realistic. Something a thousand feet long should be casting shadows a lot more like the physical model than the CGI one. Contrasty lighting helps.

  • I like cheeseburgers.

  • @dwilmer7 omfg same!

  • The model just has that more spacey, realistic, and other-worldly feel to me. The CGI one just looks like a video game or cartoon

  • to say the cgi looks more realistic than something that's actually real is to say that the cgi looks beyond real which is impossible.

  • @ishouldplayzelda Not really. A 6' model is not "reality" when it's trying to portray a 1000' starship. You can't get all the details in a 6' model that you'd see on a 1000' starship, so it doesn't look quite real.

    Well-done CGI, on the other hand, can have that level of detail. The best CGI will look better than the best models, unless you're actually building 1000' models for your movies.

  • I do have to say, sometimes models look like toys that don't portray the dynamic feeling of something massive moving around space sometimes.

    They're usually fine though if done well.

  • I actually prefer C.G.I. to the original man made model of the Enterprise. The fact is the C.G.I. model is "Consistent in Quality" all throughout the series whereas the original manufactured model kept changing, even within any specific episode. A very frustrating process to watch. I think Gene Roddenberry would be very proud of the C.G.I. work done on his series. It is the accumulation of Gene Roddenberry's original vision for Star Trek and the U.S.S. Enterprise. I love Star Trek Remastered.

  • The reason the "model" changed throughout every episode is because they were on a very limited budget, so they used stock footage often.

  • Hey, I like both the original and the cgi versions. Either way...ST TOS will ALWAYS LIVE LONG AND PROSPER!

  • i prefer the model, generaly i prefer realistic models over cgi, becuase if youre not in suspended belief or its off. you KNOW its CGI. plus it adds to the craptastic retrolove that is old star trek :D

  • I think ships can be pulled off better in cgi than organic characters. both enterprises looked good to me.

  • Der, dar, doy! I guess I'm retarded then! I don't know about the fucking part! CGI does work better for mechanical objects. CGI organic character look... CGI!

  • I dont see how a real model with real lighting can be beat by CGI... There's something a bit off about the CG version.

  • I remember seeing the Enterprise roll onto the Defiant's viewscreen and thinking - "Holy crap - that CG looks terrible! They should have used a model" haha, I reckon the new stuff isn't too shabby at all. Trekkies (ers) just have too much time on their hands to nitpick

  • If the labels were swapped everyone would be praising the one they didn't like.

    You can't tell the difference. Stop pretending you can.

  • Sure you can. CBS-D couldnt even keep a consistent model in the episodes. The model changed from metallic to really grey to really plasticky over & over again. The nacelles were tweaked and untweaked countless times and never quite right.

    And, in some episodes, like Doomsday Machine, the model changed multiple times during the episode. For instance, note that in some shots, the modeller faithfully recreated the big strobe on the secondary hull AND it's button? Ooops: missing in other shots.

  • I'm talking about these two specific shots. If you didn't know beforehand which was CGI and which was a practical model, you wouldn't be able to tell from the clips.

  • Yes, that I can agree... in this particular instance, I think CBS-D did a great job.

  • The picture on the left is not from the original Star Trek series!

    I'm not even sure it is a model or if it is CGI as well. But if it is CGI, then it's better CGI than the picture on the right from TOS Remastered.

  • the model looks better

  • Not the best CGI ship ever

  • Odly enough CBS Digital wins this round.

  • That is hands down the best model work I've ever seen. I was convinced they had done the "Trials and Tribble-ations" Enterprise as a CGI effect. AWESOME!

  • The model wins...hands down!

  • No matter how well an CGI is made, since a model is something that is existing in reality it looks more realistic as well. Look at the shadows for example or the color of the hull.

    Compare the SFX-Shots made for Voyager in the first seasons and compare them to those made later. Since the old model-shots were used alongside the new CGI-Shots until the end of the series, a comparsion is easy.

  • The Model rules

  • i still like the model better

  • cool

  • This one clearly shows how much superior is the model (if it's really well-made) than this cr.ppy CGI they use in remastered eps.

  • Okay guys I actually made this video.

    The one on the left is the 5.5 foot miniature built by Greg Jein for the DS9 episode "TRIALS AND TRIBBLE-ATIONS" the one on the right is CBS Digital's "cartoony" CGI model.

    :)

  • a whole article on the ds9 model:

    members. aol. com/ WMccullars/ tribbles. html

  • Both of them are CGI.....

    The original model is sitting in the gift shop of the air and space museum.

  • The one on the left is a model model from the DS9 episode "Trial and Tribble-ations", and the one on the right is the CG model done for the current remastering of the original Star Trek.

  • Actually, both are CGI....the original filming model has been sitting in Washington DC for almost 20 years.

  • And the DS9 one is not a different model other then the original, the DS9 one is actually CGI.....

    Any Trek Fan knows this.

  • You're showing how much of a cool you are.

  • No the one on the left is not CG, the model u see is a redoing of one of the original models.

  • The one on the left is CGI...watch your DS9 DVD's....

  • I have read the official thing about the episode on startrek(dot)com. It was a model.

  • Greg jein buit a 0ne foot long model for this episode.

  • here's a picture of the ds9 model:

    members. aol. com/ WMccullars/ GemKirk26. html

  • and there it is right there, the difference between real and the 1992 era effects of the remasters.

  • The one on the left is a model model from the DS9 episode "Trial and Tribble-ations", and the one on the right is the CG model done for the current remastering of the original Star Trek.

  • i know that, i'm saying the remasters' effects look like they're from 1992, whereas the 1996 one looks real because it IS real

  • Couldn't agree with you more.

  • they're both CGI though right?? - the 1 on the left is from the DS9 Episode.

  • They should use their CGI-tech to go Lucas TNG, DS9, etc and fix the horrible Rick-Berman influence. Mission 1: Smooth the Klingon heads over (or put turbans on them to make them more Islamic so the next generationof kids won't feel so bad about zapping them in the future crusade.)

  • CGIS it's not good if compared with a prime scale model. CGI still looks artificial despite of be able to create virtual dinossaurs. Scale Model rooles!

  • SpockBoy!

    Thatnks for posting this! Nice to see the physical model and the CGI version side-by-side.

  • Cool.

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