It looks exactly like how Kappax made his paged geometry tree's
Hopfully I can learn how to use the paged geometry (would speed up my games soo much!) instead of creating normal entities attached with them a billboard
cooldude23407 1 year ago
ok how about some tech info, postmortem and methodology used?
vladabuba 3 years ago
I believe this is a compilable example that comes in the ogre svn trunk.
Insidetheasylum 3 years ago
Nice
peiroxplay 3 years ago
It looks exactly like how Kappax made his paged geometry tree's
Hopfully I can learn how to use the paged geometry (would speed up my games soo much!) instead of creating normal entities attached with them a billboard
cooldude23407 1 year ago
ok how about some tech info, postmortem and methodology used?
vladabuba 3 years ago
I believe this is a compilable example that comes in the ogre svn trunk.
Insidetheasylum 3 years ago
Nice
peiroxplay 3 years ago