lol yeah... $7,000 U.S. if you want to get into Maya Autodesk offers a PLE (personal learning edition) I recomend Digital-Tutors they offer great tutorials start with the basics and depending on your background move up to intermediate to advanced my background is advanced 3d modelling/U.V. mapping/texturing/shader programing/rendering:P the ple version doesnt offer any import/export features and has a watermark I'll give you a hint (bit torent) :P lol
lol dont feel bad bro :P when I first started in Maya I didnt know how to navigate around a 3d view port everything takes time and patience dont give up your 14 and so far I see alot of potential you cant learn with out trial and error my freind but you have alot of time to improve on your skills Im 25 and Im still learning :P keep up the good work kido I have high hopes for you ;) check out Maya unlimited and digital-tutors step by step in all major aspects of 3d animation
jeah, i already heard about max and that is an industry standard. but i didnt knew that maya is, too. both of them have so cool features like that splitting thing and importable physics engines like euphoria (i think, im not sure) and havok.
Endorphin :P very powerful tool for physics/ animation and is very compatible with Maya motion builder is another app thats very good before Maya was aquired by Autodesk they were owned by Alias Motionbuilder is also an Alias product bought by Autodesk I believe the term you were looking for (splitting thing) is edge loops? :P lol its been around for a while now very cool feature in Maya Edge loops are very important for organic models such as the face proper loops=good animation
jeah endorphin is really cool. but too bad tht we haveto pay just to remove the watermark and get the exporting function -.- thats tooooooooooo much that we have to pay
they do offer a trial version of Endorphin but I just search it on bittorent :P lol dude.... I cant afford a $7000 program like Maya lmao if your familliar with bittorents search for it,if not,heres what you need bittorent client (download it) search for torrents on google example "Maya unlimited torent" open the link in your bittorent program and wait for it to finish downloading :P look up bittorent on youtube they should help you ;) peace :/ Y
Never mind i just went to your site, i see now its Maya. Looks like a very complicated program, i would probably be better off taking classes first. Cheers.
Thanks for this Vid it really help with my assignment..cz in usin 2008
vishan001 1 year ago
what is amient occulsion? is it another shader?
MrVecheater 2 years ago
they are soft shadows
rendering ambient occlusion is very CPU intensive and takes some time to render
bach baking an ambient oclussion map
onto your model however cuts the production time dramatically
because the soft shadows are now used as a texture rather then being rendered
rednose91 2 years ago
ok thx. i tried it nd it looks very good :D
MrVecheater 2 years ago
depending on the texture size
you might need to smooth out the edges around the corners in photoshop
a 512 map is good
I usually work with 2048x 2048
resolution
in adition to your PSD network, the soft sadows could be baked onto your texture adding more detail :)
rednose91 2 years ago
and how can i improt the shadow into photoshop?
MrVecheater 2 years ago
I use Maya so it usually saves it in
render data/ mentalray/ lightmap
you can import the file into photoshop and apply your textures then
important note:
when baking ambient oclusion
be sure to have your face normals faceing the right direction
and dont overlap uvs unless you have a proper seam to diferentiate between sharp edges along a polygon
overlaping uvs can help free up texture space, but the shell borders have to be properly placed in order to produce satisfactory results
rednose91 2 years ago
thx but does maya cost any money?
MrVecheater 2 years ago
rednose91 2 years ago
oh thx but how much space does maya need? cauz i dont have much anymore (lol) i wasted 100 GB :D
MrVecheater 2 years ago
not much around 450~600mb
I suggest freeing up some space on your hardrive and getting an external HDD
I noticed your using Blender
great open source
is animation your primary background?
or are you still experimenting with different aspects of 3d graphics?
what are your specs?
rednose91 2 years ago
i try to make a game there, but i have a big problem like you seen.
MrVecheater 2 years ago
rednose91 2 years ago
thx i dont give up :) i just hve to wait till my answer to my question comes. i already asked someone with a PM and he is a pro i think.
MrVecheater 2 years ago
thats good :)
pretty soon it will be you giving hints to an aspiring 3d artist such as yourself ;)
3ds max is very good too
both Maya and Max are
industry standards in the 3d community
but I highly recomend Maya :)
rednose91 2 years ago
jeah, i already heard about max and that is an industry standard. but i didnt knew that maya is, too. both of them have so cool features like that splitting thing and importable physics engines like euphoria (i think, im not sure) and havok.
MrVecheater 2 years ago
rednose91 2 years ago
if animation is what your looking into
Endorphin is a dream come true
probably the coolest app out there :P
rednose91 2 years ago
jeah endorphin is really cool. but too bad tht we haveto pay just to remove the watermark and get the exporting function -.- thats tooooooooooo much that we have to pay
MrVecheater 2 years ago
rednose91 2 years ago
ok thx. i already have a bittorrent client ;-) and i know how to use it (no panic! idont use it very often)
MrVecheater 2 years ago
lol
k bro
take it easy
keep up the good work ;)
rednose91 2 years ago
i will do it :D but i find no link that works
MrVecheater 2 years ago
...and Softimage is the leader!
Siegfried6669 2 years ago
the use of psd networks is a huge time saver in maya
before you start making textures
you should first properly alighn the uvs
when I say shell borders
I mean the border line between two polygons that share the same edge
but are not dependent on eachother
the reason behind overlaping uvs is to recycle textures for multiple objects
but if they are not properly mapped, you may see problems such as inverted bump maps
reversed normals ( if mirrored)
not everything has to be merged
rednose91 2 years ago
IT WORKED!! THANK YOU!!!!
Skyrodude 2 years ago
It isnt working.. Weird.. But it's not because your tutorial, I've read many other occlusion tutorials and they also failed.
Weird.. :S
Skyrodude 2 years ago
uhhh this is shit.
followed this and it didnt work.
TheBigHoss13 2 years ago
Gah! Why did you move your windows 1038941702 times?
staticfive 3 years ago
hi...
well i too notice that (now) sometime because i want u show things clearly sometime maybe just ..... do it
vikas3d 3 years ago
Never mind i just went to your site, i see now its Maya. Looks like a very complicated program, i would probably be better off taking classes first. Cheers.
iPoopedInYourSink 3 years ago
hi...
sorry but u r wrong this is in 3dsmax, well i also have AO tutorial in maya also
vikas3d 3 years ago
what 3d program are you using?
iPoopedInYourSink 3 years ago
Doesnt work, crap tutorial.
Bahamut5098 3 years ago
if u r not able to do it, this does not mean this is waste. by the way u can contact me or send your file so that we sort the problem u facing
vikas3d 3 years ago
Nice, thanks for posting this.
gabe687 4 years ago