this wont pie-an-ear 'n00bz being able to kill pro's' style gameplay in any way, if anything tf2 wins at that, but it looks better than eddy for a button tapping solution, sf2 with revenge meter sounds awesome :)
Actually the revenge meter sounds interesting and new, it seems to give you more options of what you want to do with it rather than just a super, I don't think it sounds too complex it seems more like you can break it down to where you can do something your style.The game looks sweet and this is probably not the final version, I think they'll tweak it up a bit.
They are designing the game to be too complicated. Street Fighter II will always be superior because the game play mechanics are simple on the surface but have incredible depth once you really dig into them. Parry, V-ism, revenge meters....these are almost as necessary as a fatality system. I hope this game doesn't take away players from the ST community.
this wont pie-an-ear 'n00bz being able to kill pro's' style gameplay in any way, if anything tf2 wins at that, but it looks better than eddy for a button tapping solution, sf2 with revenge meter sounds awesome :)
benfox80 3 years ago
anyone know where i can download this theme tune?
benfox80 3 years ago
no parries...FINALLY back to the ol' hadouken battles!! xD
djlamb0 4 years ago
Sounds like he's trying to make something like Just Defending...
TheRealX9 4 years ago
you know street fighter is deeper than soul calibur, noobass shoe!
ST is still being played!
GGPO
TheRealX9 4 years ago
Actually the revenge meter sounds interesting and new, it seems to give you more options of what you want to do with it rather than just a super, I don't think it sounds too complex it seems more like you can break it down to where you can do something your style.The game looks sweet and this is probably not the final version, I think they'll tweak it up a bit.
ThundercatVIII 4 years ago
They are designing the game to be too complicated. Street Fighter II will always be superior because the game play mechanics are simple on the surface but have incredible depth once you really dig into them. Parry, V-ism, revenge meters....these are almost as necessary as a fatality system. I hope this game doesn't take away players from the ST community.
DonkeyFist 4 years ago
while i respect your opinion, i disagree
part of me likes the more simplistic super turbo, yet i still love playing 3rd strike as well,
fatality imo is just a perk, while parrying and v-ism's can change the dynamics of the core gameplay,
chinohormann 4 years ago