Dude really, i think you should do a texturing video, i am at a beginner phase at uv mapping and i'd like to see how you would do it, and i am unsure what is the best way to approach texturing architecture :)
I thoroughly recommend using Zbrush. And before you use it, upgrade to 3.1 with the patch.
You have only visited half the universe of 3D modeling without Zbrush.
And don't worry about low polys, because Zbrush is used for creating normal maps and diffuse maps, so the polys can stay the exact same! It adds so much more detail to the model and makes it look soooo much better.
Sure, but normal maps are far better than bump maps by my opinion. You can get a stone tiled alpha and paint it on your walls and it will make it look real. If you need to learn the basics, go to the zbrush website and look at their free videos.
fastfastfast.
superant10000 1 year ago
im beginner. Id like to model like that. Good tips or tutorials?
Voikanaa 1 year ago
Thats really cool man!
Which recording software did you used if I may ask to record this video?
Skyrodude 1 year ago
@Skyrodude: yeah man, Hypercam. My next video should be a turntable render of this fully textured with a few little extras :)
RossHildick3D 1 year ago
@RossHildick3D
Thanks man. I tryed hypercam for my timelapse vid but damn.. Lots of MB like 10 mb in just 3 secs or something.. :O Need to get some good settings.
Thanks for your comment & KUTGW.
Skyrodude 1 year ago
Dude really, i think you should do a texturing video, i am at a beginner phase at uv mapping and i'd like to see how you would do it, and i am unsure what is the best way to approach texturing architecture :)
bergice1 1 year ago
I must say this is just extremely awesome, you shouldnt have problems getting into the gaming industry m8 ;)
bergice1 1 year ago
You're amazing! I wish I could model.
ROBLOXingHabbo 2 years ago
wow, that was nice. i see you using the graphite modeling tools.
ghost2031 2 years ago
I thoroughly recommend using Zbrush. And before you use it, upgrade to 3.1 with the patch.
You have only visited half the universe of 3D modeling without Zbrush.
And don't worry about low polys, because Zbrush is used for creating normal maps and diffuse maps, so the polys can stay the exact same! It adds so much more detail to the model and makes it look soooo much better.
u3190 2 years ago
awesome, can you use the alphas and things to make bump/displacement maps?
RossHildick3D 2 years ago
Sure, but normal maps are far better than bump maps by my opinion. You can get a stone tiled alpha and paint it on your walls and it will make it look real. If you need to learn the basics, go to the zbrush website and look at their free videos.
u3190 2 years ago
will do :) cheers
RossHildick3D 2 years ago
Why on earth did you say you are a beginner?
Are you going to use Zbrush on this?
u3190 2 years ago
holy balls this is good. totally jelious of your skills.
radicalewok 2 years ago