Added: 4 years ago
From: peterdbennett
Views: 16,607
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  • i had no idea people were up to sh!t like this. wild.

  • I like the drone sounds, fits well with the jittery visuals, cheers!

  • Proce55ing?

  • Processing is used for blob-tracking the LEDs, but the visualisation is purely in OpenGL. Open Sound Control is used to communicate the blob positions to the OpenGL app...

  • I was just thinking about the air-hockey thing myself. I think you should make a puck that has a green trail but that you can't see in the dark, so that you have to hit it based on where the green trail is. That would be cool :). All spectators would see is a green trail being knocked back and forth.

  • this man make the coolest thing ive ever seen

  • okay...first the beatbearing and now this awesome thing? your Shi***** me right?

  • It's two pieces of virtual meat in a whorehouse and when you move them the little green crabs follow them where ever they go. I totally get it.

  • idk wtf that is but its bad ass!

  • think i get it the robots want to stay inside the circle so they move where they go. without human control. no clue what green things r tho

  • dude... i wish i had an idea of how to create somthing like this ahha

  • Brilliant!

  • i WOULD like to have sex on top of that shit to see it go crazy...lol

  • wow...that would be SOOOOO kool if you make that for a air-hockey table.

  • wow thats awsome

  • What the heck are you and how did you get involved in it?

  • omfg. now that's art lol

  • WHAT THE HELL IS GOING ON?????

  • i fucking want one! where do you get one!

  • thats is nice

  • very neat, but WHAT THE HELL is going on in this video?

  • art

  • WOWOW!!! that must be something.... Wish i could have a go on one of them.

  • good,,SO ..FUN

  • Sweet! This is the best use of a DLP projector I've ever seen.

    What did you use to code the green... things? And what parameters do you use to define those green things?

  • I used OpenGL in XCode for the visuals. The green agents are following a very simple behaviour of "go towards the closest attractor". The thing that makes it interesting is that they all move at slightly different speeds.

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