And if I may ask another question, I noticed in many different tutorials here on youtube, that people tend to use different "techniques" to allow pre animation of impact objects (for instance throwing a rock). Some put the impact object under IMPACT OBJECTS, some put it under UNYIELDING OBJECTS, some put it under the affecting FORCES sub-menu. Is there any tutorial that explains why one would use a specific technique?
I don't get it... in version 1.51 when I activate Interactive Demolition and then run a preview of the simulation, it doesn't do anything and the tick I marked is removed.
I love RayFire, it's such a great tool. Nice render too. Looks like VRay with Indirect Illumination and ambient occlusion. Can you tell me when there will be a version available for Max 2011?
@TakronRust warhammer 40k Dawn of war the video game was released 2004, starcraft was released in the 90s, starcraft has grown 100 times more famous, and lets also start to say that every ancient day RPG is a rip of from the lord of the rings, and that the mona lisa painting is a rip off, from the first portrait painting. Cmon man, your a fuckin rip off from your Mom or dad, of humans,
@15Protech Are you an idiot all the time or just when you are on the internet? Warhammer 40k was released in 1987 well before your precious Starcraft. Might wanna research about the things you say before you speak. Tends to prove the idiocy thing.
Давненько не было новостей)) Когда ты говорил, что еще много нового будешь вводить, я подумал: "интерсено что? итак уже все есть, идея уже исчерпана =/" Теперь мой вопрос исчерпан)))
This definitively deserves to become Autodesk Certified Animation Plug-in. Maybe you should contact someone over at Turbo Squid and request consideration for RAy Fire.
при нажатии на кнопку симуляции пишет, что не может boolean привести к integer...
ECone90 5 days ago
Slick and sick
lnfinityArts 3 months ago
Where is this blue rig ??
umar6419 6 months ago
Is this also possible in Blender 3D 2.58? or any other Blender version?
Vrud2601 6 months ago
Am I right in saying that 3Ds Max and RF 1.55 are completely borked? They will not operate normally for anyone... :(
bassie1995 6 months ago
Nice effect, thats realtime render right ?
K0lsyr4 7 months ago
@K0lsyr4 realtime? r u kiddin? what kind of graphics card do you have which supports ambient occlusion and GI?
viralfunnies 7 months ago
Does this tool work for Maya? The 2012 Maya edition got physx powered dynamics in it but requires purchase to simulate more than a few pieces.
Cambrand 7 months ago
Awesome!!
sephdl 7 months ago
He's the juggernaut... bitch...
NeuralNeutrality 8 months ago
how many letters in the russian alphabet? i swear i never see the same figure twice lol
pane36 8 months ago 2
And if I may ask another question, I noticed in many different tutorials here on youtube, that people tend to use different "techniques" to allow pre animation of impact objects (for instance throwing a rock). Some put the impact object under IMPACT OBJECTS, some put it under UNYIELDING OBJECTS, some put it under the affecting FORCES sub-menu. Is there any tutorial that explains why one would use a specific technique?
lvl3bomb 1 year ago
I don't get it... in version 1.51 when I activate Interactive Demolition and then run a preview of the simulation, it doesn't do anything and the tick I marked is removed.
what am I missing?
lvl3bomb 1 year ago
@lvl3bomb Interactive demolition works in Bake animation mode. Preview doesn't support it.
MirVadim 1 year ago
@MirVadim Oohh! Right I can't believe I missed that! Thank you.
Also, Sir, this plugin is simply amazing! It's worth every dollar paid! It's so quick and the results achieved are breath taking!
Well done and thank you for all the work!
lvl3bomb 1 year ago
@MirVadim does rayfire work with 3ds max 2012 yet?
drcool41 6 months ago
@drcool41 yes
TheYaseenin 6 months ago
i want this in real time
Funnysterste 1 year ago
where do you download?
222opopop 1 year ago
one word: Epic.
(I dont play starcraft, but the idea of you being able to make something like this is awsome.)
gamerx112 1 year ago
i wonder.....if those are starcrafts marines.....what the hell are the super soldiers like 0_0
JuniorProducer1996 1 year ago
@JuniorProducer1996 Marauders :P
15Protech 1 year ago
DO A BARREL ROLL!!!!
deadbobby2 1 year ago
so, rayfire can simulate cracking right?
raikadoygo 1 year ago
Please tell me why does my building shatter whole, and not just the part that's hit!!!!!
endocomar93 1 year ago
How do they make it to look like this... mine would just shatter the whole building...
endocomar93 1 year ago
I love RayFire, it's such a great tool. Nice render too. Looks like VRay with Indirect Illumination and ambient occlusion. Can you tell me when there will be a version available for Max 2011?
anim8ordude 1 year ago
@anim8ordude There IS a VRay version for MAX 2011. It's 1.5 SP5.
AlexRaduGorcea 1 year ago
you should have Chuck Norris busting through the wall :D
cruisingcody 1 year ago
Depth level 3, i dare you. :D
nVidia6000 1 year ago
they all looks amazing but i doubt ny computer would render that before its fire
hattonaxeman 1 year ago
Awesome...
Can u upload Tutorial for this...
Plz...
BAIRAV12 1 year ago 23
how do i get it
aliensofwar 1 year ago
WOWW!!!! AMAZING, subbing...
theovanua 2 years ago
Wonderful!
8FtSpider 2 years ago
is it free
15firekid 2 years ago
That looks like the marine for starcraft.
blockboy911 2 years ago 28
That is right :)
MirVadim 2 years ago 2
@MirVadim did u make it or get it? and how do you make the final render look so good?
salazar1134 1 year ago
@blockboy911 i was about say the same exact thing
cavemanbros 1 year ago
@blockboy911 You mean the marine from Warhammer 40k right? Seeing as Starcraft ripped off it. :)
TakronRust 1 year ago
@TakronRust warhammer 40k Dawn of war the video game was released 2004, starcraft was released in the 90s, starcraft has grown 100 times more famous, and lets also start to say that every ancient day RPG is a rip of from the lord of the rings, and that the mona lisa painting is a rip off, from the first portrait painting. Cmon man, your a fuckin rip off from your Mom or dad, of humans,
15Protech 1 year ago
@15Protech Are you an idiot all the time or just when you are on the internet? Warhammer 40k was released in 1987 well before your precious Starcraft. Might wanna research about the things you say before you speak. Tends to prove the idiocy thing.
TakronRust 1 year ago
THe first one by itself looked amazing then the second. Wow!
TheDavPhil 2 years ago
The third one looked the most realistic!
Toca91 2 years ago
nice render!
CHAZZimator 2 years ago
That looks wicked.
Dac198929 2 years ago
Comment removed
GizmOFBI 2 years ago
Starcraft :D
Vikinatorn 2 years ago
Давненько не было новостей)) Когда ты говорил, что еще много нового будешь вводить, я подумал: "интерсено что? итак уже все есть, идея уже исчерпана =/" Теперь мой вопрос исчерпан)))
Офигенное новшество =)
Демка будет? ;-)
TheUnboundReaver 2 years ago
Будет конечно, куда без неё.
Тут еще ролик про новый Glue где то рядом валяется, там вообще жесть.
MirVadim 2 years ago
Ага, посмотрел уже, правда классно =)
Интересно как оно регулироваться будет, текстурой как-то или прям в редакторском, типо мышкой обводишь?
TheUnboundReaver 2 years ago
This definitively deserves to become Autodesk Certified Animation Plug-in. Maybe you should contact someone over at Turbo Squid and request consideration for RAy Fire.
IngwarCRO 2 years ago
это будет какой-то новый мульт? или просто для примера? :)
akaSova 2 years ago
для примера :)
MirVadim 2 years ago
WOW!
elliott7130 2 years ago
wow this is amazing!!!
yuriythebest 2 years ago