Added: 4 years ago
From: hardhatpsp
Views: 4,700
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  • I assume the items are placed randomly, if so how do you ensure the player can find a passkey since they may all be randomly assigned to desks on the other side of the wall.

    I notice the editor has 3 floor tiles, are 2 of these NPC spawns?

    What is "H"? It increases over time yet it doesn't seem to be related to the food you find so can't be health.

    Does the editor help text move? It is obscuring the bottom half of the screen.

  • H must be heat, I guess you pass out at 100 and drinks cool you down. Still no clue about the other stuff.

  • H is heath, which is related to the drinks you have. drinking lowers health. High health causes you to lose.

    The passkeys are assigned to the make to ensure that it is always possible to complete the level, with left over keys. The level loader plays the game to find where to place keys for a valid solution.

    The help text in the editor is always in the way, but I use transparency on the PSP, so it doesn't completely obscure the map.

  • Interesting interface, how did you record this?

  • Looks confuzing :S

  • That looks awesome!-Gizmo356;)

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