@ThePogokiller It's in my description. Basically, everything object below the purple coins is fake. Which means you can jump through the spikes. It also means you can fall through the floor there too, hence the random jumping over nothing.
Well I for one have no interest in attempting the world's greatest challenges. I'm not the greatest gamer in the world, nor do I claim to be. I don't want to prove anything to anybody.
I beat the original Super Mario World, and I'm content with that.
DUDE U GOT SOME MAD SKILLS and i can tell ur invincible otherwise u wouldnt be able to do them spin attacks on those fire guys and the spike iron balls but anyways U R AWESOME!
As 4rk4id stated, I see that you use the Mario Spin a lot. I don't like people using it, because I feel like it's ruining the "skill" of the playing using it. By having a variety of different jumps, it shows us what the player really can do, and it will get a better reputation. This is my opinion, and I expect people here to be mature enough to understand that every single soul on this planet has their opinions about certain things. By accepting that, you're showing the world your pwn4g3ness!!11
@Fallout3Younational I have harder Special Zone stages where I use - and am forced to use both. The kind of subtle, necessary switching that you're asking for just isn't necessary here.
@JerkBike101 One of these days I ought to just add an annotation for people that just can't read the description to understand how that room works and why I was able to jump through the spikes. Maybe, just maybe, people will understand.
@JerkBike101 oh yeah right i forgot that there are cheats who let you pass the spike blocks fucking retard... its layer 2 so you cant touch the layer 2 blocks hore
I like the botanical and the P-balloon rooms, creative, and vicious, both good things.
I notice that all of these rooms go from right to left. Not really a problem, just something to note I think...
I don't really like that you have to see behind your HUD in the ghost and dark rooms. Seems especially difficult in the dark room, since that area isn't illuminated, and you have to see some stuff up there.
You did a great job designing all the rooms, I like your style.
This is what I call a proper Bowser's Castle; It should always have 8 (or at least 6) different rooms with different types of challenges, themes and environments in each. Bowser's Castle in NSMB and NSMB Wii were both awful disappointments. And they were also pretty bland, but I like how you made each room with a different theme, an illusion-ghost room, a sort of greenhouse room full of Piranha Plants and Volcano Lotus, a lava room full of Podoboos and Grinders, etc.
@geopyro Thanks. It's tricky making sure the final level has an appropriate length while still remaining varied and cohesive enough and I think having multiple paths is one way to do just that. It's a large part of why the original Bowser's Castle in SMW worked as well as it did.
@Lilgreenman89 Thanks. It's frustrating that about half the people commenting are unable to pick up on this detail, so it's nice to read someone that actually notices it.
@Clayguy247 I didn't know what I was doing when I was editing this, since this was the first video I actually had to edit. That's why some of the transitions have brief moments of missing video in them.
For the record smwcentral needs a new saying for bad palettes. Even when they are bad it just comes off as whiney, and like a lot of catch-all smwcentral problems they often miss the point in the process.
And just to be clear, I'm not trying to be rude to you.
My point is that smwcentral consensus has a very shallow, limited idea of what makes good game design, frequently ignoring context and point for a very rigid viewpoint that neither matters to people outside that niche nor works as some abstract "good" game design that the masses just don't get.
There's a value to criticism, but rigid views shouldn't stifle creativity and they should still understand the point of what they're criticizing.
I've been playing video games for almost 20 years, and if I played the levels you made up and beat them, i'd stare at my computer in shock for 10 minutes. Well done, man!
This is really great, but I have a couple questions. First of all, how do you make the giant castle spikes fall and rise? Second, How do you make all of the blocks move in the second room?
It's all layer 2 related. There are specific sprites that will cause layer 2 (normally the background, but it can be objects like shown) to behave in certain ways. Best to use the original SMW levels as a reference by looking at Lunar Magic.
smwcentral can probably also help you out, if you're still confused.
THis is so AWESOME and crazy im like hecka good and confident but it would take me a couples of tries before i beat it ur a little bit better than me i admit u went through like it was nothin LOL
I have a question honestly U went through yellow spikes LOl
Dude! That looked very hard but very cool and fun. Why can't Nintendo make a lost levels of SMW? Or a 3-d mario game with power-ups from SMW and SMB3? Nice work. Faved.
Y'know, at 2:18, you glitc... (I'm kidding; I read it~)
I'm a little late to the party. When you first released these videos, I was but a lurker here without an account, so I never did get to comment on all of them, but I must say that you are one fantastic level designer. Seriously; you're an inspiration.
This hack is quite sadistic, but I find it peculiar how this final level doesn't seem quite as difficult as earlier stages... I guess the sheer scope of the level makes up for that. :)
Haha, always great to read something like this. Maybe I should go and add annotations to this, like you did for the video of your hack. Which looked nice by the way.
Anyway, thanks for the comment. Part of the fun I thought playing this level for the first time in SMW was gambling to see if you picked a good room or not and later choosing your own path, and I thought it was only right to copy that idea here. Some rooms are a little hellish (2 and 8), others are quite a bit easier (3 and 5).
Yes, I see what you mean about the "gamble" associated with this stage. I never really thought of it that way before...but that not only makes sense, it does at least make each trip through the castle a unique one.
As for the annotations: I think it's a toss up. I feel like I talk too much sometimes, but because that level is for a collab hack and I skipped so much stuff, I wanted to point out where everything was to the thread I posted in.
I think everyone has his own style, though, and I particularly liked your "goodies" videos. Some of your bonuses are extremely well-hidden, I must say, and it allows for people to see a video of your work without being spoiled of the secrets ('cause a secret is but a secret only once). Definitely not a bad idea at all.
I remember making the goodies videos as well to advertise that the hack wasn't just based on difficulty. Most of my videos were Special Zone runs or hard puzzles and such, and the hack wasn't just about difficulty. Of course, quick videos of hard Mario hacks sell better on YouTube as long as you have a unique hook, but I hope they still served their purpose. Kind of wish the video quality was as high as the Mario videos I make now, but oh well.
1st, I never thought of using spin jump to bounce off of stuff... wold have made the game much easier
2nd, AMAZING EMULATING, DUDE, EVEN ON SLOW THATS NEAR IMPOSSIBLE!!
3rd and finally THATS EXACTLY WHAT I IMAGINED IN MY MIND THAT BOWSERS CASTLE WOULD LOOK LIKE!!! Not the regular way where its actually beatable if you have any patience...
Wow.. excellent job man, Excellent job
5/5 , faved and subbed.
P.S. Nintendo really does make games for all ages and mindsets (regular to special)
I actually find room five and six (power balloon, scroller) easier than the water area, if only because the bone fish come in some evil positions at the end.
This would make me rage quit so many times...
UltimateGamer504 3 weeks ago
how did you go thru those sharp thingies
ThePogokiller 1 month ago
@ThePogokiller It's in my description. Basically, everything object below the purple coins is fake. Which means you can jump through the spikes. It also means you can fall through the floor there too, hence the random jumping over nothing.
OnlineVideoSurfer 1 month ago
Bowser's Castle.
Now with 20% more lava and deadly traps.
HydreigonMaster 2 months ago
Someone should make a TAS of this hack. :D
ixfd64 2 months ago
@ixfd64 I'd actually be curious to see that myself.
OnlineVideoSurfer 2 months ago
it seems that most custom levels people make force you to exploit spin-jumping...
BasherOfImbeciles 4 months ago
Comment removed
BasherOfImbeciles 4 months ago
「Lunar Magic」を作ってコースを改造してるだけだと思う
1182525 4 months ago
cheater
UltimateCheezIt 4 months ago
Comment removed
backwahn86 5 months ago
I always curious why Nintendo never ever used Ballon power-up except Super Mario World?
Vednier 5 months ago
After Room 6, my head is full of this: Tic-tic-tic-tic-tic-tic-tic...
BlueShellShredder 7 months ago
Guess Bowser got Extreme Makeover: Home Edition to redo his castle.
Godzillaman 7 months ago
@darkpokemonmaster100 I know I shouldn't be replying to people that can't read the description, but come on. It's explained right there.
OnlineVideoSurfer 7 months ago
HAAAAAAAAAAAAAX!!!!!!!
tailsfan24 8 months ago
lol...the enemies dont hurt u...how poor..so every noob can play the level
MySwitchy 8 months ago
bad...cheats...
MySwitchy 8 months ago
it would take me like,10000000 years to beat the first 11 seconds
braedenthesuperstar1 10 months ago
nice fake
jpcavalhieri 10 months ago
2:17 lol? the time never ends too ?xD
jpcavalhieri 10 months ago
Why in Peach's green kingdom would anyone want to play a game this tough?
... why would anyone want to MAKE a game this tough??
... why would anyone go through a game this tough WITHOUT POWERUPS???
Celdrach 10 months ago 3
@Celdrach:
Simple: To prove that you're an expert at this & are VERY skilled.
WizardOfWor 9 months ago
@WizardOfWor
Well I for one have no interest in attempting the world's greatest challenges. I'm not the greatest gamer in the world, nor do I claim to be. I don't want to prove anything to anybody.
I beat the original Super Mario World, and I'm content with that.
Celdrach 9 months ago
6:49 RAPED XD
thenewhackers 10 months ago
Damn Your Good
thenewhackers 10 months ago
haha i liked when u refused to take the mushroom!:)
Just1ncred1ble7 10 months ago
Do people do these hacks for other games? More specifically like the game boy series Zelda?
13098519 11 months ago
@13098519 Tons, and I know people have done hacks of Link's Awakening too. Search around, you'll find them pretty quick.
OnlineVideoSurfer 11 months ago
DUDE U GOT SOME MAD SKILLS and i can tell ur invincible otherwise u wouldnt be able to do them spin attacks on those fire guys and the spike iron balls but anyways U R AWESOME!
hi8ize 11 months ago
@hi8ize Thanks, but you actually don't need to be invincible to spin jump on the Bowser statue fireballs or ball n chain enemies.
OnlineVideoSurfer 11 months ago
Bowsers castle is a deadly piece of work.
DarkShadowRage2 11 months ago
As 4rk4id stated, I see that you use the Mario Spin a lot. I don't like people using it, because I feel like it's ruining the "skill" of the playing using it. By having a variety of different jumps, it shows us what the player really can do, and it will get a better reputation. This is my opinion, and I expect people here to be mature enough to understand that every single soul on this planet has their opinions about certain things. By accepting that, you're showing the world your pwn4g3ness!!11
Fallout3Younational 1 year ago
@Fallout3Younational I have harder Special Zone stages where I use - and am forced to use both. The kind of subtle, necessary switching that you're asking for just isn't necessary here.
OnlineVideoSurfer 1 year ago
@OnlineVideoSurfer I didn't say it was necessary. What I said was that it just looks better to me.
Fallout3Younational 1 year ago
Reading the description is for WINNERS ONLY
Austin101123 1 year ago
Evil.xD
Dragonmaster146 1 year ago
dude you love the mario spin xD
4rk4id 1 year ago
I don't remember if you can jump and spin on the bowling ball and the other blazing fire of bowser :o
Nice creation that's insane !
Ilchimis 1 year ago
Whoa-ho, I wanna be the guyish 2:55. Lovin that.
AltairEgo1 1 year ago
Door number 1 better not be the easiest one, because then all of the other doors would be fuckin terrible
ipodhelper401 1 year ago
Masterful
U6MRC 1 year ago
I think I love room 2 best, especially the door that moves.
Any idea how I can create my own room too?
Vampyreq 1 year ago
hack
xoxoililiexoxo 1 year ago
I die right at 5:41.
ipodhelper401 1 year ago
1:09 lol
deen1207 1 year ago
2:17 CHEATER!
JerkBike101 1 year ago
@JerkBike101 One of these days I ought to just add an annotation for people that just can't read the description to understand how that room works and why I was able to jump through the spikes. Maybe, just maybe, people will understand.
OnlineVideoSurfer 1 year ago 5
@OnlineVideoSurfer If people are too dumb to read, you don't owe it to them to justify your actions. I wouldn't have even dignified a response.
bamapagedesign 1 year ago
@bamapagedesign Thing is, I actually do ignore a lot of them. It's youtube, it's to be expected.
I do like how the read the description is now the highest rated comment. Kind of says it all.
OnlineVideoSurfer 1 year ago
@JerkBike101 oh yeah right i forgot that there are cheats who let you pass the spike blocks fucking retard... its layer 2 so you cant touch the layer 2 blocks hore
Pain668 1 year ago
@JerkBike101 Dude, read the description before watching.
SuperLuigi142 1 year ago
1:04 Pipe Sound
JerkBike101 1 year ago
This video convinces me that you are a game god. What an awesome run!
stigmabuster22 1 year ago
@stigmabuster22 using savestates, make a tool assisted run,no game god -.-
Pain668 1 year ago
I like the botanical and the P-balloon rooms, creative, and vicious, both good things.
I notice that all of these rooms go from right to left. Not really a problem, just something to note I think...
I don't really like that you have to see behind your HUD in the ghost and dark rooms. Seems especially difficult in the dark room, since that area isn't illuminated, and you have to see some stuff up there.
You did a great job designing all the rooms, I like your style.
Yakibomb 1 year ago
who knows what bowseer does to peach in there see crys out help!
sundayess 1 year ago
there is a short cuz that takes you past this stuff you get there through the back from star land where you get the diff color yoshi at
BAMnationTV 1 year ago
you like boucing with spin jump isn't it?
Pedrock4444 1 year ago
lol 1:07 hahahah
stratisfire 1 year ago
you did the levels kaizo mario style----not using any mushrooms----only true SMW players such as myself do that
YoungMoNEy8077 1 year ago
whats the side entrance do?
BartMan444 1 year ago
@BartMan444 The back door? Starts you in the dark area, similar to the original Super Mario World.
OnlineVideoSurfer 1 year ago
@OnlineVideoSurfer It's just a fuckin harder in tyhe back room. I woul've died at the long jump 10 times.
ipodhelper401 1 year ago
This is what I call a proper Bowser's Castle; It should always have 8 (or at least 6) different rooms with different types of challenges, themes and environments in each. Bowser's Castle in NSMB and NSMB Wii were both awful disappointments. And they were also pretty bland, but I like how you made each room with a different theme, an illusion-ghost room, a sort of greenhouse room full of Piranha Plants and Volcano Lotus, a lava room full of Podoboos and Grinders, etc.
geopyro 1 year ago
@geopyro Thanks. It's tricky making sure the final level has an appropriate length while still remaining varied and cohesive enough and I think having multiple paths is one way to do just that. It's a large part of why the original Bowser's Castle in SMW worked as well as it did.
OnlineVideoSurfer 1 year ago
2:18 did Mario just pass through that wall? O.o
turbotim33 1 year ago
this looks like a fuckin sadistic level
yorkman25 1 year ago
that spike part where you jumped through got me at first lol
Jester2x4 1 year ago
pallette in room 3 is UGLY. But other then that, it still looks good.
Flareblade26 1 year ago
The coins indicate where the spikes are an illusion and where they are not. Clever. =P
Lilgreenman89 1 year ago
@Lilgreenman89 Thanks. It's frustrating that about half the people commenting are unable to pick up on this detail, so it's nice to read someone that actually notices it.
OnlineVideoSurfer 1 year ago
you touched the spikes in that one room and never died, impossible.
megatrondecepticon2 1 year ago
@megatrondecepticon2 read a fucking description once in a while please. Then maybe we'll have less trolls like you on youtube.
doritoface123 1 year ago
@doritoface123 yea i read it after, i didnt knnow they were an illusion
megatrondecepticon2 1 year ago
@doritoface123 and it was that one with the dropping spikes
megatrondecepticon2 1 year ago
nice editing
starfoxmariohaloman 1 year ago
2:41
OH GOD
TUBULAR 2.0
TheJeffster23 1 year ago
ai ftw!
MyFatty69 1 year ago
Dude you are pro.
iamjordan123 1 year ago
one of the best Marios ever
dangerardo80 1 year ago
this is more difficult than mario galaxy 2
mendfilipe 1 year ago
You cheated on this.
HeathenObscurity1 1 year ago
@HeathenObscurity1 You don't read descriptions.
OnlineVideoSurfer 1 year ago 8
1:44 looked like you skipped something
Clayguy247 1 year ago
@Clayguy247 I didn't know what I was doing when I was editing this, since this was the first video I actually had to edit. That's why some of the transitions have brief moments of missing video in them.
OnlineVideoSurfer 1 year ago
Every room look sooo..... hard!!!!
highwind99 1 year ago
Doors 3 + 4 are cool but insane.
Door 8 is outrageously mentally insane.
VanillaLimeCoke 1 year ago
6:50 you dodged the shroom? why?
Clayguy247 1 year ago
@Clayguy247 That was 7:40.
dennyboy1997 1 year ago
you let a mushroom go
dragonbrandon95 1 year ago
really weird castle, funny.
dirus1999 1 year ago
lol at 2:18 u went through the spikes
wardog956 1 year ago
Read the description.
OnlineVideoSurfer 1 year ago
Is this on smwcentral, cause I didn't see it there, and I really want to play it
Kaitarosworld 1 year ago
It's there. Name is "The New Mario World". Currently it's at version 1.1.
There's a direct link in my profile if you're having trouble finding it.
OnlineVideoSurfer 1 year ago
Oh thanks, you know, for a vanilla hack, this isn't bad
Kaitarosworld 1 year ago
Perfect!
WOWjman713 1 year ago
lmaop awesome game
TheMostBleedingHeart 1 year ago
lol "Mario's adventure is over"......that's it =P but very well done! shit, that was a ridiculous run, nice job!
MetalSystem91 1 year ago
1:45 My eyes are bleeding!!!
TheRealKoops 1 year ago
For the record smwcentral needs a new saying for bad palettes. Even when they are bad it just comes off as whiney, and like a lot of catch-all smwcentral problems they often miss the point in the process.
OnlineVideoSurfer 1 year ago
@OnlineVideoSurfer tl.dr. But please consider fixing it before releasing it.
TheRealKoops 1 year ago
Three lines is not tldr. I mean really now.
It's been released for about two years now anyway, and like I said it misses the context and point to complain about the bad palette like that.
OnlineVideoSurfer 1 year ago
And just to be clear, I'm not trying to be rude to you.
My point is that smwcentral consensus has a very shallow, limited idea of what makes good game design, frequently ignoring context and point for a very rigid viewpoint that neither matters to people outside that niche nor works as some abstract "good" game design that the masses just don't get.
There's a value to criticism, but rigid views shouldn't stifle creativity and they should still understand the point of what they're criticizing.
OnlineVideoSurfer 1 year ago
a esta bien pelada
josesitos100 1 year ago
i didnt knew this version of SMW
HaloMasterChief2100 1 year ago
People can make they "roms" (games), like this one...
NF1097 1 year ago
oow yea with lunar magic
HaloMasterChief2100 1 year ago
I've been playing video games for almost 20 years, and if I played the levels you made up and beat them, i'd stare at my computer in shock for 10 minutes. Well done, man!
NJNightfire2003 1 year ago
This is really great, but I have a couple questions. First of all, how do you make the giant castle spikes fall and rise? Second, How do you make all of the blocks move in the second room?
celza6198 1 year ago
It's all layer 2 related. There are specific sprites that will cause layer 2 (normally the background, but it can be objects like shown) to behave in certain ways. Best to use the original SMW levels as a reference by looking at Lunar Magic.
smwcentral can probably also help you out, if you're still confused.
OnlineVideoSurfer 1 year ago
hacker!!!!!!!!!!!!!
propellormushy 1 year ago
xD Bowser is Crazy nobody have a chance xD
but mario have a god mode or?^^
or is really a illusion?^^
5/5*
muschwi 1 year ago
Lol, what would happen to me if i tried this-
`death x 5` "DARN IT!"
Silverstar114 1 year ago
THis is so AWESOME and crazy im like hecka good and confident but it would take me a couples of tries before i beat it ur a little bit better than me i admit u went through like it was nothin LOL
I have a question honestly U went through yellow spikes LOl
phantasystar999 2 years ago
Read the description. You'll see why I went through them.
OnlineVideoSurfer 2 years ago
@phantasystar999 read the description. at the end he explains the spikes
TheNikki66 1 year ago
roflcopter?!
SNOKEtheONE 2 years ago
This guy is GOOOD.. where thehell was the boxes.. i didnt see a mushroom till late..!
magnumforce1983 2 years ago
2:17
- going through yellow spikes
THE HELL YOU SAY?!
MarshalJimRaynor 2 years ago
Description
- in room four, the ground, walls, and spikes below the purple coins are an illusion
OnlineVideoSurfer 2 years ago
....THE HELL, YOU SAY?!
MarshalJimRaynor 2 years ago
epic skills.
GlitterXStarzz 2 years ago
very difficult than the original but very creative indeed! nice work! 5 stars
BizkitPark21 2 years ago
VERY creative, and INSANELY difficult!!
xobrentox 2 years ago
Tosco!
RePypcak 2 years ago
more difficult impossible
very very very good edit
spawnstrada 2 years ago
@K1llerSpades
for sure
i would of done the same thing lol
ivangar123 2 years ago
Well this is a nice, wholesome conversation going on here...
OnlineVideoSurfer 2 years ago
hahahahhah!!! it couldnt be more difficult!!! GREAT JOB MAN!!
IronSaviorDevice 2 years ago
men... Mario jumps like a BEAST
GraniteAge 2 years ago
GLITCH GLITCH GLITCH!!!! 2:17
RizingZeppelin 2 years ago
read the description!
TheCfp 2 years ago 7
It's FAKE gameplay LOL, If you watch 2:18 (more or less) closely you'll see him going THROUGH spikes.... this does NOT happen in the REAL game
dragonballz1432009 2 years ago
Come on man, just read the description.
OnlineVideoSurfer 2 years ago
LOL, I understand now... sorry, partially blind in the 1 eye. I bet it took a while 2 get that good then
dragonballz1432009 2 years ago
If it means anything, you're not the first to make that mistake.
OnlineVideoSurfer 2 years ago
besides those spikes are easly edited with lunar magic, so it could happen in a real HACK
Hanzelmon 2 years ago
YUUPPPPP
RizingZeppelin 2 years ago
pro
insertanger 2 years ago
3:37 dancing scared mario :)
Hery789 2 years ago 2
Drak Room:MUCH HARD!
You is great!!
gokuvscoolar 2 years ago
you cheater!
TheLazeboy 2 years ago
Read the description. Room 4 will then make sense.
OnlineVideoSurfer 2 years ago
oh I'm sorry.
TheLazeboy 2 years ago
Ohhhh...that the illusion...spikes are lie...
gokuvscoolar 2 years ago
all this to get laid mario better get lucky and very lucky lol
nl262 2 years ago
Mario is one brave mofo. Perhaps crazy. I would never make it alive.
matmacat 2 years ago
and all to rescue that whore Peach, I'd let Bowser rape her and produce human-koopa mutants.
nahor88 2 years ago
Tang is tang my man. Seen any other females in Mushroom kingdom?
matmacat 2 years ago 5
You have issues.
daytona1073 2 years ago
and you don't know how to recognize a joke...
nahor88 2 years ago
well there's one called Bower Jr who says peach is her mother
SchnuffelB 2 years ago
I've had this game for 17 years and had no idea you could spin jump on stuff and not die.
So basically if the game was actually like that, I'd be screwed...
nahor88 2 years ago
same here! except for 7 years. I always survived with the basic techniques lol
Kyuutoryuu 2 years ago
just press A
eljapon007 2 years ago
If levels was this hard back then, I don't know what I would of did.
swagteamcdk 2 years ago
at 2:39 you should have died --..--
wandrey9 2 years ago 2
See my description.
OnlineVideoSurfer 2 years ago
everything looked hardcore and awesome, but jumping trhough the sharp ceiling arrows was lame -_-'
nicely done!
R0B1NV 2 years ago
omg hard
Eragon86micky 2 years ago
Dude! That looked very hard but very cool and fun. Why can't Nintendo make a lost levels of SMW? Or a 3-d mario game with power-ups from SMW and SMB3? Nice work. Faved.
cryptohunter512 2 years ago
i agree Super mario world the lost lvls nice point man
trem7469 2 years ago
yo so cool
MrBob1213 2 years ago
Y'know, at 2:18, you glitc... (I'm kidding; I read it~)
I'm a little late to the party. When you first released these videos, I was but a lurker here without an account, so I never did get to comment on all of them, but I must say that you are one fantastic level designer. Seriously; you're an inspiration.
This hack is quite sadistic, but I find it peculiar how this final level doesn't seem quite as difficult as earlier stages... I guess the sheer scope of the level makes up for that. :)
Mineyl 2 years ago
Haha, always great to read something like this. Maybe I should go and add annotations to this, like you did for the video of your hack. Which looked nice by the way.
Anyway, thanks for the comment. Part of the fun I thought playing this level for the first time in SMW was gambling to see if you picked a good room or not and later choosing your own path, and I thought it was only right to copy that idea here. Some rooms are a little hellish (2 and 8), others are quite a bit easier (3 and 5).
OnlineVideoSurfer 2 years ago
Glad you liked it; the comment and my video!
Yes, I see what you mean about the "gamble" associated with this stage. I never really thought of it that way before...but that not only makes sense, it does at least make each trip through the castle a unique one.
As for the annotations: I think it's a toss up. I feel like I talk too much sometimes, but because that level is for a collab hack and I skipped so much stuff, I wanted to point out where everything was to the thread I posted in.
Mineyl 2 years ago
I think everyone has his own style, though, and I particularly liked your "goodies" videos. Some of your bonuses are extremely well-hidden, I must say, and it allows for people to see a video of your work without being spoiled of the secrets ('cause a secret is but a secret only once). Definitely not a bad idea at all.
Mineyl 2 years ago
Still haven't revealed everything yet either...
I remember making the goodies videos as well to advertise that the hack wasn't just based on difficulty. Most of my videos were Special Zone runs or hard puzzles and such, and the hack wasn't just about difficulty. Of course, quick videos of hard Mario hacks sell better on YouTube as long as you have a unique hook, but I hope they still served their purpose. Kind of wish the video quality was as high as the Mario videos I make now, but oh well.
OnlineVideoSurfer 2 years ago
cool
MrBob1213 2 years ago
good video 5/5
vietshade24 2 years ago
The flower room was epic. You did a great job.
louiejub 2 years ago
also... "I dont want yo mushrooms, bitch! You tryin give me drugs o' somethin?"
Every time bowser gets hit, look at his eyes, better example from 8:05 on... Bowser, were you stealing mario's magic mushrooms??
lightningpo 2 years ago
wow...
1st, I never thought of using spin jump to bounce off of stuff... wold have made the game much easier
2nd, AMAZING EMULATING, DUDE, EVEN ON SLOW THATS NEAR IMPOSSIBLE!!
3rd and finally THATS EXACTLY WHAT I IMAGINED IN MY MIND THAT BOWSERS CASTLE WOULD LOOK LIKE!!! Not the regular way where its actually beatable if you have any patience...
Wow.. excellent job man, Excellent job
5/5 , faved and subbed.
P.S. Nintendo really does make games for all ages and mindsets (regular to special)
lightningpo 2 years ago
2:18 was bullshit he glicted right through the yellow spikes off the spin jump. Lame
matrixdevonshire 2 years ago
You know, I do have a description that explains things like jumping blatantly through spikes in room 4.
OnlineVideoSurfer 2 years ago
Sorry im retarded i didn't know what it meant.
matrixdevonshire 2 years ago
Read description (:, I tought he was haxoring, until I read it lol
NonnSexualRapist 2 years ago
Holy Jesus.
There isn't enough things trying to molest poor Mario - Why don't you add a fireball or FIVE HUNDRED
*Looks in horror*
tailsdoll123456789 2 years ago
THAT WAS NICE
DO MORE MAN YOUR GOOD
SDAISBACK 2 years ago
I actually find room five and six (power balloon, scroller) easier than the water area, if only because the bone fish come in some evil positions at the end.
I agree with rooms one and three though.
OnlineVideoSurfer 2 years ago