@DragovainLord WAY late, but in the current version, Mildrath is no longer one of the trials. Instead, he is an optional boss like the Dragon Lord (except he won't join you) and uses the boss theme from DQ5 for his first form and the final boss theme for his second form.
@RoarOfRa Behind every great internet sensation is an even greater troll. by the way, would you mind if I ask where you got your bestiary script, mines a little bland.
@ss14hero The one in the video isn't in use anymore, due to a virus. I could never find it again, but I ended up getting a new one instead that I liked more. It's called "Yanfly Engine RD - Bestiary + Display Scanned Enemy". It lets you view pretty much everything on an enemy you can, though you might want to disable the viewing of Skills like I did, since it will pull up event skills the enemy knows, as well.
Since I restarted the project, the bestiary is now part of the Menu, due to using a different script. The old bestiary script wasn't added to the Menu, and instead had to be called upon using a Common Event via item use.
Well, the Monster Book itself is just an item that can only be used outside of battle; however, it has a Common Event that calls up a script when used.
Are you creating this game? And if so how did you make it transform during battle? I know you'd have to set it once they hit a certain HP percentage, but how would you change the battle (or however you did it if you'd be so kind to explain ^^).
The best way is to set the enemy to Immortal (right click their image in the Troops editor). In the Troops editor, set a Battle Event to take place once their HP hits the desired percentage (be sure you set it to only take place once per battle). Right click, Insert, and select Enemy Transform. After doing all this, insert "Enemy Recover All" so the transformed enemy heals.
To ensure the battle doesn't go on forever, make a new Battle Event page that activates when their HP hits 0%, insert "Change Enemy State", and have it inflict Incapacitated at that time.
Is that Mildrath or a Namekian?
Idaten001 6 months ago
Use Dragon quest v boss fight music for
1st form and DS Dq5 final boss. it'll be better, dude
DragovainLord 2 years ago
@DragovainLord WAY late, but in the current version, Mildrath is no longer one of the trials. Instead, he is an optional boss like the Dragon Lord (except he won't join you) and uses the boss theme from DQ5 for his first form and the final boss theme for his second form.
RoarOfRa 1 year ago
@RoarOfRa Both Mildrath and Nimzo is a funny name! We both a DQ fan right dude?
I highly recomended DQ ix have ya try it yet bro?
sorry dude for me bad gramma im a lazy typer!
ohh and make a fight against Dhoulmagus and Bjorn too! Those are the hardest boss in Dragon quest history
DragovainLord 1 year ago
no you're on your way to the short bus after your mum gets you dressed and ready
FuckTheFetus 2 years ago
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this is terrible, did you make this game with your MOTHERFUCKING NIGGERTITS?!
FuckTheFetus 2 years ago
That's cute. Really, I'm flattered I finally got a troll. I'm on my way to internet stardom!
RoarOfRa 2 years ago
@RoarOfRa With a name like that... Of course it's a troll :S I haven't even met the guy and I already know he's an offensive jerk-hole :P
Kail200X 1 year ago
@RoarOfRa Amen, you cant be an internet idol if you dont have haters...
neoshenlong 1 year ago
@RoarOfRa Behind every great internet sensation is an even greater troll. by the way, would you mind if I ask where you got your bestiary script, mines a little bland.
ss14hero 1 year ago
@ss14hero The one in the video isn't in use anymore, due to a virus. I could never find it again, but I ended up getting a new one instead that I liked more. It's called "Yanfly Engine RD - Bestiary + Display Scanned Enemy". It lets you view pretty much everything on an enemy you can, though you might want to disable the viewing of Skills like I did, since it will pull up event skills the enemy knows, as well.
RoarOfRa 1 year ago
@RoarOfRa Thank you so much! I've had my eyes on a bestiary script like that for a while! I love your VX videos too,you put my work to shame.
ss14hero 1 year ago
Wow! Mildrath has become as honorable as Rubicante. Cool.
OrcoNegro 2 years ago 2
@OrcoNegro Rubicante and Mildrath went to the RPG Fiend School of Etiquette and learned that you catch more flies with honey than vinegar lol.
christen008 1 year ago
do u kno how to use the sideview battle system
dunablaze1 2 years ago
It's done using a script.
RoarOfRa 2 years ago
he probabaly does but dragon quest has a front view
nahor23 2 years ago
am i the only one who noticed the dragon lord kinda looks like a namekian
waltermg1 2 years ago
no me too
weee90 2 years ago
I'm pretty sure the demon thing is NIMZO not Mildrath.
Hisworld1234 2 years ago
I am going by his original name, which was in fact Mildrath.
RoarOfRa 2 years ago
What script did you use for your monster book? And how do you make it an item? Usually it just goes into your menu...
PKPwnr 2 years ago
Since I restarted the project, the bestiary is now part of the Menu, due to using a different script. The old bestiary script wasn't added to the Menu, and instead had to be called upon using a Common Event via item use.
RoarOfRa 2 years ago
how did you make the monster book?
MasterRPGr 2 years ago
Well, the Monster Book itself is just an item that can only be used outside of battle; however, it has a Common Event that calls up a script when used.
RoarOfRa 2 years ago
how did you make the monster book?
goofball33 2 years ago
how did u make the monster book
heghogboy1 2 years ago
Are you creating this game? And if so how did you make it transform during battle? I know you'd have to set it once they hit a certain HP percentage, but how would you change the battle (or however you did it if you'd be so kind to explain ^^).
yangusis 3 years ago
The best way is to set the enemy to Immortal (right click their image in the Troops editor). In the Troops editor, set a Battle Event to take place once their HP hits the desired percentage (be sure you set it to only take place once per battle). Right click, Insert, and select Enemy Transform. After doing all this, insert "Enemy Recover All" so the transformed enemy heals.
RoarOfRa 2 years ago
To ensure the battle doesn't go on forever, make a new Battle Event page that activates when their HP hits 0%, insert "Change Enemy State", and have it inflict Incapacitated at that time.
RoarOfRa 2 years ago
lol nice BoF3 final battle music lol
KuroLao 3 years ago
where an idownloa the game
triemie1 3 years ago
Nowhere. It's nowhere near completed and until then, it cannot be downloaded.
RoarOfRa 3 years ago