Mirrors in SL would add interesting ambiance to the interiors of buildings. Imagine one-way-glass.... and dance studios heh.... Youre right though, the technology is already there, they even coded distortion and refraction to bend and twist the pixels to simulate surface movement.... that seems more complicated than a simple flat surface hehehe..... Im glad you made this video. Nice thinking on the whole "standing sideways" idea, real thoughtfull
When you use a joystick or 3d mouse to control the camera, you can obtain any angle you want (3 positional axis and 3 rotational) Sadly for some reason they didn't add this functionality to standard camera controls. It's in any viewer, though.
That's the Roll axis. So you'll need to set one of your joystick's axis to match the one for Roll. Then twisting your joystick in that direction will roll the camera.
Sorry but reflections in SL isn't possible... yet, especially with "basic shaders" Well done though, great trick and great video. It's a shame there really isn't alot of quality SL videos on here.
Typically, when anything can be rendered recursively, there's an option to control the maximum amount of recursions, or in this case, the maximum levels of mirror-in-mirror before the rest remains black.
Ok so... House on it's side. Is the sim sideways or the house? How do you walk on the walls if it's not the sim?
lmart16 1 year ago
@lmart16 House on side. Sitting on a prim with a custom sit that looks like I'm standing on the wall (or "floor"). :)
AdeonWriter 1 year ago
name of the song?
Nightmare3922 1 year ago
@Nightmare3922 Propane Nightmares by Pendulum
AdeonWriter 1 year ago
Mirrors in SL would add interesting ambiance to the interiors of buildings. Imagine one-way-glass.... and dance studios heh.... Youre right though, the technology is already there, they even coded distortion and refraction to bend and twist the pixels to simulate surface movement.... that seems more complicated than a simple flat surface hehehe..... Im glad you made this video. Nice thinking on the whole "standing sideways" idea, real thoughtfull
SimberLayek 1 year ago
Very Cool, now if a vampire enters the room does it show a reflection? Great video I really like the idea of a mirror in Sl..thanks for this
serverrunner 2 years ago
Of course any builder worth their salt would immediately see that the z axis on the objects being edited is not going up/down but front/back.
Criterion515 2 years ago
Very clever!, wich enviroment settings do you have to set up to achieve that level of reflection?
modernclics 2 years ago
@WeebieProductions Linden Lab. The company that created Secondlife.
AtariWill123 2 years ago
I knew that would be water! lol
tardis1996 2 years ago
Ah hah!
I knew I knew you from somewhere.
This vid is legendary.
lolz.
EddyFragment 2 years ago
good very good job and i got it too. tks you so much for this nicest video.
Canisgalaxy 2 years ago
how to get the flycam thing? cool.
RickRay9 2 years ago
Ive finally figured out how to do this. Turns out i didn't have reflections turned on :P
Astaroth6000 2 years ago
Man, i like this, i also try this trick!
Will be great if LL use the same engine to create mirrors!
MatheusMK3 2 years ago
lol he is obesed with mirrors, but its still awesome
mustangtou 2 years ago
Totally obsessed with mirrors, guilty as charged. :D
AdeonWriter 2 years ago
Ya, me too. If they can make water reflect, why not certain objects. :P I want a mirror so badly. XD
1Penguinz 2 years ago
holy shit
francez123456789 2 years ago
So..hang on... Did you used a viewer right? Does the viewer remove all camera restrictions? I can't seem to obtain a 90 degree camera angle.
Astaroth6000 2 years ago
When you use a joystick or 3d mouse to control the camera, you can obtain any angle you want (3 positional axis and 3 rotational) Sadly for some reason they didn't add this functionality to standard camera controls. It's in any viewer, though.
AdeonWriter 2 years ago
By any viewer, you mean Linden viewers? Or other viewers like Emerald.
Astaroth6000 2 years ago
Any.. Edit > Preferences > Input & Camera > Joystick Setup
AdeonWriter 2 years ago
Thanks, I'm working on it now.
Astaroth6000 2 years ago
Umm sorry one more thing, I'm actually pretty inexperienced with a joystick. How exactly do you rotate the camera view on a 90 or 180 degree angle?
Astaroth6000 2 years ago
That's the Roll axis. So you'll need to set one of your joystick's axis to match the one for Roll. Then twisting your joystick in that direction will roll the camera.
AdeonWriter 2 years ago
So does the rotation occur in joystick flycam then?
Astaroth6000 2 years ago
Sorry but reflections in SL isn't possible... yet, especially with "basic shaders" Well done though, great trick and great video. It's a shame there really isn't alot of quality SL videos on here.
hwwhwh 2 years ago
Nice trick, but its not like something you came up with, i did that since there was wind and the water did that on full detail :P
YOur kindah late..but nevertheless still neat trick.
muziekfreak1980 2 years ago
Awesome mirror! But standing on the walls is shinier shiny thing than a mirror. GIMME!
SoapClawtooth 2 years ago
That is freaking awesome Adeon!
RyonasLily 2 years ago
Cool! 5 stars! BTW add me on Second Life: Elite Runner
rynprov 2 years ago
i remember back when the reflections was just starting to be played with, you could get reflections in shiny objects, they took that out.
Lokiboy 2 years ago
We've bin begging for use of the Water shader on prims for over a year now jsut Give it to us allredy :p
Zagroseckt 2 years ago 2
Really awesome! I just tried this myself, but the mirror image looks very grainy. Any ideas?
JoshuaPhilgarlic 2 years ago
How do you rotate the SL camera like that?
WMDigger3000 2 years ago
The joystick flycam gives you full control over the camera. I use a SpaceNavigator, but any joystick/gamepad/3dmouse can do it.
AdeonWriter 2 years ago
LOL ahhh sneaky sneaky! Very clever indeed, but as you said, way too much trouble to go through. XD
eternalautumn 2 years ago
Adeon! you clever fox!
CieBird 2 years ago
What's the song?
Also, it sucks my computer can't handle this. :P
scarslasher 2 years ago
I suppose there are a few issues when wanting reflective surfaces in SL, for one:
How do you deal with multiple mirrors and the infinite-reflection effect?
VGMasta458 2 years ago
Typically, when anything can be rendered recursively, there's an option to control the maximum amount of recursions, or in this case, the maximum levels of mirror-in-mirror before the rest remains black.
AdeonWriter 2 years ago
*facepalm*
D'oh
shoulda seen it coming.
SakuraElyse 2 years ago
hah!
annotoole 2 years ago
Very clever!
ZATZAi 2 years ago
LOL You have made my day.... thank you..... This is both ingenious and super funny....
steelskyblue 2 years ago
AHAHAHAHAHAHA
*claps*
rockerfaerie 2 years ago
Gaaaa OF COURSE! :D
ghostykips 2 years ago
Had me going too! Loved the ending.
TerryAntonelli 2 years ago
YOU ROCK!~! LOL!
wyoonthefirst 2 years ago
AW YOU HAD ME GOING THERE FOR A MINUTE!
theGeniusIndigo 2 years ago
Rofl.
SylvieNe 2 years ago