bump maps? proyected shadows? that wird delta force 3d grounds..... this is from 1993?? wow you reasanly saw all these things in fairly reasent games like doom III hehhe.. amazing what they did back then... whats the best demo for todays pcs?? i realy would like to see what a pc can do now..
Well, this stuff is limited to mathematical tricks. Modern computers can do bump mapping easily for any bump map, on any surface, but these were struggling just to make something that "sorta" looked like bump mapping.
There's a lot of corner-cutting going on, but it's still very impressive for an Amiga.
Deus Ex is also the name of a conspiracy theory based first person shooter video game. Is there any type of relationship betwen the two? btw i have no idea what Deus Ex means^^
Phenomenal. Why aren't these people famous? Anybody know what happened to them? You'd think they'd be running a real-time graphics company by now. Are those voxels? Amazing.
Great Demo by Limited Edition. The BumpMap effects are nice. The 3D objects have some quite nice reflections also. Definately a classic Amiga AGA Demo. Some routines remind me of some TBL demo's of that era.
and when I look at vista "new" features (flash rom for increase boot, etc..) I always remeber we have that on amiga 15 year before...
If you want to feel the amiga sensation now, just try to find software made by the genius of amiga era, for 2D check TVpaint animation, for 3D look for Modo (founded by creator of lightwave on amiga)
Yeah I miss my Amiga so badly. Remember when you could format 4 drives access both harddrives and CDROMS or any combination of the above without a hint of stutter? The PC has an extra hard time doing that today. Bad drive IO
Pretty amazing, especially considering that it's running on hardware that pre-dates Windows 95. I still remember using AmigaDOS 3, back in 1992. What a wicked O/S!
Excellent! My god, a demo I missed! Thanks to the uploader..my 2 pence (FSAA the most over rated effect ever) back in the day, the AMIGA ruled all. And I truely believe that it spawned the MAJORITY of the talent working in computer games today.
Out of all the systems I have used, I found the Amiga to be the most creative. It's a pity the hardware was expensive and Commodore's marketing left a lot to be desired..the machine was still strong enough to shine through.
I absolutely agree. The hardware should have been better marketed by Commodore instead of selling the patents from company to company who promised to promote it and instead, did nothing!
I agree. To me, the only reason the PC is powerful is because it uses a brute-force approach. Also, the Amiga community was different to that of the PC..and as such you could great software for next to nothing plus tons of support. It's still a kick-ass rig.
My comment was in response to q3nov3s3's! I was saying that it is still powerful despite it not being capable of certain things. Oh and both Amigas and PCs are used both creatively and for work- and neither are boring.
The AGA Amiga this is running on was released in 1993, so what PC back then had FSAA ?. Stop comparing today's PC hardware with an Amiga. I would have loved to have seen a PC in 1993 do all this with its stock standard hardware. Look up TBL - Starstruck on YouTube to see how an 1993 Amiga went up against 3ghz PC's this year and won the Demo scene compo. Makes you think a bit doesnt it?
g3nov3s3..was the PC using pre-emptive multi-tasking in 1993? Was it's OS small enough to fit on floppy disks? How's about video-out features, genlocking, title? The list goes on.
@atoma12 This demo for sure runs on 68030 AGA, don't know about 020. Check out some newer TBL-stuff on 060 to see the limits.
Though it's the A500 stuff which is impressive considering the specs. In this time people started doing more 3D stuff but the Amiga didn't had a Chunky mode.. And well, AGA wasn't _THAT_ much of an improvement anyway. PCs soon catched up and Commodore died.
this is great, ++
w1nt3rx 3 months ago
Not starting a flamewar, but wouldnt a ordinary PC do a lot better graphic?
dtiydr 9 months ago
Incredible!
triskalguilo 11 months ago
3:50 OMGOMGOMG nooooobs i want to rolll
kohversohver 1 year ago
MRK was a good graphician!
Pleiadiansoul 1 year ago
Is that the secret found sound from tomb raider 1996
morgs2020 2 years ago
@morgs2020 Sounds a lot like it yes, and seeing as it's made a year later it's likely it's sampled.
muffinproject 2 years ago
@morgs2020 Yes, it is!
gaspan1c 7 months ago
This has been flagged as spam show
@morgs2020 Yes, it is!
gaspan1c 7 months ago
Excellent Demo By: Limited Edition.
1x1 HAM8 BumpMapping :)
Nice code routines by: PG
Great music by: Jazz & Radix
Nice gfx by: MRK, Skize, Skutt
3D Objects by: Skize
niobyte 2 years ago
bump maps? proyected shadows? that wird delta force 3d grounds..... this is from 1993?? wow you reasanly saw all these things in fairly reasent games like doom III hehhe.. amazing what they did back then... whats the best demo for todays pcs?? i realy would like to see what a pc can do now..
nicotrial 3 years ago
Well, this stuff is limited to mathematical tricks. Modern computers can do bump mapping easily for any bump map, on any surface, but these were struggling just to make something that "sorta" looked like bump mapping.
There's a lot of corner-cutting going on, but it's still very impressive for an Amiga.
cyborgtroy 2 years ago
1:40 reminds me of earth 2140
Kao1987 3 years ago
Deus Ex is also the name of a conspiracy theory based first person shooter video game. Is there any type of relationship betwen the two? btw i have no idea what Deus Ex means^^
LiquidFilter 3 years ago
No there is no correlation between the 2 of them and Deus Ex the game came out something like 3 years later anyway :)
blade004 2 years ago
Deus Ex => God from
megol0 2 years ago
Hmmm this sample must be from tombraider?
This sound is really kicking ass
neoprana 3 years ago
thats true, i used it because i liked it so much to open the chests to hear this sound effect. sorry for "borrowing" :)
konsumer 2 years ago
amigas rule! best home computer ever seen! far ahead of its time so were the coders!
pyraplastic 3 years ago 8
This is a classic 1997 production and an important milestone for AGA demos.
cutofftty 3 years ago 3
reminds me very much of early autechre :]
Dixerrn83 3 years ago
... combined with "the future sound of london - papua new guinea"
Abdullu 3 years ago
I agree
7BeAsT9 3 years ago
extasy :)
kendow11 3 years ago
Phenomenal. Why aren't these people famous? Anybody know what happened to them? You'd think they'd be running a real-time graphics company by now. Are those voxels? Amazing.
vapourmile 3 years ago
the best demo I saw on the Amiga.
the pictures are so well adapted to the screenplay.
I have a song that contains many samples of this demo that I plan to preform with my band, but I can't reach them.
norepair 4 years ago
Great code and smashing music!
These machine wars seem preety pointless in my eyes today. Well in the past everyone was involved in them and I find them at least funny.
Optimus6128 4 years ago
Shit.. what was the name of this mod... was also released on MONO i think.. anybody know.. time to dig out my old 386! hahaha..
Man... @ 3:45 is too sick! love the kiddie and the tab on 'is tounge! hahaha
the486kid 4 years ago
Great Demo by Limited Edition. The BumpMap effects are nice. The 3D objects have some quite nice reflections also. Definately a classic Amiga AGA Demo. Some routines remind me of some TBL demo's of that era.
niobyte 4 years ago
i bought an amiga A600 for 'bout 6$ , thats quite cheap, considering i also got a external disk-drive and two joysticks.
robotwo 4 years ago
One of my favorites!!
SYN7HOR 4 years ago
Great demo
amigaflame 4 years ago
and when I look at vista "new" features (flash rom for increase boot, etc..) I always remeber we have that on amiga 15 year before...
If you want to feel the amiga sensation now, just try to find software made by the genius of amiga era, for 2D check TVpaint animation, for 3D look for Modo (founded by creator of lightwave on amiga)
jbaudrand 4 years ago
Yeah I miss my Amiga so badly. Remember when you could format 4 drives access both harddrives and CDROMS or any combination of the above without a hint of stutter? The PC has an extra hard time doing that today. Bad drive IO
N9olan 4 years ago
Yes, except it's more like 22 years ;)
drdirs 4 years ago
I Realyl miss D-paint and pro-tracker.
dokkie2 5 years ago
me too :(
monoamiga 4 years ago
Pretty amazing, especially considering that it's running on hardware that pre-dates Windows 95. I still remember using AmigaDOS 3, back in 1992. What a wicked O/S!
nebby6 5 years ago
Excellent! My god, a demo I missed! Thanks to the uploader..my 2 pence (FSAA the most over rated effect ever) back in the day, the AMIGA ruled all. And I truely believe that it spawned the MAJORITY of the talent working in computer games today.
Jodezza 5 years ago
Out of all the systems I have used, I found the Amiga to be the most creative. It's a pity the hardware was expensive and Commodore's marketing left a lot to be desired..the machine was still strong enough to shine through.
JiggaJagga 5 years ago
I absolutely agree. The hardware should have been better marketed by Commodore instead of selling the patents from company to company who promised to promote it and instead, did nothing!
sxs2k 5 years ago
The magistrates of the company scammed and stole from it afterwards to make what money they can-they sold the patents.
N9olan 4 years ago
Amigas were way ahead of their time. Took PCs years to catch up to what the Amiga was capable of.
z3J 5 years ago
I agree. To me, the only reason the PC is powerful is because it uses a brute-force approach. Also, the Amiga community was different to that of the PC..and as such you could great software for next to nothing plus tons of support. It's still a kick-ass rig.
JiggaJagga 5 years ago
You really don't have any clue do you?
laffer35 5 years ago
Powerful my ass! No shader capabilities, no FSAA,etc.
g3nov3s3 5 years ago
you can't use it to make phone calls either, what's your point?!
gnamp 5 years ago
the point is creativity as the PC is boring and for work.
ptekptek 5 years ago
My comment was in response to q3nov3s3's! I was saying that it is still powerful despite it not being capable of certain things. Oh and both Amigas and PCs are used both creatively and for work- and neither are boring.
gnamp 5 years ago
^poor sentence construction
powerkor 4 years ago
The AGA Amiga this is running on was released in 1993, so what PC back then had FSAA ?. Stop comparing today's PC hardware with an Amiga. I would have loved to have seen a PC in 1993 do all this with its stock standard hardware. Look up TBL - Starstruck on YouTube to see how an 1993 Amiga went up against 3ghz PC's this year and won the Demo scene compo. Makes you think a bit doesnt it?
blade004 5 years ago
g3nov3s3..was the PC using pre-emptive multi-tasking in 1993? Was it's OS small enough to fit on floppy disks? How's about video-out features, genlocking, title? The list goes on.
JiggaJagga 5 years ago
I had an amiga from 1987 until around 1993 but I don't remember this demo either. very cool though.
kevthedev 5 years ago
Woah! I had several Amigas. Don't remember this demo. AWESOME!
gapenisbruzas 5 years ago
I used Amigas in my early days.. namely for creating module audio and messing around in LightWave 3D.. these machines were powerful
Ryanfox1981 5 years ago
Wow... Impressive... I didn,t know amigas were THAT powerful ?!
atoma12 5 years ago
Yeah! Amiga was THE best platform for those pieces of art.. :)
Check right here some other prods. (like arte, just 1 disk and running on an a500 -7mhz-)
jacosw 5 years ago
@jacosw I just hope that amiga will be back soon... ;(
gupidamis 1 year ago
Yes, it's impressive. Both code wise and in particular design wise..
But you should see what coders technically manage to do with the same piece of hardware today! Just check in to ada.untergrund.net and www.pouet.net
and be impressed!
Limited Edition ruled the scene by the way. I always loved their demos..
dvibe 5 years ago
@atoma12 This demo for sure runs on 68030 AGA, don't know about 020. Check out some newer TBL-stuff on 060 to see the limits.
Though it's the A500 stuff which is impressive considering the specs. In this time people started doing more 3D stuff but the Amiga didn't had a Chunky mode.. And well, AGA wasn't _THAT_ much of an improvement anyway. PCs soon catched up and Commodore died.
JohanKH 1 year ago
@JohanKH Commodore died because their PC clone production produced lots of losses!
HANSA944 1 year ago