@seokkyu7 I might have it somewhere, but to be honest it's massively over-engineered. I put in loads of stuff like buffering for the parallax background, various types of collision detection, etc. that I ended up not using. It's also got a lot of bugs, and some parts (especially the maths & collision routines) are either incorrect or poorly written. I can still upload it if you like (if I can find it!) it just comes with that disclaimer ;o)
@seokkyu7 I can't seem to find it right now... sorry... probably the most interesting part was the collision detection code, which is based on an article at metanetsoftware's website, under "technique." It's called "separating axis theorem." Other than that, it was pretty ad-hoc. Is there anything you'd like to know in particular?
@rodentwizard Thanks. Yeah, it's just the standard Graphics2D because I wanted to make it into an applet. It was actually quite popular for a while... not anymore though :P
nice! u should start a large progect and look into publishing it
elitegamer2201 1 week ago
Nice!
MrAlexanderHoff 2 months ago
nice one man
aneggyegg 4 months ago
Woah. Awesome. I'd love to make a game like this. I can pretty much make shapes move lol :P
MegaTrekant 8 months ago
What is your math level?
DirtbagEconomics 9 months ago
Wow ._.
AutomatonGames 10 months ago
i love the green crap at loading
SwordMasterTala 11 months ago
Have you used a game engine to do this game? ;)
sh100vol 1 year ago
@sh100vol Nah, it's an applet coded in Java.
rugt0r 1 year ago
Do you have the source code for this?.. I would like to take a look :P
seokkyu7 1 year ago
@seokkyu7 I might have it somewhere, but to be honest it's massively over-engineered. I put in loads of stuff like buffering for the parallax background, various types of collision detection, etc. that I ended up not using. It's also got a lot of bugs, and some parts (especially the maths & collision routines) are either incorrect or poorly written. I can still upload it if you like (if I can find it!) it just comes with that disclaimer ;o)
rugt0r 1 year ago
@rugt0r ok, cool. if you do find it, please do upload it... I would still like to take a look...
seokkyu7 1 year ago
@seokkyu7 I can't seem to find it right now... sorry... probably the most interesting part was the collision detection code, which is based on an article at metanetsoftware's website, under "technique." It's called "separating axis theorem." Other than that, it was pretty ad-hoc. Is there anything you'd like to know in particular?
rugt0r 1 year ago
It's a LOT smoother this time. Not sure if it's the camera, but if it's the game then nicely done.
YCDPKLD 1 year ago
This is really cute. I am impressed! You have got some complexity aswell. Is this just AWT?
rodentwizard 1 year ago
@rodentwizard Thanks. Yeah, it's just the standard Graphics2D because I wanted to make it into an applet. It was actually quite popular for a while... not anymore though :P
rugt0r 1 year ago
This is so awesome I have one question.....
How the hell did you do it!?!
FatFilmOfficial 1 year ago
congratulations very good game, im new in this of programming games could you help me with information to do a game like that?, please.
elmau23 2 years ago