Added: 4 years ago
From: theapc
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  • i need more cowbell!

  • omg :) sounds so dirty, but clean..

  • omg :) 

  • could you allow us to donwload that patch? I mean, your wirings are revealed anyway, it would just be more convenient when you are trying to learn!

  • Aaron joined the band !

  • It was named for Max Matthews. The guy that invented digital audio.

  • WINDOWS LIVE MESSENGER

  • Can you get MAX for win7? I need to make a MIDI sequencer. : )

  • PD WAS B4 MAX.

  • OMG change your xp theme.

  • it always bothers me that video capture from pure data is never high enough quality to read on youtube.

  • lol. Joker!!! Quite impressive tho.

  • Looks like im a little late to the party, but it looks like a while ago you released the patch as a download in the description. I can't seem to find it. Mind sharing this jewel with us again?

  • I'd love to, but I'm not on the same computer as what I made the patch on and thus don't have the file anymore.

    (I'm the same person as who posted this, I'm just using a new account).

    If I find the file I'll post it up again.

  • Thanks a lot.

  • Nice... Add some objects to build in "swing" on each channel and it'll be PHAT!!!

  • The patch sound awesome. I've never got a chance to study Pd, mainly because I've invested all my time in the Reason software but after seeing this... well let's just say I'm thinking about testing some stuff in Pd xD

  • Very sweet sound, really like it

  • I do like PD, but Puckette didn't seem to have put his all into it, still prefer MAX/MSP. possibly because that's what i learned at uni (middx)

    I like this stuff but you're still just using it as a click sequencer when it can do a lot more (i still think i invented direct digital synthesis (a form of wavetable synthesis) using MAX/msp, so it'd be hard for me to admit that anyone's done anything that sounds pretty much the same)

  • eh? direct signal synthesis? I'm curious what you mean, I might've done the same thing.

  • Yeah, DDS, I never really pressed on with it but basically it's a system for modulating random walks that specify amplitudes for signals directly. It's not a million miles away from the DSD system they ended up using on SACD, in that it's 1-bit but very high frequency. If anyone has the time and the inclination I'd be more than happy to give them the details, but the time has probably passed on the idea - back in 2000 or so it would have been useful for sound in mobile phones

  • Just to clarify, it would have been useful for mobile phones because it's extremely low processor-intensive and produces a relatively high fidelity sound, not because it's predisposed to sounding like Grand Vals. It's one of those technologies that would have been useful once, but isn't any longer. Like MP3's in 2020 when everyone's got mass storage.

  • I think he means "synthesised drum sounds", you can do it modeling the waveshapes. The drum kick is often a sine that goes from 50hz to 0hz in a few milisecs, use an [line~] object conected to [osc~], and also you have to decrease the wave amplitude whit an [*~] object. I hope this makes all clear, my motherthonge is spanish, my english is primitive.

    Salud y Anarquía desde Venezuela

  • Cool. not so keen on the msn signing in noise though XD

  • haha, that bugged me a lot but I was far too lazy to rerecord it.

  • haha fair enough :P, just grill whoever it was that logged in :)

  • :) Spasibo! 5/5

  • Maybe get another couple of samples in there too to make it more interesting? The bit at 1:48 where you can hear a bit of interference is probably the most interesting part.

  • what is pure data? like Max/MSP?

  • It's quite similar. It was actually created by the same person as Max (first he made PD, then Max, MSP, Jitter, etc.)

  • no, Max was made first, then Pd was made by the same guy, while Max got picked up by a company, and then another company, and then MSP was made by copying part of Pd into Max, and then Jitter was made by someone else entirely.

  • Max, MSP, and PD are all by Miller Puckette. Max/MSP and Jitter are all made by Cycling74. While I'm not positive, I'm almost certain PD was first, and he developed it into Max (and later MSP) for Cycling74.

    You may well be right, but my impression has always been what I just wrote.

  • My impression came from (now clearly incorrect) documentation.

    In (very much) over six years of being alive you're the first person I've heard get as hostile as you have over something as trivial as this.

  • My threshold isn't particularly low. Your tone was simply very dismissive and patronizing.

    I don't know where I read that, I just remember that I did.

    I'm going to end this here as there is nothing more to be gained.

  • PD did come after Max, carries a slight notion that PD stands for "Public Domain" as they tried to tell Puckette that he couldn't release the source code that he contributed so much to just himself. Yes, max has many objects, especially visual, that PD doesn't have.

  • ... and pd has many objects that max doesn't have. but it depends how many (and which) plugin collections you do include. the huge pd-extended doesn't include all existing free externals and abstractions.

  • @theapc

    i think pd pd came first.

  • @matju2 @theapc This is a typical proprietary software bias, assuming that sofware which costs a bundle to license must in fact be better. Max/MSP is named for Miller Stephen Puckette and the other guy who was involved in production (max someone, can't remember), it all came before PD. PureData was started by Puckette but is open source, developed by a community of programmers who're actually interested in using it, so it's actually better, and free. Jitter is part of max.

  • Though it may already be said, a much simpler way to record it is, in any recording program (I like to use audacity), select the wave out mix as your recording source instead of the mic input. No need for cables.

  • Yeah, I only just recently figured out how to do that in audition. Thanks for the tip though. I might remake this with better audio. Probably not though.

  • Alternatively, you could make a little recording patch / abstraction in pd and use that.

  • very well!

    Thank

  • so, where did the patch get uploaded? it'd be way helpful to a pd noob like me.

  • check the full description of the video.

  • wow, i've learned a whole lot just from looking at it. thanx.

  • no problem :).

    I didn't think it would help anyone, but I guess I was wrong. It's really not efficient at what I wanted to do, but my mistakes turned out for the best and I developed on them. They ended up sounding better than I had intended :P.

  • wicked. Will try.

  • So I've DLed the patch but I get no sound...

    Do i have to select new samples or are the ones you used embedded in the patch?

    sorry for the n00bishness.

  • you may need to select new ones, though I thought I'd written the values to the four tables. If not, look at the directories for each and insert your own samples. Msg me if you want, I might be able to dig up the ones I used.

  • For cleaner recording of your creations' audio, you should be able to use any recording app (soundforge or any old two track recorder proggy) and select the source of sound as "what you hear" or similar...

    That way you can do routing in comp and not have to rely on feedback of sending soundcard output to soundcard input (likely source of that hiss)

    Keep it uP!!!!!!

  • never even heard of pure data what is it?

  • pure data is a "graphical programming environment". basically, you place objects (you can create your own if your good at programming, i think in C++ but im not sure). you connect them together to perform tasks.

    it is the basis for the probably more popular Max/MSP.

  • thnx

  • quite impressive!

    I'm still trying to figure out the basics of PD, mainly Gem (the graphical component) though.

  • this is cool

  • well done!!

  • hey I know this is a stupid question... but can you do music other than drums with this, or run a guitar through it or something?

  • this patch only makes up drums.

    however, with pure data you can absolutely run guitar through it. pure data can do almost anything in terms of sound. it can alter sound, analyze sound, generate MIDI, whatever. (its not limited to audio, but thats generally where its most powerful).

  • ok where would you guys like me to upload it?

  • you can put it on a rapidshare or something like that! Would be fine and I'll be very thankful!

  • yeah upload the patch!

  • try using soundflower and audacity to record files internally it should work nicely

  • Audacity I have, but whats soundflower?

    Also, I've largely moved onto Max now so most of what I do (should I do more) will be recorded internally that way.

  • basically if you can do it in max you're fine soundflower is a cycling 74 product i believe. anyways - very nice generative drums, i'd like to learn more about it, do you have any resources you'd like to share?

  • the patch is really the only thing you could call a resource. i heard about markov chains and decided to try something in that vein, with controllable probabilities.

  • great work!

    could you please upload the patch?

  • great job!

  • Very nice patch. A bit unclear but clear enough to show the main point.

    Good work

  • So what about the wierd noise interjected by Instant Messanger?

    do you care to share/publish this draft?

  • ill upload the patch if thats what you mean...

  • if i understand you correctly:

    thats not the noise im talking about

    theres a whining noise throughout the whole thing.

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