Added: 1 year ago
From: reepblue
Views: 23,271
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  • how do you make text appear over items like that, or on the screen?

  • The default water splash is awful. Source engine has some pretty realistic looking water, but when u see the splash it makes you go "ugh nevermind". This though....this is fantastic.

  • i dont get it is the hammer editor just gmod with portal 2 stuff?

  • @thedash3004 idk i think can use it for other games but its like a home modding system to make crap

  • isnt that combine_fx.pcf

  • Aperture makes Portal Guns, Panels and Turrets. Meh

    Black Mesa makes water. BRILLIANT

  • ur videos and maps are cool

  • 0:37

    I think that one was about to say "I love you".

  • are you kidding me im the only one to notice this is Gmod T.T

  • GLaDOS:WHEATLEY HOW MANY TIMES DO I HAVE TO TELL YOU NOT TO FLOOD MY CHAMBERS

  • Portal Pool!

  • 0:32 bye you fucking cube

  • Water in the source engine, Counter Strike Source:

    Fly around 100 MPH on 45 degree slanted surfaces and in the air, then landing in a 1 inch pool of water that stops you with nothing hurt at all.

    Try doing that in real life

  • Valve should use this

  • To not submerge the fire cube in liquid, even partially

  • Next task: Water flowing smoothly through portals

  • Since I don`t know what the hell this is, I am going to leave now.

  • particles?

  • whats the ice cube do

  • are you able to make it so the room fills with water from empty?

  • How do you get Hammer Notepad? I can't find it.

  • D: the water is invisible!!!

    wheres the splashes!!!

  • Doesn't this require more ram though?

  • @TheEPICtrainrider VRam and GPU Power.

  • @reepblue

    i have ATI 6770 and 3gb ram(yeah ikr it sucks)

    can i have good framerate with water like this

  • The water the follows the sphere into the air looks a bit odd...

  • How did you manage to detect where the water particle is?

  • @DaFatCa7

    Just how the particle works, It reads collisions to world geometry. (Real world or physical objects) I did not do it. :)

  • @reepblue Yeah I know that, I'm just wondering how you made it so the cube is destroyed when the water particle touches it.

  • @DaFatCa7

    All I can say: VERY GOOD TIMING! :P

  • @reepblue Oh ok xD Well you fooled me :P

  • release this

    nao

  • It's kinda hard to see, but wow! Dynamic water is always an epic win!

  • Oh man. That's fantastic.

  • Splaaash!

    Sploosch!

    Splash!

    I spent forever on those water splashes.

  • that makes me  :D

  • Looking forward to seeing it implemented in your mod.

  • OMG! AWESOME! Just water?? THAT IS NOT JUST WATER! Its EPICZORS! :D

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