All it does is increase the resolution and decrease the render distance.
He basically told you to set your shadows to ultra, and then chop them off past 2000 units to save fps. It's not a fix, it just hides the problem. You can easily tell if you look at a distance.
I have tried to change about all settings in the document with only minor ingame changes. I can run it at 8192 at highest setting without any problem at all. BUT I still got the shittiest shadows, err not ever. its actually same shadows as in halflife 1
@gdgsdfgdfgdf Unfortunately it's called console systems. The PS3 and Xbox 360 built pre 2006 is the reason for Skyrim having to be dummed down graphically to work on their old ass hardware...
Nice, thanks! Fixed it for me, FINALLY! But I get a massive hit on on fps even with the lower setting. running the game on ultra, except for shadows on mid, with usually 35 fps. After this I get like 24 FPS. have to play around with the shadows settings ab it.
iShadowMapResolution at 4096 makes my game stutter like hell when I turn camera with crossfire enabled. Disabling it and stutter disappears ... and high framerate too :/
@EricDavoust mine didnt. but I add them and it didnt do shit. then I removed the entire file and the game made it again and this time it had those settings, I removed them changed them tried everything but nothing mattered. so I guess you can remove or change them as you wish.
This is perfect man thanks, well that took about an hour to find this perfect sweat spot and make the shadows work, now it's only a couple of days left of tweaking until this game plays like it should.
@JimmyTheJelly bro, got a question, i tweaked my shadow, it works, the shadow looks smoother, but i gain huge fps loss ~5 drops. my pc isnt that bad, i use load of mods, but no enb series(cause fps loss too). is it my driver?
plus, shadowmap resolution of 8192 at least screws up my system indoors. e.g. at riverwood trader, i get 85fps with 4096 but 10fps(!!!) by only increasing this value to 8192! that's fucking ridiculous!
(before i figured out why it suddenly stutters like hell, i've already uninstalled various texture mods, decreased AA, etc. - but it was actually just this!! in fact, after activating all the textures, 8xSGSSAA and AO again, my fps went up by 5!)
@notthere83 Only increasing it from 4096 to 8192? You are coming across as if this is a small increase. You quadrupled the area of one of the heaviest graphics processes.
@Macestrom ah come on, it's just shadow maps... games are able to do occlusion and bokeh real time but you're telling me a stinking shadow map from one light source is too much to ask?
@Macestrom and if it really is that intense, i guess they should've used a different algorithm... i've never seen shadows in a game that looked as crappy. not in this generation at least.
@Macestrom how is that a quadruple? its only twise as high number and it defines how many pixels the game should use to calculate the shadows pattern, if I understand correctly.
wow hey this works well. used the mid-higher pc settings. I wondered why all my shadows looked like revenge of pacman. Bit of FPS loss but i can deal with that.
@Arthounot Add the line yourself if it isn't there under the proper directory...that would be My Computer > (C:) > User > (Your user name here) > My Documents > Games > Skyrim > SkyrimPrefs
@atheistgodling I made a mod myself, or am working on it, I am almost there, making realtime shadows in skyrim! Of course, time goes a bit faster there, so...
@Nhordmyr man dude take a chill pill, its an INI modification for higher end PC systems. Be thankful they ALLOW us the option of messing with these files.
This doesnt remind me of a console port. With a bit of time the mod community has already transformed skyrim into a complex RPG. the dev/publisher did ok on this one.
This does chew FPS, alot of them infact. Settings like the resolution are the main thing, and shadowmask, even setting it from 3 (highQ shadows preset) to 4 will chew FPS.
So your title is quite misleading. Ya just didnt test a shite before you put it up did ya ^^
For anyone lookin for extra sharpness, adjust shadowmask up to 20.
Is your suggested iShadowMapResolution number for the primary or secondary setting?
I currently see:
iShadowMapResolutionPrimary=2048
iShadowMapResolutionSecondary=1024
Also, I can see that there are similar comments to mine saying that there should be no primary or secondary options if the suggested path was followed, however, I followed it exactly ("C: \ Users \ YOURNAME \ Documents \ My Games \ Skyrim") and there DEFFINITLY ARE primary and secondary settings....
This trick DID work, until the 1.3.10.0 patch. Now my shadows do NOT respond to these shadow map parameters. Even if I crank it up to 8192, they still have blocky/flickering edges. Bethesda fucked it up!
Trying the Mid/High change in combo with the LAA. I am running the game on 12.1 catalyst preview off a 6970 overdrive off MSI afterburner enabled on High settings even though the auto detect says Ultra/High
This does work, you can do some hilarious things with the shadow options. I like 8192 maps with no blur, but until shadows are the domain of the GPU solely (instead of cpu) it's too much of a FPS hit. (50-80->30-50)
You didn't show us in your video what impact fShadowdistance=2500 has on more distant shadows. There are alot of shadows poping up because they're not drawn very far. To me everything below 4000 is not worth it. What does help is to set iBlurDeferredShadowMask to a rather high value, somewhere between 16 and 32.
THANKS!!! for all the haters saying this wont work, there borderline retarded. This works a treat and finally the only issue with this game that bugged me has gone (ATI HD 6870)
@Delorien100 look again, thats not the correct line (it almost had me too) keep looking, its about 6 lines above the [Grass] section or 38 lines below the lines you mentioned.
@Delorien100 You are not looking at the correct .ini file, there should be no Primary and Secondary settings in the one specified in video description. You are incorrectly editing the one in the game's folder. Go in My Documents etc.
As far as which SkyrimPrefs.ini to edit, I've edited the one in the game installation folder for things like iTreesReceiveShadows and iDrawLandShadows and it DID have an effect. The one in the Users\name\My Games folder DID NOT have any effect when I edited it, so it's the exact opposite of what it says in the description of this video.
@Pakku1 It still stretches the shadows across the fshadowdistance. So if you want the best quality shadows you make fshadowdistance really short, if you want shadows half a mile away, you set it to 8000 but you'll still have a pixelated mess because it's stretching the shadow bitmap.
These settings are much better, unfortunately the shadows that are cast on the actual characters STILL look like shit. But i've tried a ton of settings and there's just no fixing that. I loaded up a bunch of saves and these settings look great everywhere, except during character creation and on up-close noon type of shadows on people. Otherwise, this is the best you're gonna get.
@DaftSneak Yes that's a good idea! But remember to set it back if you ever want to change say difficulty, audio or some other settings... or of course they won't save.
Works great for me ! (lower-mid setting or yellow colored)
I think that bethseda optimized the shadows too much for the consoles especially the 360 and left the pc behind, theres in blur in the shadowmask in the low settings, blur doesen't take more ram or use more cpu so i don't really get why they didnt use it for lower configs.
fShadowDistance means that from 4000 you are lowering it to 2500 wich makes close shadow's too look good but you can't see shadow's in the distance, sorry but this is not a valid tweak
@Filsoh Of course it's valid, 2500 is plenty! And it's also better for the framerate. Skyrim's engine basically forces you to choose between good looking shadows and very distant shadows, you simply can't have both high quality and high distance. And 2500 is the perfect balance, trust me I made over 30 comparison screenshots trying every combination, did that so you don't have to :)
@Filsoh Well basically the first one does just what it says, higher resolution for shadows so they look crispier. And the next two (the Mask ones) complement that, meaning they handle the edges of the shadows and their sharpness/smoothness. They're all dependent on eachother so it's not that easy to find a great setting. But after going through tons of screenshots, those posted by me seem optimal by far. Both on still images and in motion.
@JimmyTheJelly iShadowMaskQuarter handles shadows indoors like if you set it to 0 you will not see indoors shadows so its not about jagged edges i think how about iBlurDeferredShadowMask ?
@Filsoh No it's not just indoor, it has a big impact on the edges for the shadows everywhere, but yes if you set it to 0 you won't have any indoor. iShadowMaskQuarter the higher you set it, the sharper the edges look. And it's the exact opposite with iBlurDeferredShadowMask, the higher the blurrier. So just need to find a perfect balance. The command that handles only indoor is fInteriorShadowDistance but irrelevant to edges.
@Filsoh I recommend setting fShadowBiasScale=1.5 (or anything over 1), it can fix some rare flickering issues when you're using high iShadowMapResolution such as 4096 or 8192, with no impact on FPS and other visuals. But the areas where that certain flickering occurs are very rare, something like... one very small part of some rock. And the other command fShadowLODStartFade doesn't do anything whatsoever for me.
@Roxas3310 You are probably looking at the wrong ini (the one in the game folder). The correct SkyrimPrefs.ini file is located in C:\Users\YOURNAME\Documents\My Games\Skyrim.
@JimmyTheJelly Hi there pal. I tried it out but shadows look the same. I've been searching ALL day for a fix but I can't find anything, do you have any idea? I got an i5 processor, NVIDIA GeForce 301M, 4 GB RAM and I play on High quality.
@davidalediaz Thank you for answering. I think that mi .ini file has no effect over the game but I don't know why... Do you know what could be the problem bro?
@davidalediaz Are you sure we're talking about the SkyrimPrefs.ini file from C:\Users\YOURNAME\Documents\My Games\Skyrim folder? There are other .ini files as well but that's where you should look at.
@JimmyTheJelly I fix the problem already. I was editing the SkyrimPrefs from C:\Program Files (x86)\The Elder Scrolls V Skyrim\Skyrim, that's why it remained the same. Thank you very much pal, your video was very helpful. I had to reduce the fShadowDistance to 500 though, but shadows look fine now. :)
Great fix, but it was too much of an impact on my pc! Great nevertheless
harald2011 4 hours ago
"No performance hit" pffft!
All it does is increase the resolution and decrease the render distance.
He basically told you to set your shadows to ultra, and then chop them off past 2000 units to save fps. It's not a fix, it just hides the problem. You can easily tell if you look at a distance.
0011Darkone 4 days ago
@0011Darkone cool story bro
NewbSpammer 1 day ago
It works! Really, very helpful! THX MAN! ;] You are great! ;D
Maqmarus 1 week ago
I have tried to change about all settings in the document with only minor ingame changes. I can run it at 8192 at highest setting without any problem at all. BUT I still got the shittiest shadows, err not ever. its actually same shadows as in halflife 1
FREENAMEFTW 1 week ago
@FREENAMEFTW
Try this:
iBlurDeferredShadowMask=32 (if too soft, decrease)
fShadowDistance=3000
iShadowMapResolution=4096
iShadowMaskQuarter=4 (if too soft, increase)
Taaplari 1 week ago
this didnt help me
same garbage shadows
Bethseda should be ashamed. FUCK THEM for releasing a garbage game in terms of shadows and textures
gdgsdfgdfgdf 1 week ago
@gdgsdfgdfgdf Unfortunately it's called console systems. The PS3 and Xbox 360 built pre 2006 is the reason for Skyrim having to be dummed down graphically to work on their old ass hardware...
MintFinkeldove 1 week ago
Nice, thanks! Fixed it for me, FINALLY! But I get a massive hit on on fps even with the lower setting. running the game on ultra, except for shadows on mid, with usually 35 fps. After this I get like 24 FPS. have to play around with the shadows settings ab it.
Thanks for solving this mate!
Denso481 1 week ago
worked like a charm but with my 580s in sli hit like 2fps turned off sli then constant 60 with vsync and fixed shadows
stonehallow 1 week ago
when i start the game evey changes i've done on SkyrimPrefs.ini i restarting. Could you tell me why?
MatrysPL 2 weeks ago
iShadowMapResolution at 4096 makes my game stutter like hell when I turn camera with crossfire enabled. Disabling it and stutter disappears ... and high framerate too :/
VulKain1 2 weeks ago
My Shadows look awesome and no performance hit. Thanks, the shadows were a huge pet peeve for me in the past!
MintFinkeldove 2 weeks ago
I can't find "iShadowmaskquarter" in my .ini D:? Help me!
MickehDaHuskeh 2 weeks ago
Yeah thanks,now my game laggs even more FUCK!
deluxer321 3 weeks ago
My SkyrimPrefs.ini has a "ShadowMapResolutionSecondary" and a "ShadowMapResolutionPrimary"?
EricDavoust 3 weeks ago
@EricDavoust Change the Primary
hap134 3 weeks ago
@EricDavoust mine didnt. but I add them and it didnt do shit. then I removed the entire file and the game made it again and this time it had those settings, I removed them changed them tried everything but nothing mattered. so I guess you can remove or change them as you wish.
FREENAMEFTW 1 week ago
This is perfect man thanks, well that took about an hour to find this perfect sweat spot and make the shadows work, now it's only a couple of days left of tweaking until this game plays like it should.
wolfer255 3 weeks ago
@JimmyTheJelly bro, got a question, i tweaked my shadow, it works, the shadow looks smoother, but i gain huge fps loss ~5 drops. my pc isnt that bad, i use load of mods, but no enb series(cause fps loss too). is it my driver?
gunlockz 3 weeks ago
I've been up 36 hours wrangling the INI files, and this worked a treat, thankyou!
happyblackness 4 weeks ago
Thx +1 Like For You ^.^
wexa89 1 month ago
plus, shadowmap resolution of 8192 at least screws up my system indoors. e.g. at riverwood trader, i get 85fps with 4096 but 10fps(!!!) by only increasing this value to 8192! that's fucking ridiculous!
(before i figured out why it suddenly stutters like hell, i've already uninstalled various texture mods, decreased AA, etc. - but it was actually just this!! in fact, after activating all the textures, 8xSGSSAA and AO again, my fps went up by 5!)
notthere83 1 month ago
@notthere83 Only increasing it from 4096 to 8192? You are coming across as if this is a small increase. You quadrupled the area of one of the heaviest graphics processes.
Macestrom 4 weeks ago
@Macestrom ah come on, it's just shadow maps... games are able to do occlusion and bokeh real time but you're telling me a stinking shadow map from one light source is too much to ask?
notthere83 4 weeks ago
@Macestrom and if it really is that intense, i guess they should've used a different algorithm... i've never seen shadows in a game that looked as crappy. not in this generation at least.
notthere83 4 weeks ago
@Macestrom how is that a quadruple? its only twise as high number and it defines how many pixels the game should use to calculate the shadows pattern, if I understand correctly.
FREENAMEFTW 1 week ago
@FREENAMEFTW I'm gonna send you back to 3rd grade to relearn multiplication. Now do this out with me.
2x2 = 4
2x4 = 8
4x4 = 16
Macestrom 1 week ago
wow hey this works well. used the mid-higher pc settings. I wondered why all my shadows looked like revenge of pacman. Bit of FPS loss but i can deal with that.
ThePixelChaos 1 month ago
Huge FPS drop but thanks anyway. Settings do fix the shadows.
Cashprt 1 month ago
Dear JimmytheJelly. I can't find the line Iblurdeferredshadowmask in my skyrimprefs.ini file. What to do!
Arthounot 1 month ago
@Arthounot Oh wait! got it, it's ABOVE the other settings!
Arthounot 1 month ago
@Arthounot Add the line yourself if it isn't there under the proper directory...that would be My Computer > (C:) > User > (Your user name here) > My Documents > Games > Skyrim > SkyrimPrefs
atheistgodling 1 month ago
@atheistgodling I made a mod myself, or am working on it, I am almost there, making realtime shadows in skyrim! Of course, time goes a bit faster there, so...
Arthounot 1 month ago
@Arthounot Not really my behaviour, but the settings are almost done :)
Arthounot 1 month ago
@Arthounot .... : watch?v=DhbudFEHP98
Arthounot 1 month ago
@Arthounot What do you think? This is medium shadows...
Arthounot 1 month ago
Sorry but if you are playing on ultra settings this is no improvement. Might look good on low-med.
Nhordmyr 1 month ago
@Nhordmyr This is actually an improvement, since shadows on ultra still look like blocks.
Arthounot 1 month ago
hey thanks a lot for this, it actually works
mitra32203 1 month ago
Fucking console ports
THIS IS WHAT YOU GET OUT OF IT! You have to do everything by your own.
Seriously, are WE the developers?
I like modding yes, but I like modding even more when I'd get paid for it and not HAVE to pay for it.
Nhordmyr 1 month ago
@Nhordmyr man dude take a chill pill, its an INI modification for higher end PC systems. Be thankful they ALLOW us the option of messing with these files.
This doesnt remind me of a console port. With a bit of time the mod community has already transformed skyrim into a complex RPG. the dev/publisher did ok on this one.
ThePixelChaos 1 month ago
THANKS!
SpaceChild4000 1 month ago
This has been flagged as spam show
This does chew FPS, alot of them infact. Settings like the resolution are the main thing, and shadowmask, even setting it from 3 (highQ shadows preset) to 4 will chew FPS.
So your title is quite misleading. Ya just didnt test a shite before you put it up did ya ^^
For anyone lookin for extra sharpness, adjust shadowmask up to 20.
Tripnotik25 1 month ago
This has been flagged as spam show
Is your suggested iShadowMapResolution number for the primary or secondary setting?
I currently see:
iShadowMapResolutionPrimary=2048
iShadowMapResolutionSecondary=1024
Also, I can see that there are similar comments to mine saying that there should be no primary or secondary options if the suggested path was followed, however, I followed it exactly ("C: \ Users \ YOURNAME \ Documents \ My Games \ Skyrim") and there DEFFINITLY ARE primary and secondary settings....
Any suggestions?
bxnblink 1 month ago
Comment removed
bxnblink 1 month ago
Comment removed
bxnblink 1 month ago
Thanks this really helped!!! :D
LoLXxDXLmao 1 month ago
This trick DID work, until the 1.3.10.0 patch. Now my shadows do NOT respond to these shadow map parameters. Even if I crank it up to 8192, they still have blocky/flickering edges. Bethesda fucked it up!
Gamezalot 1 month ago
Comment removed
Tripnotik25 1 month ago
Tried both, and both settings affect my framerate. From 38 down to 24 or 28. So, myth busted!
Only lower shadows quality improve your framerate, things like this SHALL affect your framerate.
But the most disappointing thing is, the flickering every 8 a 10 seconds, it is still there.
Jediron007 2 months ago
Trying the Mid/High change in combo with the LAA. I am running the game on 12.1 catalyst preview off a 6970 overdrive off MSI afterburner enabled on High settings even though the auto detect says Ultra/High
Dyrdekification 2 months ago
This does work, you can do some hilarious things with the shadow options. I like 8192 maps with no blur, but until shadows are the domain of the GPU solely (instead of cpu) it's too much of a FPS hit. (50-80->30-50)
ArknineYT 2 months ago
I love you.
Spike1x4 2 months ago
Comment removed
juniorxcruz 2 months ago
You didn't show us in your video what impact fShadowdistance=2500 has on more distant shadows. There are alot of shadows poping up because they're not drawn very far. To me everything below 4000 is not worth it. What does help is to set iBlurDeferredShadowMask to a rather high value, somewhere between 16 and 32.
wildanS 2 months ago
THANKS!!! for all the haters saying this wont work, there borderline retarded. This works a treat and finally the only issue with this game that bugged me has gone (ATI HD 6870)
SuperUberDeano 2 months ago
@SuperUberDeano Lol glad to hear!
JimmyTheJelly 2 months ago
@JimmyTheJelly After more than 2 hours searching for a solution, i end up here. This actually makes sense ;) Thanks! From a long Elder Scrolls player.
Arthounot 1 month ago
@Arthounot But how does it work in the distance? Are shadows still cast far away?
Arthounot 1 month ago
One question in my SkyrimPrefs.ini located in the directory you indicated i have 2lines for the ishadowmapresolution:
ishadowMapResolutionSecondary=1024
ishadowMapResolutionPrimary=2048
So am i supposed to make them both 4096?
or just the primary or secondary?
Delorien100 2 months ago
@Delorien100 look again, thats not the correct line (it almost had me too) keep looking, its about 6 lines above the [Grass] section or 38 lines below the lines you mentioned.
SuperUberDeano 2 months ago
@Delorien100 You are not looking at the correct .ini file, there should be no Primary and Secondary settings in the one specified in video description. You are incorrectly editing the one in the game's folder. Go in My Documents etc.
AlinMCs 2 months ago
@AlinMCs You do realize bethesda adds stuff to the ini with patches every now and then right?
Subcidal 2 months ago
Comment removed
ScouseLemon 2 months ago
all my settings was already set on this settings ... yet the shadows look like crap
RTALaggzor1 2 months ago
I'm getting FPS drop...
iSwayzak 2 months ago
Umm... my iShadowMapResolution was already set for 4096 by default. ??? Explain that.
Gamezalot 2 months ago
Comment removed
Gamezalot 2 months ago
As far as which SkyrimPrefs.ini to edit, I've edited the one in the game installation folder for things like iTreesReceiveShadows and iDrawLandShadows and it DID have an effect. The one in the Users\name\My Games folder DID NOT have any effect when I edited it, so it's the exact opposite of what it says in the description of this video.
Gamezalot 2 months ago
@Gamezalot Crap... nevermind. I found it.
Gamezalot 2 months ago
iShadowMapResolution=8192 for best shadows in Skyrim. You will need a really good GFX card for this.
Pakku1 3 months ago
@Pakku1 It still stretches the shadows across the fshadowdistance. So if you want the best quality shadows you make fshadowdistance really short, if you want shadows half a mile away, you set it to 8000 but you'll still have a pixelated mess because it's stretching the shadow bitmap.
Khalirei 3 months ago
These settings are much better, unfortunately the shadows that are cast on the actual characters STILL look like shit. But i've tried a ton of settings and there's just no fixing that. I loaded up a bunch of saves and these settings look great everywhere, except during character creation and on up-close noon type of shadows on people. Otherwise, this is the best you're gonna get.
Khalirei 3 months ago
Comment removed
KombinoHun 3 months ago
fShadowDistance=2500 is nice around the player> but if i walk around i can see the shadows comes in 2 meters in front of me...... ugly too!
MolocHlevel30 3 months ago
Gonna try it as soon as I can. Thanks for sharing!
PolloSpeedo 3 months ago
Thank you, works great! :)
Overlordlaharl21 3 months ago
Comment removed
randud76 3 months ago
Comment removed
Lius525 3 months ago
Set your skyrimprefs.ini file to read-only so it never gets modified unless you want it.
DaftSneak 3 months ago
@DaftSneak Yes that's a good idea! But remember to set it back if you ever want to change say difficulty, audio or some other settings... or of course they won't save.
JimmyTheJelly 3 months ago
Why do I still have problems even after this fix? Take a look at my ubeleavable ugly shadows!! youtube.com/watch?v=JVm7ELS7ldM
I linked a forum post there showing my specs too..
keem85m 3 months ago
@keem85m Hello! I commented on your video.
JimmyTheJelly 3 months ago
Works great for me ! (lower-mid setting or yellow colored)
I think that bethseda optimized the shadows too much for the consoles especially the 360 and left the pc behind, theres in blur in the shadowmask in the low settings, blur doesen't take more ram or use more cpu so i don't really get why they didnt use it for lower configs.
cataxo444 3 months ago 7
@cataxo444 You're welcome... I'm using the yellow colored ones myself.
JimmyTheJelly 3 months ago
fShadowDistance means that from 4000 you are lowering it to 2500 wich makes close shadow's too look good but you can't see shadow's in the distance, sorry but this is not a valid tweak
Filsoh 3 months ago
@Filsoh Of course it's valid, 2500 is plenty! And it's also better for the framerate. Skyrim's engine basically forces you to choose between good looking shadows and very distant shadows, you simply can't have both high quality and high distance. And 2500 is the perfect balance, trust me I made over 30 comparison screenshots trying every combination, did that so you don't have to :)
JimmyTheJelly 3 months ago
@JimmyTheJelly Well jimmy i set mine to 3000, anyways what about the other 2 option ur editing what do those mean?
Filsoh 3 months ago
@Filsoh Well basically the first one does just what it says, higher resolution for shadows so they look crispier. And the next two (the Mask ones) complement that, meaning they handle the edges of the shadows and their sharpness/smoothness. They're all dependent on eachother so it's not that easy to find a great setting. But after going through tons of screenshots, those posted by me seem optimal by far. Both on still images and in motion.
JimmyTheJelly 3 months ago
@JimmyTheJelly iShadowMaskQuarter handles shadows indoors like if you set it to 0 you will not see indoors shadows so its not about jagged edges i think how about iBlurDeferredShadowMask ?
Filsoh 3 months ago
@Filsoh No it's not just indoor, it has a big impact on the edges for the shadows everywhere, but yes if you set it to 0 you won't have any indoor. iShadowMaskQuarter the higher you set it, the sharper the edges look. And it's the exact opposite with iBlurDeferredShadowMask, the higher the blurrier. So just need to find a perfect balance. The command that handles only indoor is fInteriorShadowDistance but irrelevant to edges.
JimmyTheJelly 3 months ago
@JimmyTheJelly how about this fShadowBiasScale this is suppose to fix the flickering problem and also fShadowLODStartFade what do those 2 mean?
Filsoh 3 months ago
@Filsoh I recommend setting fShadowBiasScale=1.5 (or anything over 1), it can fix some rare flickering issues when you're using high iShadowMapResolution such as 4096 or 8192, with no impact on FPS and other visuals. But the areas where that certain flickering occurs are very rare, something like... one very small part of some rock. And the other command fShadowLODStartFade doesn't do anything whatsoever for me.
JimmyTheJelly 3 months ago
THANK YOU SIR ALL WORKS GREAT FOR ME FINALLY !!
starforcers 3 months ago 3
@starforcers Wohoo
JimmyTheJelly 3 months ago
@starforcers You're welcome!
JimmyTheJelly 3 months ago
Can't find iShadowMaskQuarter in the ini files...
Roxas3310 3 months ago
@Roxas3310 You are probably looking at the wrong ini (the one in the game folder). The correct SkyrimPrefs.ini file is located in C:\Users\YOURNAME\Documents\My Games\Skyrim.
JimmyTheJelly 3 months ago 3
@JimmyTheJelly Hi there pal. I tried it out but shadows look the same. I've been searching ALL day for a fix but I can't find anything, do you have any idea? I got an i5 processor, NVIDIA GeForce 301M, 4 GB RAM and I play on High quality.
davidalediaz 3 months ago
@davidalediaz I mean NVIDIA GeForce 310M :)
davidalediaz 3 months ago
@davidalediaz Thank you for answering. I think that mi .ini file has no effect over the game but I don't know why... Do you know what could be the problem bro?
davidalediaz 3 months ago
@davidalediaz Are you sure we're talking about the SkyrimPrefs.ini file from C:\Users\YOURNAME\Documents\My Games\Skyrim folder? There are other .ini files as well but that's where you should look at.
JimmyTheJelly 3 months ago
@JimmyTheJelly I fix the problem already. I was editing the SkyrimPrefs from C:\Program Files (x86)\The Elder Scrolls V Skyrim\Skyrim, that's why it remained the same. Thank you very much pal, your video was very helpful. I had to reduce the fShadowDistance to 500 though, but shadows look fine now. :)
davidalediaz 3 months ago