Meh, I implemented the "Substrate" in C# and it slows down after about 3 seconds to a hault. Will re-creating it in ObjC with a UIView be unreasonable because of speed?
Great work. It inspired me to take on processing, and gave me enough enthusiasm to learn OpenGL ES to get enough speed for processing's algorithm. Any tips?
Any chance of getting at your code? One specific thing I really want to try out is using something like those accelerometer bouncy balls as midi controls, like one mode of the Lemur.
Most excellent! But I thought some of the Processing.js demos already work in Safari or latest WebKit. Surely you're using some of Safari/WebKit to do this.
No, this is based purely on the SpiderMonkey engine with my own graphics-backend in OpenGL. To make it clear, I have only implemented the drawing functionality that Processing.js is using.
I'm sure it would be possible to use the WebKit-code as well in some way. The big questions is if it would be fast enough.
wonderful!! very interesting :D
aautumnstory 2 weeks ago
A nice and simple tutorial. Thanks a? lot
soccervideoable 5 months ago
FAKE
ElRodri 8 months ago
@ElRodri
What, fake? How the hell could that be fake? It's even more difficult to fake it than to write the code...
Think before you post such silly comments.
EpicBananaBomb 7 months ago
This has been flagged as spam show
upcoming workshop:
processingworkshop-mexicocity.weebly (dot) com
ayax51 9 months ago
This has been flagged as spam show
upcoming workshop:
processingworkshop-mexicocity.weebly.com
ayax51 9 months ago
that is nice very nice processing is my favorite language for graphics
dman55122 1 year ago
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Cool man :) I also recieved my iphone for free:) From here: freebies(.)comoj(.)com/iphone so, good luck for everybody!
TheMorningg23 2 years ago
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Cool man :) I also recieved my iphone for free:) From here: freebies(.)comoj(.)com/iphone so, good luck for everybody!
TheMorningg23 2 years ago
excellent work!
1888junkteam 2 years ago
WOW
eminemandme 2 years ago
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1 cover ur mouth wit hand
2 make a wish into it
3 close ur hand[make it into a fist]
4 hold ur hand[the fist] to ur heart for 5 sec
5 send diz to 3 more videos
6 tomorrow best day
filipelena 2 years ago
aquaforest is cooler
derkman127 2 years ago
You should definitely share this framework. Right?
:D
herbertspencer 2 years ago 4
Did someone find a tutorial to write Processing applications for iPhone?
Is this example downloadable to wiew the source code?
Thanx
manteXedge 2 years ago
This has been flagged as spam show
Hey nice video.Check out my channel and subscribe please.
Thanks!!!!
imantouch 2 years ago
is it an app?
roxi0129 2 years ago
Who did that last sketch?! (the watercolor cityscape) I saw that a couple years ago, but can't for the life of me remember who did it.
frogspasm2000 2 years ago
I LOVE PROCESSING :D
heinrichmen 3 years ago
This has been flagged as spam show
Very nice video. On my website you can online text for free to anyone. Just go to my profile to see.
emailgrowth 3 years ago
You don't need iPhone to do that....Just regular touch screen device with application written in Processing program...
amoeis 3 years ago
whats with the last one?
madcat1892 3 years ago
Really cool!
Lol, if i had an iPhone i could get hours doing that xD
jbe1996 3 years ago
Great stuff! Is this available for download somewhere? Would be cool to run custom processing sketches on the iphone.
Emarvegt 3 years ago
Meh, I implemented the "Substrate" in C# and it slows down after about 3 seconds to a hault. Will re-creating it in ObjC with a UIView be unreasonable because of speed?
Great work. It inspired me to take on processing, and gave me enough enthusiasm to learn OpenGL ES to get enough speed for processing's algorithm. Any tips?
cDima 3 years ago
This has been flagged as spam show
22 year old female wanting to play with a bad? boy msn me or profile Z
alguienyo 3 years ago
good stuff, are you available for contract work?
jonau65 3 years ago
idont get the last one ...wat is it sapposesd to do or b
robot136230 3 years ago
yeah me too.. what was the last one about ?
SilverKey7 3 years ago
do you have fun?
takidiot 3 years ago
This has been flagged as spam show
hey anyone, i want to make an iphone game so i need to buy books. what books would u say i need? also should it be on objective-c or opengl es book?
Thanks!
trackrunner908 3 years ago
Any chance of getting at your code? One specific thing I really want to try out is using something like those accelerometer bouncy balls as midi controls, like one mode of the Lemur.
v8media 3 years ago
this is really awesome!
CatFiesta 3 years ago
Will the code for this be released?
vivified83 3 years ago
Any chance of this going open source?
vivified83 3 years ago 5
:-____________)
That's my jaw dropping to the floor. Now I'm out of excuses for not having an iPhone.
tarmato 3 years ago
AMAZING but excuse me.. WTF are you doing there o.O
EnDieG 3 years ago
sick i hope this goes public i'm sure tons of ppl would love to use it
multitouchy 3 years ago
Most excellent! But I thought some of the Processing.js demos already work in Safari or latest WebKit. Surely you're using some of Safari/WebKit to do this.
skierpage 3 years ago
No, this is based purely on the SpiderMonkey engine with my own graphics-backend in OpenGL. To make it clear, I have only implemented the drawing functionality that Processing.js is using.
I'm sure it would be possible to use the WebKit-code as well in some way. The big questions is if it would be fast enough.
mqwaq 3 years ago
looks great! can't wait till you can release the code. :)
stevecooley 3 years ago
Excellent! Nice work.
wheagy 3 years ago
awesome!!
VoQn 3 years ago