Added: 2 years ago
From: BartCarroll
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  • Ghidorah t-shirt FTW!

  • ive been thinking about joining a new group.. i myslef have a campaign except its set in modern times.. and is a world traveling campaign..

  • As a DM, I can attest the players DO get into 10 minute long discussions about situations FREQUENTLY

  • My character's name is Turok! XD

  • Just to be clear, he didn't say buried. He said entombed. That could very well mean the guy was put in a room down the nice and peaceful hall instead of the dark and foreboding grotto. Just saying

  • @McLovinInfinity Not to mention the fact that they're already deep underground and therefor anything down there is technically buried

  • Comment removed

  • @Ryodisis Athletics check on the two biggest characters, and if they fail, then they drop it?

  • I hate you all. LMAO

  • why is it when players have the choice between a nice looking regal hall and a dark rocky grodo they will pick the grodo

  • have you seen any sheilds recently

  • I would have kept the flamethrower, fuck the grotto

  • you know, in the dm's commentary, chris refers to tom as the voice of reason...well if he is, he's a piss-poor one - he doesn't pay any attention when the party is told their objectives (apparently thinking they came for the spiders and not the shield) and thinks a shield would be down in the grotto rather than in the regal hallway (which is not only a really stupid argument, but it also displays just how much attention he paid to their objectives)

  • turok the indian dinosoure killer???

  • I would have gone with "explore the places that are flamethrower accessible" plan. The grotto isn't going anywhere. You can come back to it later. And with everywhere else explored, you wouldn't need to worry about how to get the semi-sentient flamethrower out of the grotto. Well, you might want to bring it back out of the dungeon with you, but then you can just use whatever plan you had in mind for getting it up the stairs at the entrance, which was probably Tenser's Floating Disk.

  • @markermage

    they couldn't have brought it with them out of the dungeon because it occupies a 2x2 square and wouldn't fit up the narrow staircase. basically the only places it can go are the spider's den, the regal hallway or the grotto (assuming they found a way to get it down). all those passages eventually lead to places where they'd have to turn around or leave it behind (see next map) and they couldn't even use it for the dungeon's main big encounter because it can't make it into that room

  • Tenser's Floating soft landing, of course. You fail to appreciate the versatility!

  • I love how fast that guy can incentivise the action.

    "We KNOW what's down there..."

    Without missing a beat

    "Who KNOWS what treasure your missing down there...."

  • hahaha great episode this one!

  • my pcs always have something following behind them whether its the psions astral construct or the druids polar bear

  • as a writer, this seems like a fun way to practice storytelling and see reader/player actions and reactions to situations :)

  • Never put all your eggs in one basket.Especially when it hates you.

  • This is great. I've never played before but this looks like an awesome game.

  • I want to play sooooooo bad, but no one around here plays :(

  • @Edrgnslyr7881 you try any gamer shops?

  • @Edrgnslyr7881 Fantasy grounds dude !!!

  • @Edrgnslyr7881 Try Gamma World. It's skewed toward people who are hesitant toward "D&D".

  • what about using the balista and the kinda crystal ball thing to kill the beholder

  • These are so great. I play D&D for the first time in years in a few days, I'm so pumped for it.

  • anyone ever notice how often the fricken camera stares at the DMs ass when hes setting something

  • @MrRyanGilmore That was my first thought. Them disks are usually pretty sturdy.

  • FUNNEY as HELL

    How did they miss this!

    8:42

  • Zeb (Ran)Rocks!!

  • You could have gone into the hall and then you could go back and jump down the grotto

  • "Just to be clear, I hate you all" — Semi-sentient Ballistae with some attitude.

  • looks fun

  • A very fun part of the game, is just sitting around, shooting the shit about the game. It can keep the mood where it should be. Fun and friendly.

  • shoveling abilities FTW

  • @ozzma9898 hahaha some sort of ramp?

    My favourite is still, "I burn things"

  • I love how Zeb just sort of chimes in "wait, you guys want to WHAT?"

  • id love to know which one, this is really good.

  • how are ya fixed for stairs? lol

  • Does anyone know if this is a published adventure? And it's name?

  • These have been great! Looking forward to the next episodes!

  • the discussion at 8:00 about the flamethrower is the best!

  • @rossik Not to be out done by "Whenever we change elevation in our weekly game, it's usually disaster." Followed by a black cloaked wizard that, and I quote "Crazy-d shit up".

    Man. Just their conversations are great.

  • I think I can say for sure if my group were to take 7 minutes discussing landscaping for a sentient flamethrower, despite how awesome it is, the next encounter would have shit with fire resistance, lol

  • This is my favorite part so far! Hilarious!

  • The last time we found an intelligent construct, he went rogue on us later on.

  • I live for moments like these in D&D. :)

  • I BURN THINGS!

  • Oh, man!  That was HILARIOUS!!!

  • Best episode so far!

  • Check 1:30 - 2:00. What's up with Chris Perkins's arm?

  • His oddly shaped elbow is the source of all his power.

  • spend the time and effort and take the talking flamethrower with you

  • Yeah! I mean, flamethrower > giant spiders. Proven fact.

  • It's always like this when the PC's finda kickass artifact of destruction.

  • GOD I just love these !

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