I love your plugin. I have been using it for a few days and found it to be very useful! I do have a bug to report. I work with a lot of game art that use the dds format. I stuck TexTools_2.91.mzp into my plugins folder so it would start when I opened max(9). But if I did that, max no longer recognized dds as an image format? I removed it out of plugins and that fixed the dds issue. I would have liked for textools auto start with max, but I have now added to my toolbar. Hope this helps.
Would this work with Multiple UVs?
Longbowan 11 months ago
hey screenracer,
did you followed the installation insturctions? (drag the file in the viewport + map the macroscript?). Check my channel for the installation video.
It allows you to launch the TexTools or close it without the need of putting the MZP file in any special maxscript folder.
About the loss of the dds image format,- I really don't know why that would happen as I did not touch any image type thing in my maxscript.
renderhjs 2 years ago
I love your plugin. I have been using it for a few days and found it to be very useful! I do have a bug to report. I work with a lot of game art that use the dds format. I stuck TexTools_2.91.mzp into my plugins folder so it would start when I opened max(9). But if I did that, max no longer recognized dds as an image format? I removed it out of plugins and that fixed the dds issue. I would have liked for textools auto start with max, but I have now added to my toolbar. Hope this helps.
screenracer 2 years ago