Added: 4 years ago
From: Baxayaun
Views: 7,932
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  • very nice

  • si yp estuviera en esa casa.. neta que me muero con lo de la sangre que aparece en el muro ...eres todo un pro baxa..:D

  • how do i get this

  • resident evil camera ftw!

  • this actually seems to work great with the source engine. maybe you should also add in the source motion blur in the over-the-shoulder view to make it even better.

  • Greas of war style other wise its called 3d person ^^

  • with the RE camera, the part where the blood appeared on the wall made me jump, i like that one better,

  • GOW could be used for much more close in horror... While the Resident Evil Style...Err...nostalgia?

  • What is the name of the intro song?

  • kickass, that was really cool, the first scream part scared the hell out of me. the resident evil feel is defiantly the best for a kickass "whats around the corner?" feel

  • the RE style is so much better. Awesome mapping right there ;)

  • RE camera waaaaaaay better!

  • this is not C++ this is a hammer you make prop_dynamic breen setparent !activator ))) point_push .infodecal )) this is easy

  • I think i just soil myself...

  • Oh god,that first scream made me jump,lol.I love the resident evil map.You did an absolutely amazing job on that map.

  • i prefer gow style

  • 1:09 scared the hell out of me!

  • @Koblaja12 dude that is fucking scary

  • I know this was uploaded a while ago, but man, you need to up the lightmap scale on floors and walls

  • I could use the GoW view if ill make a mod.

  • If you do decide to make a horror game, please get some new sound effects for the wood and glass. It doesn't feel like horror with them, it feels like HL2. Also, I like the Silent Hill Camera better.

  • Wow. The RE camera was the most effective in conveying horror, although the GOW camera gave a more personal view of the action, and I'm sure you could fix the glitching-through-walls problem. Now lets see that same scenario again in Filmation! :P

  • fucking amazing, i admire you. Please please go with RE camera. I miss the old RE feeling. And tbh, you just gave me it.. i **** myself.. lol! Gears of War angle seems to have bugs anyway with the walls. So RE all the way dude!

    You rock! :wve:

  • I will, for sure. ;)

    Thanks for your enthusiasm ^^

  • i vote for Rezident Evil, and another thing... Is that mod already out, i will love to play it (if it is not just a test)

  • my grandfather had the same condition--where light shoots from your chest. Good job tho , man!

  • You sir are a genius. I expect great things from you.

  • amazing.

    The only problem with the GoW style is that it clips through the walls.

  • Soo cool, ooo sooo coool, keep up the good work!!! :D

  • really really n1ce :>

  • How... the... fuck... wow!

    awesome.

    TELL ME HOW TO MAKE IT :P

  • Se podría decir "Breen Owned!" xD

    Impresionante, Valve debería contratarte! (Y también debería acabar ese Episode 2 de una vez ¬¬)

  • podrias decirme algo sobre como hacer esas cosas???? algun manual o algo u.u'

  • yo tengo el sdk... Pero tio como haces eso O_o... quiero ser tu aprendiz tio ^^

  • Tu erre que erre... ¬¬'

  • az un mapa phys_ q sea sobre destruir n edificio cn fisica realista :D

  • joer esta tremendo

  • Tio, Tono... ¿tu me espias o ke? Ya me asustas tío. Casi publicas el comentario antes de publicar yo el video. XDDDDDD.

  • Holy Shit! The awesomeness! looking forward to this.

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