Added: 1 year ago
From: nikkoid
Views: 12,293
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  • nice job, as i can see you did a really good work there.

  • Filter forge??

  • Are these perlin noise generated?

  • if i have a high resolution bitmap of a texture could i just drop into a object suppose its the same resolution as yours it would look as crisp as this? you should do a tutorial do help use out !

  • THIS IS PRO!!!!

  • We are making a FPS unity game, would you consider becoming the texturer for our game?

  • looks amazing!

  • I love the magma. Is it animated?

  • @GradyLorenzo no it is not.

  • @nikkoid so sai. it would be nice if you could see a sort of heat wave moving about.

  • I actually thought those were some really nice shaders ! Nice job !

  • not too bad, but most of the rocks look way better when they're 2 inches away from your face, which doesn't happen all that often in actual video games. If you edited the mip maps of the textures to crisp them up you'd have a better overall effect.

    The lighting could be better in your example as well. All of the materials almost look like constants. You need some real highlights and shadows on the rocks.

  • Nice! I just bought it, I hope the download will be completed before the download link expires! (I have a really slow connection)

  • how do you get the mesh into the scene?

  • @element5333 Export as somthing like OBJ or FBX from your 3d application (blender, maya, max, cheetah ect) then drag and drop into your unity project panal

  • @ExaroOnline BLEH!

  • @element5333 : drag and drop the prefab in the scene. That's it.

  • Very nice shaders!

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