This fan mission is pretty good; level design's incredible. Audio logs need a lot of work obviously, but it's still fun overall.
Unfortunately it's a bit too biased towards melee weaponry and guns -w-; I couldn't find a single psi hypo anywhere in the streets in the beginning part of the game.
Are the fan missions for SS2 as long as the game or is this the type of thing that you can finish in a couple of hours? (casual gamer not speed runner)
Do I need anything besides darkloader to install it?
What I did to install the fan missions is difficult for me to explain. I know I used something I got from the Strange Bedfellows forums called "Zombie mod manager" or something like that. As for the length, the three I have are relatively long, UNN Nightwalker being the shortest and it's prequel being the longest, for me. The one in the video is definitely the hardest.
well i love this game i have the demo. it scares the crap outta me but spawning weps is sooo easy aint it? all u gotta do is press and hold SHIFT and press ; once u have done that type summon_obj and type w/e u want for ex. summon_obj electro shock summons a rapier
Okay, what does spawning weapons have to do with this video, unless you are accusing me of spawning weapons (not likely, but there is an off chance).
And when you do spawn weapons how do you know you can use them. The laser rapier has a steep requirement for use, unless you spawned the cyber modules to upgrade the stats needed to use them.
I got half way through the deck where you have to pump anti-crap through the airways systems to clear the worms from the lift shaft... (3rd Deck I think) and I just decided that the game scared the shit out of me too much to continue :P From what I played though, SS2 was incredible.
A mod I found. I have quite a few mods in effect, granted they are all cosmetic except for the Fan Mission mod. Different weapon skins, different sounds for some guns, a black lazer rapier. Cosmetic...
Le gasp! Someone else who says "interwebs" like meh! =O (Bad English and French are intentional, my good friend). Also, It's easy to understand why the audio logs are hard to understand, considering that the professionals get all kinds of cool filters, and gadgets with a controlled environment, etc., while we have to use mics. Which are crappy. Bleh.
This fan mission is pretty good; level design's incredible. Audio logs need a lot of work obviously, but it's still fun overall.
Unfortunately it's a bit too biased towards melee weaponry and guns -w-; I couldn't find a single psi hypo anywhere in the streets in the beginning part of the game.
Fironkkuify 8 months ago
that cyborg scared the shit outta me :S
yostoyou 1 year ago
that menu sound effect can get pretty annoying.
TheNickhis 1 year ago
@TheNickhis You know, after re-watching my video, you are right. It IS annoying.
Blar408 1 year ago
lol 6:10 hitting the chick or guy in the nuts
diceman234 2 years ago
Are the fan missions for SS2 as long as the game or is this the type of thing that you can finish in a couple of hours? (casual gamer not speed runner)
Do I need anything besides darkloader to install it?
PatrikMacGoohan 4 years ago
What I did to install the fan missions is difficult for me to explain. I know I used something I got from the Strange Bedfellows forums called "Zombie mod manager" or something like that. As for the length, the three I have are relatively long, UNN Nightwalker being the shortest and it's prequel being the longest, for me. The one in the video is definitely the hardest.
Blar408 4 years ago
well i love this game i have the demo. it scares the crap outta me but spawning weps is sooo easy aint it? all u gotta do is press and hold SHIFT and press ; once u have done that type summon_obj and type w/e u want for ex. summon_obj electro shock summons a rapier
WoWbob396 4 years ago
Okay, what does spawning weapons have to do with this video, unless you are accusing me of spawning weapons (not likely, but there is an off chance).
And when you do spawn weapons how do you know you can use them. The laser rapier has a steep requirement for use, unless you spawned the cyber modules to upgrade the stats needed to use them.
Blar408 4 years ago
I got half way through the deck where you have to pump anti-crap through the airways systems to clear the worms from the lift shaft... (3rd Deck I think) and I just decided that the game scared the shit out of me too much to continue :P From what I played though, SS2 was incredible.
perdition07 4 years ago
the skins on the enemies are different.
ddrplayax 4 years ago
Also becuase of mods. If memory serves, the mods are called "Rebirth" and "SHTUP" or something like that.
Blar408 4 years ago
Its Rebirth I had that add on when i had shock 2...now my disk is too scratched up
ddrplayax 4 years ago
I noticed that you use a custom psi-amp...
ColonelKostman 4 years ago
A mod I found. I have quite a few mods in effect, granted they are all cosmetic except for the Fan Mission mod. Different weapon skins, different sounds for some guns, a black lazer rapier. Cosmetic...
Blar408 4 years ago
Good work. This game is so good
BaIIakiIIa 4 years ago
Thank you, and yeah it is.
Blar408 4 years ago
I just dowload 2 diffirent SS2 missions today - UNN-Nightwalker and Ponterbee Station V2. Have to check them out later. Great video by the way.
Mii85 4 years ago
I've beaten the Ponterbee station one, now I'm working on the UNN-Nightwalker.
Blar408 4 years ago
Le gasp! Someone else who says "interwebs" like meh! =O (Bad English and French are intentional, my good friend). Also, It's easy to understand why the audio logs are hard to understand, considering that the professionals get all kinds of cool filters, and gadgets with a controlled environment, etc., while we have to use mics. Which are crappy. Bleh.
revengematron3 4 years ago
video games rot your brain....isn't it great
BlackDragonSoul99 4 years ago
This comment has received too many negative votes show
Try making a video that dosn't have to do with video games.
mjmccul 4 years ago
Why?
Blar408 4 years ago