@Areandres3D I chose the HDRi Image background because I find it shows the reflection/refraction clearer, and LuxRender works best with world-lighting.
I am baking a new simulation now at res 300, I will upload it one I have rendered it. Ill have used the fluid particles for this one as well.
@Areandres3D I saw your chain video, that looks nice :) As do your fluid simulations xD
Im doing a new render with foam hopefully, if I can find out a good way to render that with LuxRender (Even Blender Internal was hard...) Any Ideas? Should I render the foam particles as an object, like a small white ball?
Not bad, but why this background ?
I think to make it more interesting make more drops and move a little or make an inflow. The luxrender quality is good.
Areandres3D 3 months ago 2
@Areandres3D I chose the HDRi Image background because I find it shows the reflection/refraction clearer, and LuxRender works best with world-lighting.
I am baking a new simulation now at res 300, I will upload it one I have rendered it. Ill have used the fluid particles for this one as well.
zeealpal 3 months ago
@zeealpal
looking forward for the new rendering.
Areandres3D 3 months ago
@Areandres3D I saw your chain video, that looks nice :) As do your fluid simulations xD
Im doing a new render with foam hopefully, if I can find out a good way to render that with LuxRender (Even Blender Internal was hard...) Any Ideas? Should I render the foam particles as an object, like a small white ball?
zeealpal 3 months ago
@zeealpal
Thanks for nice feedback.
Regarding the foam i have no idea now. But i think the idea with small balls is a good solution.
I had seen some time ago a fluid simulation with balls as foam and the result was quiet good.
Areandres3D 3 months ago