Added: 6 months ago
From: QuakeCon2011
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  • virginity is strong in the audience

  • what about Doom 4

  • "i"

  • that was quite amazing

  • i did not understand any thing he said.

  • 37:00 - WHAT?? VTables break if there are terabytes of memory-mapped files? That's nonsense. What is he trying to say? And how is load-hit-store connected with all that?

  • @sergrojGrayFace consider that you just take a chunk of memory (off a hard drive) and static_cast it and take it for a class, if the class has any virtual methods it will have a vtable. The vtable method pointers in there will break if you save and load. (very simplified)

    I wonder why he mentioned this and not the fact that save games would have been incompatible across platforms, that seems like a bigger problem to me and is not solvable without throwing all the benefits away.

  • @Kulik0 Thanks, that clears it. I think that kind of full state persistence approach has no future. Even in a scripting language like Lua it's problematic for big projects. For example, if you install an interface mod or a patch that fixes something, you'd want it applied without restarting your whole progress. Saves corruption is also much less frequent than program crashes now, which wouldn't be the case with such persistence. Maybe he only meant storing the initial state of level.

  • @editconfig

    Bethesda

  • Yes Rage was good...ID makes great gameplay, don't get me wrong. Quake was some of the best PvP experience I've ever had. But they lack story and depth in their games IMO. People might disagree with me but I believe ID Software does amazing gameplay. Just not enough Lore behind their games. Just ruins the game for me if you play a game for like 5 hours and are done.

  • @Belzabub2

    No one disagrees that ID stories suck, but most will disagree that it matters.

  • Comment removed

  • HOLODECK BITCHES!!!!!! -load the playboy calender shoot program!

  • Comment removed

  • Doom 4 comes out the same day as Half Life 3

  • @LoneSniperFox Awesome, so August 12th 2045 then.....

  • Unlike Blizzfag Entertainment, Carmack isn't such a great businessman but a pioneer of game engines and a "home-made" programmer. Best of the best.

  • I see Carmack was nervous becouse he was lying and now the programmers will have to build new dedicated servers to what carmack said on 0:06:45 ! xD

  • Rage is the new daikatana.

  • @renoxzor Except Rage is good.

  • wow he's swearing...

  • @xMooD1

    Rage, Quake and Doom ain't no "E for Everyone"!

  • crap

  • Very intelligent man

  • There is something really compelling about the way he talks.

  • I already pre order Rage!!!!!!!!!!!!!!!!!!

  • carmack is god

  • skyrim general discussion herp derp

  • The google transcribed captions are actuallyt pretty good.

  • Great guy on there. ;-)

  • I wish this video was louder :(..... I have everything maxed out

  • @flawns ...headphones

    

  • @MetalHeadProductionz YUP! im on it!..... oh well

  • I have no absolutely no idea what he's talking about, but it sounds REALLY cool.

  • 20:45

    I'll risk making a fool out of myself and firmly disagree. Even with 4 order of magnitudes more power, efficiency matters. Raytracing is the bogosort of illumination, period.

  • Great questions.

  • console gamer at the end: moron.

  • actually hes starting to make sense lol

  • i also like how he is very honest about the game - unlike most producers over-hyping every bland and deja-vu aspect of the game...

  • omg, this is the longest ive listened to someone not knowing what the fuck they are saying...

  • @EVS2585

    btw - that's a compliment to carmack and possibly a less than flattering description of myself.

  • @EVS2585 I know what he's saying :)

  • I have high hopes for Shootmania. Not modding but democratic for sure.

  • John Carmack could sell me used tampons

  • 2 ppl dosent know what hes talking about

  • Still playing Doom II !

  • @ExtremeBogom welcome

  • 6:37 "hmmm..."

    then higher pitch: "hmmm....."

    Hehe, typical Carmack hummm-ming :)

  • I wish John Carmack was my dad

  • I really wish companies listen more to John Carmack... Then looking up there own ass, as they normally do ^^

  • i wish theyd stop applauding after every question

  • Carmack is cute <3 he still looks young for his age.

  • Quake arena should try and go League of legend model. Sell fancy skins or new animations. Sell cosmetic extras that make you cool. It makes money.

  • @RobotTed But quakelive everyone forces keel the roboot model that is very easy to see and hear, Most quake players are not casuel gamers because of the huge learning curve even with tutoirals it takes alot of time to learn timing weapons, spawns,maps,making configs,hardware,aim,stafe jumping,rocket jumping. i do like that they need not close it because it did bring in some quake players who played q3,2 and still play quakelive. Quake live was huge in beta but its now went back down again.

  • modding + social networking = github

  • 0:07:30 <-- scumbag steve lookalike??

  • Thanks for uploading this.

  • What Microsoft code analysis tool did John mention while answering the question about static cody analysis? I've catched only PVS-Studio

  • @iDmitryYakovlev He called it "Analyze" and "Microsoft Analysis" so I don't know if that's just a pet name but he said it's in every 360 dev kit.

  • @orrinization it's an option from within visual studio ultimate.

  • It makes me sad to hear that Quake Live is the flop I always suspected it was. Hopefully fast-paced PC arena shooters never die.

  • @Psyshimmer Sadly they already have. If you look back at the last few to come out they didn't do well at all. Quake 4 was a massive failure, Unreal Tournament III was DOA and Quake Live is niche where its mostly old school fps players playing so it hasn't grown much.

  • @Felonious405 When I say 'die' I mean stop being produced entirely. Of course they'll never be as popular as they once were. The mainstream FPS fanbase doesn't like hard games anymore.

  • 1 dislike brought to you by - Tim Sweeney

  • @Jeppyh Justin Bieber in glasses?

  • @Jeppyh Why would he be mad? He's probably made more off the unreal engine and gears of war than you can imagine.

  • @Felonious405 I should have used {sarcasm} brackets.

  • Can't wait for RAGE. Probably still be playing the balls off it when Doom 4 comes out. But Quake...

    ... I had a dream about Quake V, and it was fucking epic. It was a very wet dream. I'm not embarrassed.

  • @UnitedKingdomify haha. I have wet dreams for Quake 5 Arena. Because if they do another multiplayer game only it will be a fast production wich I think is a smart move for them.

  • when is doom 4 coming out!!!!!!!!!!!!!! >:O

  • awesome video

  • It's funny to see the transition from fat guys with great confidence to shy and puny little skinny guys without any. You never know which way it's gonna be XD

  • 20:50 get a new confidence dude!

  • Legendary!

  • Thumbs Up if you're mentally handicapped!

  • Sad to hear that QL is not a business success, not that I wasn't expecting a different outcome. But I hope they release Quake 5 and it's awesome and makes them a bunch of money :)

  • I just watched the keynote and the Q&A without a break

  • Never mind.... :(

  • I hope the project after Doom 4 is Quake 5

  • @supralex1 I would say that is almost certain, Quake is Carmacks baby

  • @supralex1 Well it will be Rage2, id themselves confirmed :) But they're getting lots of new workers, I doubt that after Rage they will only work on 1 project at a time, I'm sure they'll have teams working on separate games. Although after Doom4 (which won't be called Doom4), I'd rather they start working on the sequel, just cuz I'm a full Doom fan

  • @supralex1 I hope so. But I wonder if they are going to go for an old-school multiplayer mode or a modern-like multiplayer rank up mode.

  • I'm pretty disappointed that there was no news on Doom 4 this year, but at least Rage will be good. I hope.

  • Bacon Strips &

    Bacon Strips

  • We want Flying Saucers!

  • 6:36 - lol. What was that?

  • @farooqaaa It's John Carmacks mega famous car sound. It basicly means he's agreeing. :P

  • lol i is famous!

  • Things to remember: Doom 4 & Rage 2

  • THANK YOU THANK YOU THANK YOU THANK YOU OH MY GO OH MY GOD FINALLY A FULL KEYNOTE THANNNNNNNNNNNNNNNNK YOU !

  • A 3 hour non stop conference?! That's dedication :)

  • Quake Live can be a success if there was enough advertisement for the game, and better features for premium/pro subscriptions.

    In my opinion, even though with all the lack of the advertisement of the game, its still doing pretty good. I'm surprised it even has solid community.

  • 1:06:10 "...and we're internalizing some of those lessons..." This is sad to hear. Sounds like they're leaning towards the dumbed-down model of modern games over the more skilled games like Quake.

  • I would have loved to hear Carmack's thoughts on the demoscene, both now and back in the day.

  • amazing guy.Most honest guy in the gaming industry.

  • Thanks for uploading this! Just love these every year,

  • Is he humming whenever people clap?

  • holy crap I thought I'd never see the Q&A! I was dying to see it XD

  • I wish I had a brain like his. -_-

  • @Mrhawk105

    You can, you just have to work at it :)

  • @RRtoiPPiotRR Easier said than done. -_-'

  • FInally!!!! :D

  • There's a huge community around QuakeLive, Mr Carmack, you don't really need fresh blood, just a proper team working on the game...

  • I respect him so much. More then any other person in IT/gaming industry.

  • Better late than never!

  • @meetajhu I was brought here for John Carmack

    PS: When is Carmackgedon 3 coming up? (+3 Internets if you get the reference)

  • @meetajhu NO, he did not buy me.

  • @Jahooba Come on, don't bullshit me!

  • @gotubeogle Look, I know Carmack is rich and all, but I would never sell myself to him.

  • Thank you, thank you, thank you thank you -- for this Q&A recording! I was afraid it wouldn't get online. Thanks.

  • I prepurchased Rage because of the included developer tools. In this day and age of DRM/DLC including your development tools is a huge boon.

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